/usr/include/vtk-6.3/vtkDataSetAttributes.h is in libvtk6-dev 6.3.0+dfsg1-5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkDataSetAttributes.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkDataSetAttributes - represent and manipulate attribute data in a dataset
// .SECTION Description
// vtkDataSetAttributes is a class that is used to represent and manipulate
// attribute data (e.g., scalars, vectors, normals, texture coordinates,
// tensors, global ids, pedigree ids, and field data).
//
// This adds to vtkFieldData the ability to pick one of the arrays from the
// field as the currently active array for each attribute type. In other
// words, you pick one array to be called "THE" Scalars, and then filters down
// the pipeline will treat that array specially. For example vtkContourFilter
// will contour "THE" Scalar array unless a different array is asked for.
//
// Additionally vtkDataSetAttributes provides methods that filters call to
// pass data through, copy data into, and interpolate from Fields. PassData
// passes entire arrays from the source to the destination. Copy passes
// through some subset of the tuples from the source to the destination.
// Interpolate interpolates from the chosen tuple(s) in the source data, using
// the provided weights, to produce new tuples in the destination.
// Each attribute type has pass, copy and interpolate "copy" flags that
// can be set in the destination to choose which attribute arrays will be
// transferred from the source to the destination.
//
// Finally this class provides a mechanism to determine which attributes a
// group of sources have in common, and to copy tuples from a source into
// the destination, for only those attributes that are held by all.
#ifndef vtkDataSetAttributes_h
#define vtkDataSetAttributes_h
#include "vtkCommonDataModelModule.h" // For export macro
#include "vtkFieldData.h"
class vtkLookupTable;
class VTKCOMMONDATAMODEL_EXPORT vtkDataSetAttributes : public vtkFieldData
{
public:
// Description:
// Construct object with copying turned on for all data.
static vtkDataSetAttributes *New();
vtkTypeMacro(vtkDataSetAttributes,vtkFieldData);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Initialize all of the object's data to NULL
// Also, clear the copy flags.
virtual void Initialize();
// Description:
// Attributes have a chance to bring themselves up to date; right
// now this is ignored.
virtual void Update() {}
// -- shallow and deep copy -----------------------------------------------
// Description:
// Deep copy of data (i.e., create new data arrays and
// copy from input data).
// Ignores the copy flags but preserves them in the output.
virtual void DeepCopy(vtkFieldData *pd);
// Description:
// Shallow copy of data (i.e., use reference counting).
// Ignores the copy flags but preserves them in the output.
virtual void ShallowCopy(vtkFieldData *pd);
// -- attribute types -----------------------------------------------------
//BTX
// Always keep NUM_ATTRIBUTES as the last entry
enum AttributeTypes
{
SCALARS=0,
VECTORS=1,
NORMALS=2,
TCOORDS=3,
TENSORS=4,
GLOBALIDS=5,
PEDIGREEIDS=6,
EDGEFLAG=7,
NUM_ATTRIBUTES
};
enum AttributeLimitTypes
{
MAX,
EXACT,
NOLIMIT
};
//ETX
// ----------- ghost points and ghost cells -------------------------------------------
//The following bit fields are consistent with VisIt ghost zones specification
//For details, see http://www.visitusers.org/index.php?title=Representing_ghost_data
enum CellGhostTypes
{
DUPLICATECELL = 1, //the cell is present on multiple processors
HIGHCONNECTIVITYCELL = 2, //the cell has more neighbors than in a regular mesh
LOWCONNECTIVITYCELL = 4, //the cell has less neighbors than in a regular mesh
REFINEDCELL = 8, //other cells are present that refines it.
EXTERIORCELL = 16, //the cell is on the exterior of the data set
HIDDENCELL = 32 //the cell is needed to maintain connectivity, but the data values should be ignored.
};
enum PointGhostTypes
{
DUPLICATEPOINT =1, //the cell is present on multiple processors
HIDDENPOINT =2 //the point is needed to maintain connectivity, but the data values should be ignored.
};
//A vtkDataArray with this name must be of type vtkUnsignedCharArray.
