/usr/include/vtk-6.3/vtkCommunicator.h is in libvtk6-dev 6.3.0+dfsg1-5.
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Program: Visualization Toolkit
Module: vtkCommunicator.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkCommunicator - Used to send/receive messages in a multiprocess environment.
// .SECTION Description
// This is an abstact class which contains functionality for sending
// and receiving inter-process messages. It contains methods for marshaling
// an object into a string (currently used by the MPI communicator but
// not the shared memory communicator).
// .SECTION Caveats
// Communication between systems with different vtkIdTypes is not
// supported. All machines have to have the same vtkIdType.
// .SECTION see also
// vtkMPICommunicator
#ifndef vtkCommunicator_h
#define vtkCommunicator_h
#include "vtkParallelCoreModule.h" // For export macro
#include "vtkObject.h"
#include "vtkSmartPointer.h"
class vtkBoundingBox;
class vtkCharArray;
class vtkDataArray;
class vtkDataObject;
class vtkDataSet;
class vtkIdTypeArray;
class vtkImageData;
class vtkMultiBlockDataSet;
class vtkMultiProcessStream;
class VTKPARALLELCORE_EXPORT vtkCommunicator : public vtkObject
{
public:
vtkTypeMacro(vtkCommunicator, vtkObject);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Set the number of processes you will be using. This defaults
// to the maximum number available. If you set this to a value
// higher than the default, you will get an error.
virtual void SetNumberOfProcesses(int num);
vtkGetMacro(NumberOfProcesses, int);
// Description:
// Tells you which process [0, NumProcess) you are in.
vtkGetMacro(LocalProcessId, int);
//BTX
enum Tags
{
BROADCAST_TAG = 10,
GATHER_TAG = 11,
GATHERV_TAG = 12,
SCATTER_TAG = 13,
SCATTERV_TAG = 14,
REDUCE_TAG = 15,
BARRIER_TAG = 16
};
enum StandardOperations
{
MAX_OP,
MIN_OP,
SUM_OP,
PRODUCT_OP,
LOGICAL_AND_OP,
BITWISE_AND_OP,
LOGICAL_OR_OP,
BITWISE_OR_OP,
LOGICAL_XOR_OP,
BITWISE_XOR_OP
};
// Description:
// A custom operation to use in a reduce command. Subclass this object to
// provide your own operations.
class Operation
{
public:
// Description:
// Subclasses must overload this method, which performs the actual
// operations. The methods should first do a reintepret cast of the arrays
// to the type suggestsed by \c datatype (which will be one of the VTK type
// identifiers like VTK_INT, etc.). Both arrays are considered top be
// length entries. The method should perform the operation A*B (where * is
// a placeholder for whatever operation is actually performed) and store the
// result in B. The operation is assumed to be associative. Commutativity
// is specified by the Commutative method.
virtual void Function(const void *A, void *B, vtkIdType length,
int datatype) = 0;
// Description:
// Subclasses override this method to specify whether their operation
// is commutative. It should return 1 if commutative or 0 if not.
virtual int Commutative() = 0;
virtual ~Operation() {}
};
//ETX
// Description:
// This method sends a data object to a destination.
// Tag eliminates ambiguity
// and is used to match sends to receives.
int Send(vtkDataObject* data, int remoteHandle, int tag);
// Description:
// This method sends a data array to a destination.
// Tag eliminates ambiguity
// and is used to match sends to receives.
int Send(vtkDataArray* data, int remoteHandle, int tag);
// Description:
// Subclasses have to supply this method to send various arrays of data.
// The \c type arg is one of the VTK type constants recognized by the
// vtkTemplateMacro (VTK_FLOAT, VTK_INT, etc.). \c length is measured
// in number of values (as opposed to number of bytes).
virtual int SendVoidArray(const void *data, vtkIdType length, int type,
int remoteHandle, int tag) = 0;
// Description:
// Convenience methods for sending data arrays.
int Send(const int* data, vtkIdType length, int remoteHandle, int tag) {
return this->SendVoidArray(data, length, VTK_INT, remoteHandle, tag);
}
int Send(const unsigned int* data, vtkIdType length, int remoteHandle, int tag) {
return this->SendVoidArray(data, length, VTK_INT, remoteHandle, tag);
}
int Send(const short* data, vtkIdType length, int remoteHandle, int tag) {
return this->SendVoidArray(data, length, VTK_SHORT, remoteHandle, tag);
}
int Send(const unsigned short* data, vtkIdType length, int remoteHandle, int tag) {
return this->SendVoidArray(data, length, VTK_UNSIGNED_SHORT, remoteHandle, tag);
}
int Send(const long* data, vtkIdType length,
int remoteHandle, int tag) {
return this->SendVoidArray(data, length,VTK_LONG,remoteHandle,tag);
}
int Send(const unsigned long* data, vtkIdType length,
int remoteHandle, int tag) {
return this->SendVoidArray(data, length,VTK_UNSIGNED_LONG,remoteHandle,tag);
}
int Send(const unsigned char* data, vtkIdType length,
int remoteHandle, int tag) {
return this->SendVoidArray(data, length,VTK_UNSIGNED_CHAR,remoteHandle,tag);
}
int Send(const char* data, vtkIdType length, int remoteHandle, int tag) {
return this->SendVoidArray(data, length, VTK_CHAR, remoteHandle, tag);
}
int Send(const signed char* data, vtkIdType length, int remoteHandle, int tag) {
return this->SendVoidArray(data, length, VTK_SIGNED_CHAR, remoteHandle, tag);
}
int Send(const float* data, vtkIdType length, int remoteHandle, int tag) {
return this->SendVoidArray(data, length, VTK_FLOAT, remoteHandle, tag);
}
int Send(const double* data, vtkIdType length, int remoteHandle, int tag) {
return this->SendVoidArray(data, length, VTK_DOUBLE, remoteHandle, tag);
}
#ifdef VTK_USE_64BIT_IDS
int Send(const vtkIdType* data, vtkIdType length, int remoteHandle, int tag) {
return this->SendVoidArray(data, length, VTK_ID_TYPE, remoteHandle, tag);
}
#elif defined(VTK_TYPE_USE_LONG_LONG)
int Send(const long long* data, vtkIdType length, int remoteHandle, int tag) {
return this->SendVoidArray(data, length, VTK_LONG_LONG, remoteHandle, tag);
}
#endif
#ifdef VTK_TYPE_USE_LONG_LONG
int Send(const unsigned long long* data, vtkIdType length, int remoteHandle, int tag) {
return this->SendVoidArray(data, length, VTK_UNSIGNED_LONG_LONG, remoteHandle, tag);
}
#endif
//BTX
int Send(const vtkMultiProcessStream& stream, int remoteId, int tag);
//ETX
// Description:
// This method receives a data object from a corresponding send. It blocks
// until the receive is finished.
int Receive(vtkDataObject* data, int remoteHandle, int tag);
// Description:
// The caller does not have to know the data type before this call is made.
