/usr/include/vtk-6.3/vtkCompositeRGBAPass.h is in libvtk6-dev 6.3.0+dfsg1-5.
This file is owned by root:root, with mode 0o644.
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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 | /*=========================================================================
  Program:   Visualization Toolkit
  Module:    vtkCompositeRGBAPass.h
  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkCompositeRGBAPass - Blend RGBA buffers of processes.
// .SECTION Description
// Blend the RGBA buffers of satellite processes over the root process RGBA
// buffer.
// The RGBA buffer of the satellite processes are not changed.
//
// This pass requires a OpenGL context that supports texture objects (TO),
// and pixel buffer objects (PBO). If not, it will emit an error message
// and will render its delegate and return.
//
// .SECTION See Also
// vtkRenderPass
#ifndef vtkCompositeRGBAPass_h
#define vtkCompositeRGBAPass_h
#include "vtkRenderingParallelModule.h" // For export macro
#include "vtkRenderPass.h"
class vtkMultiProcessController;
class vtkPixelBufferObject;
class vtkTextureObject;
class vtkOpenGLRenderWindow;
class vtkPKdTree;
class VTKRENDERINGPARALLEL_EXPORT vtkCompositeRGBAPass : public vtkRenderPass
{
public:
  static vtkCompositeRGBAPass *New();
  vtkTypeMacro(vtkCompositeRGBAPass,vtkRenderPass);
  void PrintSelf(ostream& os, vtkIndent indent);
  // Description:
  // Perform rendering according to a render state \p s.
  // \pre s_exists: s!=0
  virtual void Render(const vtkRenderState *s);
  // Description:
  // Release graphics resources and ask components to release their own
  // resources.
  // \pre w_exists: w!=0
  void ReleaseGraphicsResources(vtkWindow *w);
  // Description:
  // Controller
  // If it is NULL, nothing will be rendered and a warning will be emitted.
  // Initial value is a NULL pointer.
  vtkGetObjectMacro(Controller,vtkMultiProcessController);
  virtual void SetController(vtkMultiProcessController *controller);
  // Description:
  // kd tree that gives processes ordering. Initial value is a NULL pointer.
  vtkGetObjectMacro(Kdtree,vtkPKdTree);
  virtual void SetKdtree(vtkPKdTree *kdtree);
  // Description:
  // Is the pass supported by the OpenGL context?
  bool IsSupported(vtkOpenGLRenderWindow *context);
 protected:
  // Description:
  // Default constructor. Controller is set to NULL.
  vtkCompositeRGBAPass();
  // Description:
  // Destructor.
  virtual ~vtkCompositeRGBAPass();
  vtkMultiProcessController *Controller;
  vtkPKdTree *Kdtree;
  vtkPixelBufferObject *PBO;
  vtkTextureObject *RGBATexture;
  vtkTextureObject *RootTexture;
  float *RawRGBABuffer;
  size_t RawRGBABufferSize;
 private:
  vtkCompositeRGBAPass(const vtkCompositeRGBAPass&);  // Not implemented.
  void operator=(const vtkCompositeRGBAPass&);  // Not implemented.
};
#endif
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