//Each value must be assigned according to the bit fields described in
//PointGhostTypes or CellGhostType
static const char* GhostArrayName() { return "vtkGhostType";}
//-----------------------------------------------------------------------------------
// Description:
// Set/Get the scalar data.
int SetScalars(vtkDataArray* da);
int SetActiveScalars(const char* name);
vtkDataArray* GetScalars();
// Description:
// Set/Get the vector data.
int SetVectors(vtkDataArray* da);
int SetActiveVectors(const char* name);
vtkDataArray* GetVectors();
// Description:
// Set/get the normal data.
int SetNormals(vtkDataArray* da);
int SetActiveNormals(const char* name);
vtkDataArray* GetNormals();
// Description:
// Set/Get the texture coordinate data.
int SetTCoords(vtkDataArray* da);
int SetActiveTCoords(const char* name);
vtkDataArray* GetTCoords();
// Description:
// Set/Get the tensor data.
int SetTensors(vtkDataArray* da);
int SetActiveTensors(const char* name);
vtkDataArray* GetTensors();
// Description:
// Set/Get the global id data.
int SetGlobalIds(vtkDataArray* da);
int SetActiveGlobalIds(const char* name);
vtkDataArray* GetGlobalIds();
// Description:
// Set/Get the pedigree id data.
int SetPedigreeIds(vtkAbstractArray* da);
int SetActivePedigreeIds(const char* name);
vtkAbstractArray* GetPedigreeIds();
// Description:
// This will first look for an array with the correct name.
// If one exists, it is returned. Otherwise, the name argument
// is ignored, and the active attribute is returned.
vtkDataArray* GetScalars(const char* name);
vtkDataArray* GetVectors(const char* name);
vtkDataArray* GetNormals(const char* name);
vtkDataArray* GetTCoords(const char* name);
vtkDataArray* GetTensors(const char* name);
vtkDataArray* GetGlobalIds(const char* name);
vtkAbstractArray* GetPedigreeIds(const char* name);
// Description:
// Make the array with the given name the active attribute.
// Attribute types are:
// vtkDataSetAttributes::SCALARS = 0
// vtkDataSetAttributes::VECTORS = 1
// vtkDataSetAttributes::NORMALS = 2
// vtkDataSetAttributes::TCOORDS = 3
// vtkDataSetAttributes::TENSORS = 4
// vtkDataSetAttributes::GLOBALIDS = 5
// vtkDataSetAttributes::PEDIGREEIDS = 6
// vtkDataSetAttributes::EDGEFLAG = 7
// Returns the index of the array if successful, -1 if the array
// is not in the list of arrays.
int SetActiveAttribute(const char* name, int attributeType);
// Description:
// Make the array with the given index the active attribute.
int SetActiveAttribute(int index, int attributeType);
// Description:
// Get the field data array indices corresponding to scalars,
// vectors, tensors, etc.
void GetAttributeIndices(int* indexArray);
// Description:
// Determine whether a data array of index idx is considered a data set
// attribute (i.e., scalar, vector, tensor, etc). Return less-than zero
// if it is, otherwise an index 0<=idx<NUM_ATTRIBUTES to indicate
// which attribute.
int IsArrayAnAttribute(int idx);
// Description:
// Set an array to use as the given attribute type (i.e.,
// vtkDataSetAttributes::SCALAR, vtkDataSetAttributes::VECTOR,
// vtkDataSetAttributes::TENSOR, etc.). If this attribute was
// previously set to another array, that array is removed from the
// vtkDataSetAttributes object and the array aa is used as the
// attribute.
//
// Returns the index of aa within the vtkDataSetAttributes object
// (i.e., the index to pass to the method GetArray(int) to obtain
// aa) if the attribute was set to aa successfully. If aa was
// already set as the given attributeType, returns the index of
// aa.
//
// Returns -1 in the following cases:
//
// - aa is NULL (used to unset an attribute; not an error indicator)
// - aa is not a subclass of vtkDataArray, unless the attributeType
// is vtkDataSetAttributes::PEDIGREEIDS (error indicator)
// - aa has a number of components incompatible with the attribute type
// (error indicator)
//
int SetAttribute(vtkAbstractArray* aa, int attributeType);
// Description:
// Return an attribute given the attribute type
// (see vtkDataSetAttributes::AttributeTypes).