// It returns the newly created object.
vtkDataObject *ReceiveDataObject(int remoteHandle, int tag);
// Description:
// This method receives a data array from a corresponding send. It blocks
// until the receive is finished.
int Receive(vtkDataArray* data, int remoteHandle, int tag);
// Description:
// Subclasses have to supply this method to receive various arrays of data.
// The \c type arg is one of the VTK type constants recognized by the
// vtkTemplateMacro (VTK_FLOAT, VTK_INT, etc.). \c maxlength is measured
// in number of values (as opposed to number of bytes) and is the maxmum
// length of the data to receive. If the maxlength is less than the length
// of the message sent by the sender, an error will be flagged. Once a
// message is received, use the GetCount() method to determine the actual
// size of the data received.
virtual int ReceiveVoidArray(void *data, vtkIdType maxlength, int type,
int remoteHandle, int tag) = 0;
// Description:
// Convenience methods for receiving data arrays.
int Receive(int* data, vtkIdType maxlength, int remoteHandle, int tag) {
return this->ReceiveVoidArray(data, maxlength, VTK_INT, remoteHandle, tag);
}
int Receive(unsigned int* data, vtkIdType maxlength, int remoteHandle, int tag) {
return this->ReceiveVoidArray(data, maxlength, VTK_INT, remoteHandle, tag);
}
int Receive(short* data, vtkIdType maxlength, int remoteHandle, int tag) {
return this->ReceiveVoidArray(data, maxlength, VTK_SHORT, remoteHandle, tag);
}
int Receive(unsigned short* data, vtkIdType maxlength, int remoteHandle, int tag) {
return this->ReceiveVoidArray(data, maxlength, VTK_UNSIGNED_SHORT, remoteHandle, tag);
}
int Receive(long* data, vtkIdType maxlength, int remoteHandle, int tag) {
return this->ReceiveVoidArray(data, maxlength, VTK_LONG, remoteHandle, tag);
}
int Receive(unsigned long* data, vtkIdType maxlength, int remoteHandle, int tag){
return this->ReceiveVoidArray(data, maxlength, VTK_UNSIGNED_LONG, remoteHandle,
tag);
}
int Receive(unsigned char* data, vtkIdType maxlength, int remoteHandle, int tag){
return this->ReceiveVoidArray(data, maxlength, VTK_UNSIGNED_CHAR, remoteHandle,
tag);
}
int Receive(char* data, vtkIdType maxlength, int remoteHandle, int tag) {
return this->ReceiveVoidArray(data, maxlength, VTK_CHAR, remoteHandle, tag);
}
int Receive(signed char* data, vtkIdType maxlength, int remoteHandle, int tag) {
return this->ReceiveVoidArray(data, maxlength, VTK_SIGNED_CHAR, remoteHandle, tag);
}
int Receive(float* data, vtkIdType maxlength, int remoteHandle, int tag) {
return this->ReceiveVoidArray(data, maxlength, VTK_FLOAT, remoteHandle, tag);
}
int Receive(double* data, vtkIdType maxlength, int remoteHandle, int tag) {
return this->ReceiveVoidArray(data, maxlength, VTK_DOUBLE, remoteHandle, tag);
}
#ifdef VTK_USE_64BIT_IDS
int Receive(vtkIdType* data, vtkIdType maxlength, int remoteHandle, int tag) {
return this->ReceiveVoidArray(data, maxlength, VTK_ID_TYPE, remoteHandle, tag);
}
#elif defined(VTK_TYPE_USE_LONG_LONG)
int Receive(long long* data, vtkIdType maxlength, int remoteHandle, int tag) {
return this->ReceiveVoidArray(data, maxlength, VTK_LONG_LONG, remoteHandle, tag);
}
#endif
#ifdef VTK_TYPE_USE_LONG_LONG
int Receive(unsigned long long* data, vtkIdType maxlength, int remoteHandle, int tag) {
return this->ReceiveVoidArray(data, maxlength, VTK_UNSIGNED_LONG_LONG, remoteHandle, tag);
}
#endif
//BTX
int Receive(vtkMultiProcessStream& stream, int remoteId, int tag);
//ETX
// Description:
// Returns the number of words received by the most recent Receive().
// Note that this is not the number of bytes received, but the number of items
// of the data-type received by the most recent Receive() eg. if
// Receive(int*,..) was used, then this returns the number of ints received;
// if Receive(double*,..) was used, then this returns the number of doubles
// received etc. The return value is valid only after a successful Receive().
vtkGetMacro(Count, vtkIdType);
//---------------------- Collective Operations ----------------------
// Description:
// Will block the processes until all other processes reach the Barrier
// function.
virtual void Barrier();
// Description:
// Broadcast sends the array in the process with id \c srcProcessId to all of
// the other processes. All processes must call these method with the same
// arguments in order for it to complete.
int Broadcast(int *data, vtkIdType length, int srcProcessId) {
return this->BroadcastVoidArray(data, length, VTK_INT, srcProcessId);
}
int Broadcast(unsigned int *data, vtkIdType length, int srcProcessId) {
return this->BroadcastVoidArray(data, length, VTK_UNSIGNED_INT, srcProcessId);
}
int Broadcast(short *data, vtkIdType length, int srcProcessId) {
return this->BroadcastVoidArray(data, length, VTK_SHORT, srcProcessId);
}
int Broadcast(unsigned short *data, vtkIdType length, int srcProcessId) {
return this->BroadcastVoidArray(data, length, VTK_UNSIGNED_SHORT, srcProcessId);
}
int Broadcast(long *data, vtkIdType length, int srcProcessId) {
return this->BroadcastVoidArray(data, length, VTK_LONG, srcProcessId);
}
int Broadcast(unsigned long *data, vtkIdType length, int srcProcessId) {
return this->BroadcastVoidArray(data,length,VTK_UNSIGNED_LONG,srcProcessId);
}
int Broadcast(unsigned char *data, vtkIdType length, int srcProcessId) {
return this->BroadcastVoidArray(data,length,VTK_UNSIGNED_CHAR,srcProcessId);
}
int Broadcast(char *data, vtkIdType length, int srcProcessId) {
return this->BroadcastVoidArray(data, length, VTK_CHAR, srcProcessId);
}
int Broadcast(signed char *data, vtkIdType length, int srcProcessId) {
return this->BroadcastVoidArray(data, length, VTK_SIGNED_CHAR, srcProcessId);
}
int Broadcast(float *data, vtkIdType length, int srcProcessId) {
return this->BroadcastVoidArray(data, length, VTK_FLOAT, srcProcessId);
}
int Broadcast(double *data, vtkIdType length, int srcProcessId) {
return this->BroadcastVoidArray(data, length, VTK_DOUBLE, srcProcessId);
}
#ifdef VTK_USE_64BIT_IDS
int Broadcast(vtkIdType *data, vtkIdType length, int srcProcessId) {
return this->BroadcastVoidArray(data, length, VTK_ID_TYPE, srcProcessId);
}
#elif defined(VTK_TYPE_USE_LONG_LONG)
int Broadcast(long long *data, vtkIdType length, int srcProcessId) {
return this->BroadcastVoidArray(data, length, VTK_LONG_LONG, srcProcessId);
}
#endif
#ifdef VTK_TYPE_USE_LONG_LONG
int Broadcast(unsigned long long *data, vtkIdType length, int srcProcessId) {
return this->BroadcastVoidArray(data, length, VTK_UNSIGNED_LONG_LONG, srcProcessId);
}
#endif
int Broadcast(vtkDataObject *data, int srcProcessId);
int Broadcast(vtkDataArray *data, int srcProcessId);
//BTX
int Broadcast(vtkMultiProcessStream& stream, int srcProcessId);
//ETX
// Description:
// Gather collects arrays in the process with id \c destProcessId. Each
// process (including the destination) sends the contents of its send buffer
// to the destination process. The destination process receives the
// messages and stores them in rank order. The \c length argument
// (which must be the same on all processes) is the length of the
// sendBuffers. The \c recvBuffer (on te destination process) must be of
// length length*numProcesses. Gather is the inverse operation of Scatter.
int Gather(const int *sendBuffer, int *recvBuffer,
vtkIdType length, int destProcessId) {
return this->GatherVoidArray(sendBuffer, recvBuffer, length,
VTK_INT, destProcessId);
}
int Gather(const unsigned int *sendBuffer, unsigned int *recvBuffer,
vtkIdType length, int destProcessId) {
return this->GatherVoidArray(sendBuffer, recvBuffer, length,
VTK_UNSIGNED_INT, destProcessId);
}
int Gather(const short *sendBuffer, short *recvBuffer,
vtkIdType length, int destProcessId) {
return this->GatherVoidArray(sendBuffer, recvBuffer, length,
VTK_SHORT, destProcessId);
}
int Gather(const unsigned short *sendBuffer, unsigned short *recvBuffer,
vtkIdType length, int destProcessId) {
return this->GatherVoidArray(sendBuffer, recvBuffer, length,
VTK_UNSIGNED_SHORT, destProcessId);
}
int Gather(const long *sendBuffer, long *recvBuffer,
vtkIdType length, int destProcessId) {
return this->GatherVoidArray(sendBuffer, recvBuffer, length,
VTK_LONG, destProcessId);
}
int Gather(const unsigned long *sendBuffer, unsigned long *recvBuffer,
vtkIdType length, int destProcessId) {
return this->GatherVoidArray(sendBuffer, recvBuffer, length,
VTK_UNSIGNED_LONG, destProcessId);
}
int Gather(const unsigned char *sendBuffer, unsigned char *recvBuffer,
vtkIdType length, int destProcessId) {
return this->GatherVoidArray(sendBuffer, recvBuffer, length,
VTK_UNSIGNED_CHAR, destProcessId);
}
int Gather(const char *sendBuffer, char *recvBuffer,
vtkIdType length, int destProcessId) {
return this->GatherVoidArray(sendBuffer, recvBuffer, length,
VTK_CHAR, destProcessId);
}
int Gather(const signed char *sendBuffer, signed char *recvBuffer,
vtkIdType length, int destProcessId) {
return this->GatherVoidArray(sendBuffer, recvBuffer, length,
VTK_SIGNED_CHAR, destProcessId);
}
int Gather(const float *sendBuffer, float *recvBuffer,
vtkIdType length, int destProcessId) {
return this->GatherVoidArray(sendBuffer, recvBuffer, length,
VTK_FLOAT, destProcessId);
}
int Gather(const double *sendBuffer, double *recvBuffer,
vtkIdType length, int destProcessId) {
return this->GatherVoidArray(sendBuffer, recvBuffer, length,
VTK_DOUBLE, destProcessId);
}
#ifdef VTK_USE_64BIT_IDS
int Gather(const vtkIdType *sendBuffer, vtkIdType *recvBuffer,
vtkIdType length, int destProcessId) {
return this->GatherVoidArray(sendBuffer, recvBuffer, length,
VTK_ID_TYPE, destProcessId);
}
#elif defined(VTK_TYPE_USE_LONG_LONG)
int Gather(const long long *sendBuffer, long long *recvBuffer,
vtkIdType length, int destProcessId) {
return this->GatherVoidArray(sendBuffer, recvBuffer, length,
VTK_LONG_LONG, destProcessId);
}
#endif
#ifdef VTK_TYPE_USE_LONG_LONG
int Gather(const unsigned long long *sendBuffer, unsigned long long *recvBuffer,
vtkIdType length, int destProcessId) {
return this->GatherVoidArray(sendBuffer, recvBuffer, length,
VTK_UNSIGNED_LONG_LONG, destProcessId);
}
#endif
int Gather(vtkDataArray *sendBuffer, vtkDataArray *recvBuffer,
int destProcessId);
// Description:
// GatherV is the vector variant of Gather. It extends the functionality of
// Gather by allowing a varying count of data from each process.
// GatherV collects arrays in the process with id \c destProcessId. Each
// process (including the destination) sends the contents of its send buffer
// to the destination process. The destination process receives the
// messages and stores them in rank order. The \c sendLength argument
// defines how much the local process sends to \c destProcessId and
// \c recvLengths is an array containing the amount \c destProcessId
// receives from each process, in rank order.