// Some attributes (such as PEDIGREEIDS) may not be vtkDataArray subclass,
// so in that case use GetAbstractAttribute().
vtkDataArray* GetAttribute(int attributeType);
// Description:
// Return an attribute given the attribute type
// (see vtkDataSetAttributes::AttributeTypes).
// This is the same as GetAttribute(), except that the returned array
// is a vtkAbstractArray instead of vtkDataArray.
// Some attributes (such as PEDIGREEIDS) may not be vtkDataArray subclass.
vtkAbstractArray* GetAbstractAttribute(int attributeType);
// Description:
// Remove an array (with the given name) from the list of arrays.
virtual void RemoveArray(const char *name);
virtual void RemoveArray(int index);
// Description:
// Given an integer attribute type, this static method returns a string type
// for the attribute (i.e. type = 0: returns "Scalars").
static const char* GetAttributeTypeAsString(int attributeType);
static const char* GetLongAttributeTypeAsString(int attributeType);
// -- attribute copy properties ------------------------------------------
//BTX
enum AttributeCopyOperations
{
COPYTUPLE=0,
INTERPOLATE=1,
PASSDATA=2,
ALLCOPY //all of the above
};
//ETX
// Description:
// Specify whether to copy the data attribute referred to by index.
// ctype selects from the AttributeCopyOperations.
// If ctype is set to ALLCOPY, then COPYTUPLE, INTERPOLATE, and
// PASSDATA are set to value. If value is 0, copying is disallowed.
// otherwise it is allowed.
void SetCopyAttribute (int index, int value, int ctype=ALLCOPY);
// Description:
// Turn on/off the copying of scalar data.
// ctype is one of the AttributeCopyOperations, and controls copy,
// interpolate and passdata behavior.
// For set, ctype=ALLCOPY means set all three flags to the same value.
// For get, ctype=ALLCOPY returns true only if all three flags are true.
//
// During copying, interpolation and passdata, the following rules are
// followed for each array:
// 1. If the copy/interpolate/pass flag for an attribute is set (on or off), it is applied.
// This overrides rules 2 and 3.
// 2. If the copy flag for an array is set (on or off), it is applied
// This overrides rule 3.
// 3. If CopyAllOn is set, copy the array.
// If CopyAllOff is set, do not copy the array
void SetCopyScalars(int i, int ctype=ALLCOPY);
int GetCopyScalars(int ctype=ALLCOPY);
vtkBooleanMacro(CopyScalars, int);
// Description:
// Turn on/off the copying of vector data.
// ctype is one of the AttributeCopyOperations, and controls copy,
// interpolate and passdata behavior.
// For set, ctype=ALLCOPY means set all three flags to the same value.
// For get, ctype=ALLCOPY returns true only if all three flags are true.
//
// During copying, interpolation and passdata, the following rules are
// followed for each array:
// 1. If the copy/interpolate/pass flag for an attribute is set (on or off), it is applied.
// This overrides rules 2 and 3.
// 2. If the copy flag for an array is set (on or off), it is applied
// This overrides rule 3.
// 3. If CopyAllOn is set, copy the array.
// If CopyAllOff is set, do not copy the array
void SetCopyVectors(int i, int ctype=ALLCOPY);
int GetCopyVectors(int ctype=ALLCOPY);
vtkBooleanMacro(CopyVectors, int);
// Description:
// Turn on/off the copying of normals data.
// ctype is one of the AttributeCopyOperations, and controls copy,
// interpolate and passdata behavior.
// For set, ctype=ALLCOPY means set all three flags to the same value.
// For get, ctype=ALLCOPY returns true only if all three flags are true.
//
// During copying, interpolation and passdata, the following rules are
// followed for each array:
// 1. If the copy/interpolate/pass flag for an attribute is set (on or off), it is applied.
// This overrides rules 2 and 3.
// 2. If the copy flag for an array is set (on or off), it is applied
// This overrides rule 3.
// 3. If CopyAllOn is set, copy the array.