int GatherV(const int* sendBuffer, int* recvBuffer,
vtkIdType sendLength, vtkIdType* recvLengths, vtkIdType* offsets,
int destProcessId) {
return this->GatherVVoidArray(sendBuffer, recvBuffer,
sendLength, recvLengths,
offsets, VTK_INT, destProcessId);
}
int GatherV(const unsigned int* sendBuffer, unsigned int* recvBuffer,
vtkIdType sendLength, vtkIdType* recvLengths, vtkIdType* offsets,
int destProcessId) {
return this->GatherVVoidArray(sendBuffer, recvBuffer,
sendLength, recvLengths,
offsets, VTK_UNSIGNED_INT, destProcessId);
}
int GatherV(const short* sendBuffer, short* recvBuffer,
vtkIdType sendLength, vtkIdType* recvLengths, vtkIdType* offsets,
int destProcessId) {
return this->GatherVVoidArray(sendBuffer, recvBuffer,
sendLength, recvLengths,
offsets, VTK_SHORT, destProcessId);
}
int GatherV(const unsigned short* sendBuffer, unsigned short* recvBuffer,
vtkIdType sendLength, vtkIdType* recvLengths, vtkIdType* offsets,
int destProcessId) {
return this->GatherVVoidArray(sendBuffer, recvBuffer,
sendLength, recvLengths,
offsets, VTK_UNSIGNED_SHORT, destProcessId);
}
int GatherV(const long* sendBuffer, long* recvBuffer,
vtkIdType sendLength, vtkIdType* recvLengths, vtkIdType* offsets,
int destProcessId) {
return this->GatherVVoidArray(sendBuffer, recvBuffer,
sendLength, recvLengths,
offsets, VTK_LONG, destProcessId);
}
int GatherV(const unsigned long* sendBuffer, unsigned long* recvBuffer,
vtkIdType sendLength, vtkIdType* recvLengths, vtkIdType* offsets,
int destProcessId) {
return this->GatherVVoidArray(sendBuffer, recvBuffer,
sendLength, recvLengths,
offsets, VTK_UNSIGNED_LONG, destProcessId);
}
int GatherV(const unsigned char* sendBuffer, unsigned char* recvBuffer,
vtkIdType sendLength, vtkIdType* recvLengths, vtkIdType* offsets,
int destProcessId) {
return this->GatherVVoidArray(sendBuffer, recvBuffer,
sendLength, recvLengths,
offsets, VTK_UNSIGNED_CHAR, destProcessId);
}
int GatherV(const char* sendBuffer, char* recvBuffer,
vtkIdType sendLength, vtkIdType* recvLengths, vtkIdType* offsets,
int destProcessId) {
return this->GatherVVoidArray(sendBuffer, recvBuffer,
sendLength, recvLengths,
offsets, VTK_CHAR, destProcessId);
}
int GatherV(const signed char* sendBuffer, signed char* recvBuffer,
vtkIdType sendLength, vtkIdType* recvLengths, vtkIdType* offsets,
int destProcessId) {
return this->GatherVVoidArray(sendBuffer, recvBuffer,
sendLength, recvLengths,
offsets, VTK_SIGNED_CHAR, destProcessId);
}
int GatherV(const float* sendBuffer, float* recvBuffer,
vtkIdType sendLength, vtkIdType* recvLengths, vtkIdType* offsets,
int destProcessId) {
return this->GatherVVoidArray(sendBuffer, recvBuffer,
sendLength, recvLengths,
offsets, VTK_FLOAT, destProcessId);
}
int GatherV(const double* sendBuffer, double* recvBuffer,
vtkIdType sendLength, vtkIdType* recvLengths, vtkIdType* offsets,
int destProcessId) {
return this->GatherVVoidArray(sendBuffer, recvBuffer,
sendLength, recvLengths,
offsets, VTK_DOUBLE, destProcessId);
}
#ifdef VTK_USE_64BIT_IDS
int GatherV(const vtkIdType* sendBuffer, vtkIdType* recvBuffer,
vtkIdType sendLength, vtkIdType* recvLengths, vtkIdType* offsets,
int destProcessId) {
return this->GatherVVoidArray(sendBuffer, recvBuffer,
sendLength, recvLengths,
offsets, VTK_ID_TYPE, destProcessId);
}
#elif defined(VTK_TYPE_USE_LONG_LONG)
int GatherV(const long long* sendBuffer, long long* recvBuffer,
vtkIdType sendLength, vtkIdType* recvLengths, vtkIdType* offsets,
int destProcessId) {
return this->GatherVVoidArray(sendBuffer, recvBuffer,
sendLength, recvLengths,
offsets, VTK_LONG_LONG, destProcessId);
}
#endif
#ifdef VTK_TYPE_USE_LONG_LONG
int GatherV(const unsigned long long* sendBuffer, unsigned long long* recvBuffer,
vtkIdType sendLength, vtkIdType* recvLengths, vtkIdType* offsets,
int destProcessId) {
return this->GatherVVoidArray(sendBuffer, recvBuffer,
sendLength, recvLengths,
offsets, VTK_UNSIGNED_LONG_LONG, destProcessId);
}
#endif
// Description:
// For the first GatherV variant, \c recvLenghts and \c offsets known on
// \c destProcessId and are passed in as parameters
// For the second GatherV variant, \c recvLenghts and \c offsets are not known
// on \c destProcessId. The \c recvLenghts is set using a gather operation
// and \c offsets is computed from \c recvLenghts. recvLengths has
// \c NumberOfProcesses elements and \offsets has NumberOfProcesses + 1 elements.
// The third variant is the same as the second variant but it does not expose
// \c recvLength and \c offsets
int GatherV(vtkDataArray *sendBuffer, vtkDataArray *recvBuffer,
vtkIdType *recvLengths, vtkIdType *offsets,
int destProcessId);
int GatherV(vtkDataArray *sendBuffer, vtkDataArray *recvBuffer,
vtkIdTypeArray* recvLengths,
vtkIdTypeArray* offsets,
int destProcessId);
int GatherV(vtkDataArray *sendBuffer, vtkDataArray *recvBuffer,
int destProcessId);
// Description:
// Collects data objects in the process with id \c
// destProcessId. Each process (including the destination) marshals
// and then sends the data object to the destination process. The
// destination process unmarshals and then stores the data objects
// in rank order. The \c recvData (on the destination process) must
// be of length numProcesses.
int GatherV(vtkDataObject* sendData, vtkSmartPointer<vtkDataObject>* recvData,
int destProcessId);
// Description:
// Scatter takes an array in the process with id \c srcProcessId and
// distributes it. Each process (including the source) receives a portion of
// the send buffer. Process 0 receives the first \c length values, process 1
// receives the second \c length values, and so on. Scatter is the inverse
// operation of Gather.