// If CopyAllOff is set, do not copy the array
void SetCopyNormals(int i, int ctype=ALLCOPY);
int GetCopyNormals(int ctype=ALLCOPY);
vtkBooleanMacro(CopyNormals, int);
// Description:
// Turn on/off the copying of texture coordinates data.
// ctype is one of the AttributeCopyOperations, and controls copy,
// interpolate and passdata behavior.
// For set, ctype=ALLCOPY means set all three flags to the same value.
// For get, ctype=ALLCOPY returns true only if all three flags are true.
//
// During copying, interpolation and passdata, the following rules are
// followed for each array:
// 1. If the copy/interpolate/pass flag for an attribute is set (on or off), it is applied.
// This overrides rules 2 and 3.
// 2. If the copy flag for an array is set (on or off), it is applied
// This overrides rule 3.
// 3. If CopyAllOn is set, copy the array.
// If CopyAllOff is set, do not copy the array
void SetCopyTCoords(int i, int ctype=ALLCOPY);
int GetCopyTCoords(int ctype=ALLCOPY);
vtkBooleanMacro(CopyTCoords, int);
// Description:
// Turn on/off the copying of tensor data.
// ctype is one of the AttributeCopyOperations, and controls copy,
// interpolate and passdata behavior.
// For set, ctype=ALLCOPY means set all three flags to the same value.
// For get, ctype=ALLCOPY returns true only if all three flags are true.
//
// During copying, interpolation and passdata, the following rules are
// followed for each array:
// 1. If the copy/interpolate/pass flag for an attribute is set (on or off), it is applied.
// This overrides rules 2 and 3.
// 2. If the copy flag for an array is set (on or off), it is applied
// This overrides rule 3.
// 3. If CopyAllOn is set, copy the array.
// If CopyAllOff is set, do not copy the array
void SetCopyTensors(int i, int ctype=ALLCOPY);
int GetCopyTensors(int ctype=ALLCOPY);
vtkBooleanMacro(CopyTensors, int);
// Description:
// Turn on/off the copying of global id data.
// ctype is one of the AttributeCopyOperations, and controls copy,
// interpolate and passdata behavior.
// For set, ctype=ALLCOPY means set all three flags to the same value.
// For get, ctype=ALLCOPY returns true only if all three flags are true.
//
// During copying, interpolation and passdata, the following rules are
// followed for each array:
// 1. If the copy/interpolate/pass for an attribute is set (on or off), it is applied.
// This overrides rules 2 and 3.
// 2. If the copy flag for an array is set (on or off), it is applied
// This overrides rule 3.
// 3. If CopyAllOn is set, copy the array.
// If CopyAllOff is set, do not copy the array
void SetCopyGlobalIds(int i, int ctype=ALLCOPY);
int GetCopyGlobalIds(int ctype=ALLCOPY);
vtkBooleanMacro(CopyGlobalIds, int);
// Description:
// Turn on/off the copying of pedigree id data.
// ctype is one of the AttributeCopyOperations, and controls copy,
// interpolate and passdata behavior.
// For set, ctype=ALLCOPY means set all three flags to the same value.
// For get, ctype=ALLCOPY returns true only if all three flags are true.
//
// During copying, interpolation and passdata, the following rules are
// followed for each array:
// 1. If the copy/interpolate/pass for an attribute is set (on or off), it is applied.
// This overrides rules 2 and 3.
// 2. If the copy flag for an array is set (on or off), it is applied
// This overrides rule 3.
// 3. If CopyAllOn is set, copy the array.
// If CopyAllOff is set, do not copy the array
void SetCopyPedigreeIds(int i, int ctype=ALLCOPY);
int GetCopyPedigreeIds(int ctype=ALLCOPY);
vtkBooleanMacro(CopyPedigreeIds, int);
// Description:
// Turn on copying of all data.
// ctype is one of the AttributeCopyOperations, and controls copy,
// interpolate and passdata behavior.
// For set, ctype=ALLCOPY means set all three flags to the same value.
// For get, ctype=ALLCOPY returns true only if all three flags are true.
//
// During copying, interpolation and passdata, the following rules are
// followed for each array:
// 1. If the copy/interpolate/pass flag for an attribute is set (on or off), it is applied.
// This overrides rules 2 and 3.
// 2. If the copy flag for an array is set (on or off), it is applied
// This overrides rule 3.
// 3. If CopyAllOn is set, copy the array.
// If CopyAllOff is set, do not copy the array
virtual void CopyAllOn(int ctype=ALLCOPY);
// Description:
// Turn off copying of all data.
// ctype is one of the AttributeCopyOperations, and controls copy,
// interpolate and passdata behavior.
// For set, ctype=ALLCOPY means set all three flags to the same value.
// For get, ctype=ALLCOPY returns true only if all three flags are true.
//
// During copying, interpolation and passdata, the following rules are
// followed for each array:
// 1. If the copy/interpolate/pass flag for an attribute is set (on or off), it is applied.
// This overrides rules 2 and 3.
// 2. If the copy flag for an array is set (on or off), it is applied
// This overrides rule 3.
// 3. If CopyAllOn is set, copy the array.
// If CopyAllOff is set, do not copy the array
virtual void CopyAllOff(int ctype=ALLCOPY);
// -- passthrough operations ----------------------------------------------
// Description:
// Pass entire arrays of input data through to output. Obey the "copy"
// flags. When passing a field, the following copying rules are
// followed: 1) Check if a field is an attribute, if yes and if there
// is a PASSDATA copy flag for that attribute (on or off), obey the flag
// for that attribute, ignore (2) and (3), 2) if there is a copy field for
// that field (on or off), obey the flag, ignore (3) 3) obey
// CopyAllOn/Off
virtual void PassData(vtkFieldData* fd);
// -- copytuple operations ------------------------------------------------
// Description:
// Allocates point data for point-by-point (or cell-by-cell) copy operation.
// If sze=0, then use the input DataSetAttributes to create (i.e., find
// initial size of) new objects; otherwise use the sze variable.
// Note that pd HAS to be the vtkDataSetAttributes object which
// will later be used with CopyData. If this is not the case,
// consider using the alternative forms of CopyAllocate and CopyData.
// ext is no longer used.
// If shallowCopyArrays is true, input arrays are copied to the output
// instead of new ones being allocated.
void CopyAllocate(vtkDataSetAttributes* pd, vtkIdType sze=0,
vtkIdType ext=1000)
{
this->CopyAllocate(pd, sze, ext, 0);
}
void CopyAllocate(vtkDataSetAttributes* pd, vtkIdType sze,
vtkIdType ext, int shallowCopyArrays);
// Description:
// This method is used to copy data arrays in images.
// You should call "CopyAllocate" before calling this method.
void CopyStructuredData(vtkDataSetAttributes *inDsa,
const int *inExt, const int *outExt);
// Description:
// Copy the attribute data from one id to another. Make sure CopyAllocate()
// has been invoked before using this method. When copying a field,
// the following copying rules are
// followed: 1) Check if a field is an attribute, if yes and if there
// is a COPYTUPLE copy flag for that attribute (on or off), obey the flag
// for that attribute, ignore (2) and (3), 2) if there is a copy field for
// that field (on or off), obey the flag, ignore (3) 3) obey
// CopyAllOn/Off
void CopyData(vtkDataSetAttributes *fromPd, vtkIdType fromId, vtkIdType toId);
void CopyData(vtkDataSetAttributes *fromPd,
vtkIdList *fromIds, vtkIdList *toIds);
// Description:
// Copy n consecutive attributes starting at srcStart from fromPd to this
// container, starting at the dstStart location.
// Note that memory allocation is performed as necessary to hold the data.
void CopyData(vtkDataSetAttributes *fromPd, vtkIdType dstStart, vtkIdType n,
vtkIdType srcStart);
// Description:
// Copy a tuple (or set of tuples) of data from one data array to another.
// This method assumes that the fromData and toData objects are of the
// same type, and have the same number of components. This is true if you
// invoke CopyAllocate() or InterpolateAllocate().
void CopyTuple(vtkAbstractArray *fromData, vtkAbstractArray *toData,
vtkIdType fromId, vtkIdType toId);
void CopyTuples(vtkAbstractArray *fromData, vtkAbstractArray *toData,
vtkIdList *fromIds, vtkIdList *toIds);
void CopyTuples(vtkAbstractArray *fromData, vtkAbstractArray *toData,
vtkIdType dstStart, vtkIdType n, vtkIdType srcStart);
// -- interpolate operations ----------------------------------------------
// Description:
// Initialize point interpolation method.