int Scatter(const int *sendBuffer, int *recvBuffer,
vtkIdType length, int srcProcessId) {
return this->ScatterVoidArray(sendBuffer, recvBuffer, length,
VTK_INT, srcProcessId);
}
int Scatter(const unsigned int *sendBuffer, unsigned int *recvBuffer,
vtkIdType length, int srcProcessId) {
return this->ScatterVoidArray(sendBuffer, recvBuffer, length,
VTK_UNSIGNED_INT, srcProcessId);
}
int Scatter(const short *sendBuffer, short *recvBuffer,
vtkIdType length, int srcProcessId) {
return this->ScatterVoidArray(sendBuffer, recvBuffer, length,
VTK_SHORT, srcProcessId);
}
int Scatter(const unsigned short *sendBuffer, unsigned short *recvBuffer,
vtkIdType length, int srcProcessId) {
return this->ScatterVoidArray(sendBuffer, recvBuffer, length,
VTK_UNSIGNED_SHORT, srcProcessId);
}
int Scatter(const long *sendBuffer, long *recvBuffer,
vtkIdType length, int srcProcessId) {
return this->ScatterVoidArray(sendBuffer, recvBuffer, length,
VTK_INT, srcProcessId);
}
int Scatter(const unsigned long *sendBuffer, unsigned long *recvBuffer,
vtkIdType length, int srcProcessId) {
return this->ScatterVoidArray(sendBuffer, recvBuffer, length,
VTK_UNSIGNED_LONG, srcProcessId);
}
int Scatter(const unsigned char *sendBuffer, unsigned char *recvBuffer,
vtkIdType length, int srcProcessId) {
return this->ScatterVoidArray(sendBuffer, recvBuffer, length,
VTK_UNSIGNED_CHAR, srcProcessId);
}
int Scatter(const char *sendBuffer, char *recvBuffer,
vtkIdType length, int srcProcessId) {
return this->ScatterVoidArray(sendBuffer, recvBuffer, length,
VTK_CHAR, srcProcessId);
}
int Scatter(const signed char *sendBuffer, signed char *recvBuffer,
vtkIdType length, int srcProcessId) {
return this->ScatterVoidArray(sendBuffer, recvBuffer, length,
VTK_SIGNED_CHAR, srcProcessId);
}
int Scatter(const float *sendBuffer, float *recvBuffer,
vtkIdType length, int srcProcessId) {
return this->ScatterVoidArray(sendBuffer, recvBuffer, length,
VTK_FLOAT, srcProcessId);
}
int Scatter(const double *sendBuffer, double *recvBuffer,
vtkIdType length, int srcProcessId) {
return this->ScatterVoidArray(sendBuffer, recvBuffer, length,
VTK_DOUBLE, srcProcessId);
}
#ifdef VTK_USE_64BIT_IDS
int Scatter(const vtkIdType *sendBuffer, vtkIdType *recvBuffer,
vtkIdType length, int srcProcessId) {
return this->ScatterVoidArray(sendBuffer, recvBuffer, length,
VTK_ID_TYPE, srcProcessId);
}
#elif defined(VTK_TYPE_USE_LONG_LONG)
int Scatter(const long long *sendBuffer, long long *recvBuffer,
vtkIdType length, int srcProcessId) {
return this->ScatterVoidArray(sendBuffer, recvBuffer, length,
VTK_LONG_LONG, srcProcessId);
}
#endif
#ifdef VTK_TYPE_USE_LONG_LONG
int Scatter(const unsigned long long *sendBuffer, unsigned long long *recvBuffer,
vtkIdType length, int srcProcessId) {
return this->ScatterVoidArray(sendBuffer, recvBuffer, length,
VTK_UNSIGNED_LONG_LONG, srcProcessId);
}
#endif
int Scatter(vtkDataArray *sendBuffer, vtkDataArray *recvBuffer,
int srcProcessId);
// Description:
// ScatterV is the vector variant of Scatter. It extends the functionality of
// Scatter by allowing a varying count of data to each process.
// ScatterV takes an array in the process with id \c srcProcessId and
// distributes it. Each process (including the source) receives a portion of
// the send buffer defined by the \c sendLengths and \c offsets arrays.
int ScatterV(const int *sendBuffer, int *recvBuffer,
vtkIdType *sendLengths, vtkIdType *offsets,
vtkIdType recvLength, int srcProcessId) {
return this->ScatterVVoidArray(sendBuffer, recvBuffer,
sendLengths, offsets, recvLength,
VTK_INT, srcProcessId);
}
int ScatterV(const unsigned int *sendBuffer, unsigned int *recvBuffer,
vtkIdType *sendLengths, vtkIdType *offsets,
vtkIdType recvLength, int srcProcessId) {
return this->ScatterVVoidArray(sendBuffer, recvBuffer,
sendLengths, offsets, recvLength,
VTK_UNSIGNED_INT, srcProcessId);
}
int ScatterV(const short *sendBuffer, short *recvBuffer,
vtkIdType *sendLengths, vtkIdType *offsets,
vtkIdType recvLength, int srcProcessId) {
return this->ScatterVVoidArray(sendBuffer, recvBuffer,
sendLengths, offsets, recvLength,
VTK_SHORT, srcProcessId);
}
int ScatterV(const unsigned short *sendBuffer, unsigned short *recvBuffer,
vtkIdType *sendLengths, vtkIdType *offsets,
vtkIdType recvLength, int srcProcessId) {
return this->ScatterVVoidArray(sendBuffer, recvBuffer,
sendLengths, offsets, recvLength,
VTK_UNSIGNED_SHORT, srcProcessId);
}
int ScatterV(const long *sendBuffer, long *recvBuffer,
vtkIdType *sendLengths, vtkIdType *offsets,
vtkIdType recvLength, int srcProcessId) {
return this->ScatterVVoidArray(sendBuffer, recvBuffer,
sendLengths, offsets, recvLength,
VTK_LONG, srcProcessId);
}
int ScatterV(const unsigned long *sendBuffer, unsigned long *recvBuffer,
vtkIdType *sendLengths, vtkIdType *offsets,
vtkIdType recvLength, int srcProcessId) {
return this->ScatterVVoidArray(sendBuffer, recvBuffer,
sendLengths, offsets, recvLength,
VTK_UNSIGNED_LONG, srcProcessId);
}
int ScatterV(const unsigned char *sendBuffer, unsigned char *recvBuffer,
vtkIdType *sendLengths, vtkIdType *offsets,
vtkIdType recvLength, int srcProcessId) {
return this->ScatterVVoidArray(sendBuffer, recvBuffer,
sendLengths, offsets, recvLength,
VTK_UNSIGNED_CHAR, srcProcessId);
}
int ScatterV(const char *sendBuffer, char *recvBuffer,
vtkIdType *sendLengths, vtkIdType *offsets,
vtkIdType recvLength, int srcProcessId) {
return this->ScatterVVoidArray(sendBuffer, recvBuffer,
sendLengths, offsets, recvLength,
VTK_CHAR, srcProcessId);
}
int ScatterV(const signed char *sendBuffer, signed char *recvBuffer,
vtkIdType *sendLengths, vtkIdType *offsets,
vtkIdType recvLength, int srcProcessId) {
return this->ScatterVVoidArray(sendBuffer, recvBuffer,
sendLengths, offsets, recvLength,
VTK_SIGNED_CHAR, srcProcessId);
}
int ScatterV(const float *sendBuffer, float *recvBuffer,
vtkIdType *sendLengths, vtkIdType *offsets,
vtkIdType recvLength, int srcProcessId) {
return this->ScatterVVoidArray(sendBuffer, recvBuffer,
sendLengths, offsets, recvLength,
VTK_FLOAT, srcProcessId);
}
int ScatterV(const double *sendBuffer, double *recvBuffer,
vtkIdType *sendLengths, vtkIdType *offsets,
vtkIdType recvLength, int srcProcessId) {
return this->ScatterVVoidArray(sendBuffer, recvBuffer,
sendLengths, offsets, recvLength,
VTK_DOUBLE, srcProcessId);
}
#ifdef VTK_USE_64BIT_IDS
int ScatterV(const vtkIdType *sendBuffer, vtkIdType *recvBuffer,
vtkIdType *sendLengths, vtkIdType *offsets,
vtkIdType recvLength, int srcProcessId) {
return this->ScatterVVoidArray(sendBuffer, recvBuffer,
sendLengths, offsets, recvLength,
VTK_ID_TYPE, srcProcessId);
}
#elif defined(VTK_TYPE_USE_LONG_LONG)
int ScatterV(const long long *sendBuffer, long long *recvBuffer,
vtkIdType *sendLengths, vtkIdType *offsets,
vtkIdType recvLength, int srcProcessId) {
return this->ScatterVVoidArray(sendBuffer, recvBuffer,
sendLengths, offsets, recvLength,
VTK_LONG_LONG, srcProcessId);
}
#endif
#ifdef VTK_TYPE_USE_LONG_LONG
int ScatterV(const unsigned long long *sendBuffer, unsigned long long *recvBuffer,
vtkIdType *sendLengths, vtkIdType *offsets,
vtkIdType recvLength, int srcProcessId) {
return this->ScatterVVoidArray(sendBuffer, recvBuffer,
sendLengths, offsets, recvLength,
VTK_UNSIGNED_LONG_LONG, srcProcessId);
}
#endif
// Description:
// Same as gather except that the result ends up on all processes.
int AllGather(const int *sendBuffer, int *recvBuffer, vtkIdType length) {
return this->AllGatherVoidArray(sendBuffer, recvBuffer, length, VTK_INT);
}
int AllGather(const unsigned int *sendBuffer, unsigned int *recvBuffer,
vtkIdType length) {
return this->AllGatherVoidArray(sendBuffer, recvBuffer, length,
VTK_UNSIGNED_INT);
}
int AllGather(const short *sendBuffer, short *recvBuffer, vtkIdType length) {
return this->AllGatherVoidArray(sendBuffer, recvBuffer, length, VTK_SHORT);
}
int AllGather(const unsigned short *sendBuffer, unsigned short *recvBuffer,
vtkIdType length) {
return this->AllGatherVoidArray(sendBuffer, recvBuffer, length,
VTK_UNSIGNED_SHORT);
}
int AllGather(const long *sendBuffer, long *recvBuffer, vtkIdType length) {
return this->AllGatherVoidArray(sendBuffer, recvBuffer, length, VTK_LONG);
}
int AllGather(const unsigned long *sendBuffer,
unsigned long *recvBuffer, vtkIdType length) {
return this->AllGatherVoidArray(sendBuffer, recvBuffer, length,
VTK_UNSIGNED_LONG);
}
int AllGather(const unsigned char *sendBuffer,
unsigned char *recvBuffer, vtkIdType length) {
return this->AllGatherVoidArray(sendBuffer, recvBuffer, length,
VTK_UNSIGNED_CHAR);
}
int AllGather(const char *sendBuffer, char *recvBuffer, vtkIdType length) {
return this->AllGatherVoidArray(sendBuffer, recvBuffer, length, VTK_CHAR);
}
int AllGather(const signed char *sendBuffer, signed char *recvBuffer,
vtkIdType length) {
return this->AllGatherVoidArray(sendBuffer, recvBuffer, length,
VTK_SIGNED_CHAR);
}
int AllGather(const float *sendBuffer, float *recvBuffer, vtkIdType length) {
return this->AllGatherVoidArray(sendBuffer, recvBuffer, length, VTK_FLOAT);
}
int AllGather(const double *sendBuffer,
double *recvBuffer, vtkIdType length) {
return this->AllGatherVoidArray(sendBuffer, recvBuffer, length, VTK_DOUBLE);
}
#ifdef VTK_USE_64BIT_IDS
int AllGather(const vtkIdType *sendBuffer, vtkIdType *recvBuffer,
vtkIdType length) {
return this->AllGatherVoidArray(sendBuffer, recvBuffer, length,
VTK_ID_TYPE);
}
#elif defined(VTK_TYPE_USE_LONG_LONG)
int AllGather(const long long *sendBuffer, long long *recvBuffer,
vtkIdType length) {
return this->AllGatherVoidArray(sendBuffer, recvBuffer, length,
VTK_LONG_LONG);
}
#endif
#ifdef VTK_TYPE_USE_LONG_LONG
int AllGather(const unsigned long long *sendBuffer,
unsigned long long *recvBuffer, vtkIdType length) {
return this->AllGatherVoidArray(sendBuffer, recvBuffer, length,
VTK_UNSIGNED_LONG_LONG);
}
#endif
int AllGather(vtkDataArray *sendBuffer, vtkDataArray *recvBuffer);
// Description:
// Same as GatherV except that the result is placed in all processes.