// Note that pd HAS to be the vtkDataSetAttributes object which
// will later be used with InterpolatePoint or InterpolateEdge.
// ext is no longer used.
// If shallowCopyArrays is true, input arrays are copied to the output
// instead of new ones being allocated.
void InterpolateAllocate(vtkDataSetAttributes* pd, vtkIdType sze=0,
vtkIdType ext=1000)
{
this->InterpolateAllocate(pd, sze, ext, 0);
}
void InterpolateAllocate(vtkDataSetAttributes* pd, vtkIdType sze,
vtkIdType ext, int shallowCopyArrays);
// Description:
// Interpolate data set attributes from other data set attributes
// given cell or point ids and associated interpolation weights.
// If the INTERPOLATION copy flag is set to 0 for an array, interpolation
// is prevented. If the flag is set to 1, weighted interpolation occurs.
// If the flag is set to 2, nearest neighbor interpolation is used.
void InterpolatePoint(vtkDataSetAttributes *fromPd, vtkIdType toId,
vtkIdList *ids, double *weights);
// Description:
// Interpolate data from the two points p1,p2 (forming an edge) and an
// interpolation factor, t, along the edge. The weight ranges from (0,1),
// with t=0 located at p1. Make sure that the method InterpolateAllocate()
// has been invoked before using this method.
// If the INTERPOLATION copy flag is set to 0 for an array, interpolation
// is prevented. If the flag is set to 1, weighted interpolation occurs.
// If the flag is set to 2, nearest neighbor interpolation is used.
void InterpolateEdge(vtkDataSetAttributes *fromPd, vtkIdType toId,
vtkIdType p1, vtkIdType p2, double t);
// Description:
// Interpolate data from the same id (point or cell) at different points
// in time (parameter t). Two input data set attributes objects are input.
// The parameter t lies between (0<=t<=1). IMPORTANT: it is assumed that
// the number of attributes and number of components is the same for both
// from1 and from2, and the type of data for from1 and from2 are the same.
// Make sure that the method InterpolateAllocate() has been invoked before
// using this method.
// If the INTERPOLATION copy flag is set to 0 for an array, interpolation
// is prevented. If the flag is set to 1, weighted interpolation occurs.
// If the flag is set to 2, nearest neighbor interpolation is used.
void InterpolateTime(vtkDataSetAttributes *from1,
vtkDataSetAttributes *from2,
vtkIdType id, double t);
//BTX
class FieldList;
// field list copy operations ------------------------------------------
// Description:
// A special form of CopyAllocate() to be used with FieldLists. Use it
// when you are copying data from a set of vtkDataSetAttributes.
void CopyAllocate(vtkDataSetAttributes::FieldList& list, vtkIdType sze=0,
vtkIdType ext=1000);
// Description:
// A special form of CopyData() to be used with FieldLists. Use it when
// you are copying data from a set of vtkDataSetAttributes. Make sure
// that you have called the special form of CopyAllocate that accepts
// FieldLists.
void CopyData(vtkDataSetAttributes::FieldList& list,
vtkDataSetAttributes* dsa, int idx, vtkIdType fromId,
vtkIdType toId);
// Description:
// A special form of InterpolateAllocate() to be used with FieldLists. Use it
// when you are interpolating data from a set of vtkDataSetAttributes.
// \c Warning: This does not copy the Information object associated with
// each data array. This behavior may change in the future.
void InterpolateAllocate(vtkDataSetAttributes::FieldList& list, vtkIdType sze=0,
vtkIdType ext=1000);
// Description:
// Interpolate data set attributes from other data set attributes
// given cell or point ids and associated interpolation weights.