int AllGatherV(const int* sendBuffer, int* recvBuffer,
vtkIdType sendLength, vtkIdType* recvLengths,
vtkIdType* offsets) {
return this->AllGatherVVoidArray(sendBuffer, recvBuffer,
sendLength, recvLengths,
offsets, VTK_INT);
}
int AllGatherV(const unsigned int* sendBuffer, unsigned int* recvBuffer,
vtkIdType sendLength, vtkIdType* recvLengths,
vtkIdType* offsets) {
return this->AllGatherVVoidArray(sendBuffer, recvBuffer,
sendLength, recvLengths,
offsets, VTK_UNSIGNED_INT);
}
int AllGatherV(const short* sendBuffer, short* recvBuffer,
vtkIdType sendLength, vtkIdType* recvLengths,
vtkIdType* offsets) {
return this->AllGatherVVoidArray(sendBuffer, recvBuffer,
sendLength, recvLengths,
offsets, VTK_SHORT);
}
int AllGatherV(const unsigned short* sendBuffer, unsigned short* recvBuffer,
vtkIdType sendLength, vtkIdType* recvLengths,
vtkIdType* offsets) {
return this->AllGatherVVoidArray(sendBuffer, recvBuffer,
sendLength, recvLengths,
offsets, VTK_UNSIGNED_SHORT);
}
int AllGatherV(const long* sendBuffer, long* recvBuffer,
vtkIdType sendLength, vtkIdType* recvLengths,
vtkIdType* offsets) {
return this->AllGatherVVoidArray(sendBuffer, recvBuffer,
sendLength, recvLengths,
offsets, VTK_LONG);
}
int AllGatherV(const unsigned long* sendBuffer, unsigned long* recvBuffer,
vtkIdType sendLength, vtkIdType* recvLengths,
vtkIdType* offsets) {
return this->AllGatherVVoidArray(sendBuffer, recvBuffer,
sendLength, recvLengths,
offsets, VTK_UNSIGNED_LONG);
}
int AllGatherV(const unsigned char* sendBuffer, unsigned char* recvBuffer,
vtkIdType sendLength, vtkIdType* recvLengths,
vtkIdType* offsets) {
return this->AllGatherVVoidArray(sendBuffer, recvBuffer,
sendLength, recvLengths,
offsets, VTK_UNSIGNED_CHAR);
}
int AllGatherV(const char* sendBuffer, char* recvBuffer,
vtkIdType sendLength, vtkIdType* recvLengths,
vtkIdType* offsets) {
return this->AllGatherVVoidArray(sendBuffer, recvBuffer,
sendLength, recvLengths,
offsets, VTK_CHAR);
}
int AllGatherV(const signed char* sendBuffer, signed char* recvBuffer,
vtkIdType sendLength, vtkIdType* recvLengths,
vtkIdType* offsets) {
return this->AllGatherVVoidArray(sendBuffer, recvBuffer,
sendLength, recvLengths,
offsets, VTK_UNSIGNED_CHAR);
}
int AllGatherV(const float* sendBuffer, float* recvBuffer,
vtkIdType sendLength, vtkIdType* recvLengths,
vtkIdType* offsets) {
return this->AllGatherVVoidArray(sendBuffer, recvBuffer,
sendLength, recvLengths,
offsets, VTK_FLOAT);
}
int AllGatherV(const double* sendBuffer, double* recvBuffer,
vtkIdType sendLength, vtkIdType* recvLengths,
vtkIdType* offsets) {
return this->AllGatherVVoidArray(sendBuffer, recvBuffer,
sendLength, recvLengths,
offsets, VTK_DOUBLE);
}
#ifdef VTK_USE_64BIT_IDS
int AllGatherV(const vtkIdType* sendBuffer, vtkIdType* recvBuffer,
vtkIdType sendLength, vtkIdType* recvLengths,
vtkIdType* offsets) {
return this->AllGatherVVoidArray(sendBuffer, recvBuffer,
sendLength, recvLengths,
offsets, VTK_ID_TYPE);
}
#elif defined(VTK_TYPE_USE_LONG_LONG)
int AllGatherV(const long long* sendBuffer, long long* recvBuffer,
vtkIdType sendLength, vtkIdType* recvLengths,
vtkIdType* offsets) {
return this->AllGatherVVoidArray(sendBuffer, recvBuffer,
sendLength, recvLengths,
offsets, VTK_LONG_LONG);
}
#endif
#ifdef VTK_TYPE_USE_LONG_LONG
int AllGatherV(const unsigned long long* sendBuffer, unsigned long long* recvBuffer,
vtkIdType sendLength, vtkIdType* recvLengths,
vtkIdType* offsets) {
return this->AllGatherVVoidArray(sendBuffer, recvBuffer,
sendLength, recvLengths,
offsets, VTK_UNSIGNED_LONG_LONG);
}
#endif
int AllGatherV(vtkDataArray *sendBuffer, vtkDataArray *recvBuffer,
vtkIdType *recvLengths, vtkIdType *offsets);
int AllGatherV(vtkDataArray *sendBuffer, vtkDataArray *recvBuffer);
// Description:
// Reduce an array to the given destination process. This version of Reduce
// takes an identifier defined in the
// vtkCommunicator::StandardOperations enum to define the operation.
int Reduce(const int *sendBuffer, int *recvBuffer,
vtkIdType length, int operation, int destProcessId) {
return this->ReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_INT, operation, destProcessId);
}
int Reduce(const unsigned int *sendBuffer, unsigned int *recvBuffer,
vtkIdType length, int operation, int destProcessId) {
return this->ReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_UNSIGNED_INT, operation, destProcessId);
}
int Reduce(const short *sendBuffer, short *recvBuffer,
vtkIdType length, int operation, int destProcessId) {
return this->ReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_SHORT, operation, destProcessId);
}
int Reduce(const unsigned short *sendBuffer, unsigned short *recvBuffer,
vtkIdType length, int operation, int destProcessId) {
return this->ReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_UNSIGNED_SHORT, operation, destProcessId);
}
int Reduce(const long *sendBuffer, long *recvBuffer,
vtkIdType length, int operation, int destProcessId) {
return this->ReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_LONG, operation, destProcessId);
}
int Reduce(const unsigned long *sendBuffer, unsigned long *recvBuffer,
vtkIdType length, int operation, int destProcessId) {
return this->ReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_UNSIGNED_LONG, operation, destProcessId);
}
int Reduce(const unsigned char *sendBuffer, unsigned char *recvBuffer,
vtkIdType length, int operation, int destProcessId) {
return this->ReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_UNSIGNED_CHAR, operation, destProcessId);
}
int Reduce(const char *sendBuffer, char *recvBuffer,
vtkIdType length, int operation, int destProcessId) {
return this->ReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_CHAR, operation, destProcessId);
}
int Reduce(const signed char *sendBuffer, signed char *recvBuffer,
vtkIdType length, int operation, int destProcessId) {
return this->ReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_SIGNED_CHAR, operation, destProcessId);
}
int Reduce(const float *sendBuffer, float *recvBuffer,
vtkIdType length, int operation, int destProcessId) {
return this->ReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_FLOAT, operation, destProcessId);
}
int Reduce(const double *sendBuffer, double *recvBuffer,
vtkIdType length, int operation, int destProcessId) {
return this->ReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_DOUBLE, operation, destProcessId);
}
#ifdef VTK_USE_64BIT_IDS
int Reduce(const vtkIdType *sendBuffer, vtkIdType *recvBuffer,
vtkIdType length, int operation, int destProcessId) {
return this->ReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_ID_TYPE, operation, destProcessId);
}
#elif defined(VTK_TYPE_USE_LONG_LONG)
int Reduce(const long long *sendBuffer, long long *recvBuffer,
vtkIdType length, int operation, int destProcessId) {
return this->ReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_LONG_LONG, operation, destProcessId);
}
#endif
#ifdef VTK_TYPE_USE_LONG_LONG
int Reduce(const unsigned long long *sendBuffer, unsigned long long *recvBuffer,
vtkIdType length, int operation, int destProcessId) {
return this->ReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_UNSIGNED_LONG_LONG, operation, destProcessId);
}
#endif
int Reduce(vtkDataArray *sendBuffer, vtkDataArray *recvBuffer,
int operation, int destProcessId);
// Description:
// Reduce an array to the given destination process. This version of Reduce
// takes a custom operation as a subclass of vtkCommunicator::Operation.