// Make sure that special form of InterpolateAllocate() that accepts
// FieldList has been used.
void InterpolatePoint(
vtkDataSetAttributes::FieldList& list,
vtkDataSetAttributes *fromPd,
int idx, vtkIdType toId,
vtkIdList *ids, double *weights);
friend class vtkDataSetAttributes::FieldList;
//ETX
//BTX
protected:
vtkDataSetAttributes();
~vtkDataSetAttributes();
void InternalCopyAllocate(vtkDataSetAttributes* pd,
int ctype,
vtkIdType sze=0,
vtkIdType ext=1000,
int shallowCopyArrays=0);
void InternalCopyAllocate(
vtkDataSetAttributes::FieldList& list,
int ctype,
vtkIdType sze, vtkIdType ext);
// Description:
// Initialize all of the object's data to NULL
virtual void InitializeFields();
int AttributeIndices[NUM_ATTRIBUTES]; //index to attribute array in field data
int CopyAttributeFlags[ALLCOPY][NUM_ATTRIBUTES]; //copy flag for attribute data
vtkFieldData::BasicIterator RequiredArrays;
int* TargetIndices;
static const int NumberOfAttributeComponents[NUM_ATTRIBUTES];
static const int AttributeLimits[NUM_ATTRIBUTES];
static const char AttributeNames[NUM_ATTRIBUTES][12];
static const char LongAttributeNames[NUM_ATTRIBUTES][35];
private:
static int CheckNumberOfComponents(vtkAbstractArray* da, int attributeType);
vtkFieldData::BasicIterator ComputeRequiredArrays(vtkDataSetAttributes* pd, int ctype);
private:
vtkDataSetAttributes(const vtkDataSetAttributes&); // Not implemented.
void operator=(const vtkDataSetAttributes&); // Not implemented.
public:
// This public class is used to perform set operations, other misc.
// operations on fields. For example, vtkAppendFilter uses it to
// determine which attributes the input datasets share in common.
class vtkInternalComponentNames;
class VTKCOMMONDATAMODEL_EXPORT FieldList
{
public:
FieldList(int numInputs);
~FieldList();
void PrintSelf(ostream &os, vtkIndent indent);
void InitializeFieldList(vtkDataSetAttributes* dsa);
void IntersectFieldList(vtkDataSetAttributes* dsa);
// Description:
// Similar to IntersectFieldList() except that it builds a union of the
// array list. To determine the active attributes, it still, however, takes
// an intersection.
// WARNING!!!-IntersectFieldList() and UnionFieldList() should not be
// intermixed.
void UnionFieldList(vtkDataSetAttributes* dsa);
//Determine whether data is available
int IsAttributePresent(int attrType); //true/false attributes specified
// Accessor methods.
int GetNumberOfFields() { return this->NumberOfFields; }
int GetFieldIndex(int i) { return this->FieldIndices[i]; }
const char* GetFieldName(int i) { return this->Fields[i]; }
int GetFieldComponents(int i) { return this->FieldComponents[i]; }
int GetDSAIndex(int index, int i) { return this->DSAIndices[index][i]; }
friend class vtkDataSetAttributes;
protected:
FieldList(const FieldList&) {} //prevent these methods from being used
void operator=(const FieldList&) {}
void SetFieldIndex(int i, int index)
{ this->FieldIndices[i] = index; }
private:
void SetField(int index, vtkAbstractArray *da);
void RemoveField(const char *name);
void ClearFields();
void GrowBy(unsigned int delta);
int NumberOfFields; //the number of fields (including five named attributes)
// These keep track of what is common across datasets. The first
// six items are always named attributes.
char** Fields; // the names of the fields
int *FieldTypes; // the types of the fields
int *FieldComponents; // the number of components in field
int *FieldIndices; // output data array index
vtkLookupTable **LUT; // luts associated with each array
vtkInformation **FieldInformation; // Information map associated with each array
vtkInternalComponentNames **FieldComponentsNames; // the name for each component in the field
vtkIdType NumberOfTuples; // a running total of values
//For every vtkDataSetAttributes that are processed, keep track of the
//indices into various things. The indices are organized so that the
//first NUM_ATTRIBUTES refer to attributes, the next refer to the
//non-attribute fields, for a total of NUM_ATTRIBUTES + NumberOfFields.
//CurrentInput is the current input being processed.
int **DSAIndices;
int NumberOfDSAIndices;
int CurrentInput;
};
//ETX
};
#endif
|