int Reduce(const int *sendBuffer, int *recvBuffer,
vtkIdType length, Operation *operation, int destProcessId) {
return this->ReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_INT, operation, destProcessId);
}
int Reduce(const unsigned int *sendBuffer, unsigned int *recvBuffer,
vtkIdType length, Operation *operation, int destProcessId) {
return this->ReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_UNSIGNED_INT, operation, destProcessId);
}
int Reduce(const short *sendBuffer, short *recvBuffer,
vtkIdType length, Operation *operation, int destProcessId) {
return this->ReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_SHORT, operation, destProcessId);
}
int Reduce(const unsigned short *sendBuffer, unsigned short *recvBuffer,
vtkIdType length, Operation *operation, int destProcessId) {
return this->ReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_UNSIGNED_SHORT, operation, destProcessId);
}
int Reduce(const long *sendBuffer, long *recvBuffer,
vtkIdType length, Operation *operation, int destProcessId) {
return this->ReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_LONG, operation, destProcessId);
}
int Reduce(const unsigned long *sendBuffer, unsigned long *recvBuffer,
vtkIdType length, Operation *operation, int destProcessId) {
return this->ReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_UNSIGNED_LONG, operation, destProcessId);
}
int Reduce(const unsigned char *sendBuffer, unsigned char *recvBuffer,
vtkIdType length, Operation *operation, int destProcessId) {
return this->ReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_UNSIGNED_CHAR, operation, destProcessId);
}
int Reduce(const char *sendBuffer, char *recvBuffer,
vtkIdType length, Operation *operation, int destProcessId) {
return this->ReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_CHAR, operation, destProcessId);
}
int Reduce(const signed char *sendBuffer, signed char *recvBuffer,
vtkIdType length, Operation *operation, int destProcessId) {
return this->ReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_SIGNED_CHAR, operation, destProcessId);
}
int Reduce(const float *sendBuffer, float *recvBuffer,
vtkIdType length, Operation *operation, int destProcessId) {
return this->ReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_FLOAT, operation, destProcessId);
}
int Reduce(const double *sendBuffer, double *recvBuffer,
vtkIdType length, Operation *operation, int destProcessId) {
return this->ReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_DOUBLE, operation, destProcessId);
}
#ifdef VTK_USE_64BIT_IDS
int Reduce(const vtkIdType *sendBuffer, vtkIdType *recvBuffer,
vtkIdType length, Operation *operation, int destProcessId) {
return this->ReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_ID_TYPE, operation, destProcessId);
}
#elif defined(VTK_TYPE_USE_LONG_LONG)
int Reduce(const long long *sendBuffer, long long *recvBuffer,
vtkIdType length, Operation *operation, int destProcessId) {
return this->ReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_LONG_LONG, operation, destProcessId);
}
#endif
#ifdef VTK_TYPE_USE_LONG_LONG
int Reduce(const unsigned long long *sendBuffer, unsigned long long *recvBuffer,
vtkIdType length, Operation *operation, int destProcessId) {
return this->ReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_UNSIGNED_LONG_LONG, operation, destProcessId);
}
#endif
int Reduce(vtkDataArray *sendBuffer, vtkDataArray *recvBuffer,
Operation *operation, int destProcessId);
// Description:
// Same as Reduce except that the result is placed in all of the processes.
int AllReduce(const int *sendBuffer, int *recvBuffer,
vtkIdType length, int operation) {
return this->AllReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_INT, operation);
}
int AllReduce(const unsigned int *sendBuffer, unsigned int *recvBuffer,
vtkIdType length, int operation) {
return this->AllReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_UNSIGNED_INT, operation);
}
int AllReduce(const short *sendBuffer, short *recvBuffer,
vtkIdType length, int operation) {
return this->AllReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_SHORT, operation);
}
int AllReduce(const unsigned short *sendBuffer, unsigned short *recvBuffer,
vtkIdType length, int operation) {
return this->AllReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_UNSIGNED_SHORT, operation);
}
int AllReduce(const long *sendBuffer, long *recvBuffer,
vtkIdType length, int operation) {
return this->AllReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_LONG, operation);
}
int AllReduce(const unsigned long *sendBuffer, unsigned long *recvBuffer,
vtkIdType length, int operation) {
return this->AllReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_UNSIGNED_LONG, operation);
}
int AllReduce(const unsigned char *sendBuffer, unsigned char *recvBuffer,
vtkIdType length, int operation) {
return this->AllReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_UNSIGNED_CHAR, operation);
}
int AllReduce(const char *sendBuffer, char *recvBuffer,
vtkIdType length, int operation) {
return this->AllReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_CHAR, operation);
}
int AllReduce(const signed char *sendBuffer, signed char *recvBuffer,
vtkIdType length, int operation) {
return this->AllReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_SIGNED_CHAR, operation);
}
int AllReduce(const float *sendBuffer, float *recvBuffer,
vtkIdType length, int operation) {
return this->AllReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_FLOAT, operation);
}
int AllReduce(const double *sendBuffer, double *recvBuffer,
vtkIdType length, int operation) {
return this->AllReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_DOUBLE, operation);
}
#ifdef VTK_USE_64BIT_IDS
int AllReduce(const vtkIdType *sendBuffer, vtkIdType *recvBuffer,
vtkIdType length, int operation) {
return this->AllReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_ID_TYPE, operation);
}
#elif defined(VTK_TYPE_USE_LONG_LONG)
int AllReduce(const long long *sendBuffer, long long *recvBuffer,
vtkIdType length, int operation) {
return this->AllReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_LONG_LONG, operation);
}
#endif
#ifdef VTK_TYPE_USE_LONG_LONG
int AllReduce(const unsigned long long *sendBuffer, unsigned long long *recvBuffer,
vtkIdType length, int operation) {
return this->AllReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_UNSIGNED_LONG_LONG, operation);
}
#endif
int AllReduce(vtkDataArray *sendBuffer, vtkDataArray *recvBuffer,
int operation);
int AllReduce(const int *sendBuffer, int *recvBuffer,
vtkIdType length, Operation *operation) {
return this->AllReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_INT, operation);
}
int AllReduce(const unsigned int *sendBuffer, unsigned int *recvBuffer,
vtkIdType length, Operation *operation) {
return this->AllReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_UNSIGNED_INT, operation);
}
int AllReduce(const short *sendBuffer, short *recvBuffer,
vtkIdType length, Operation *operation) {
return this->AllReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_SHORT, operation);
}
int AllReduce(const unsigned short *sendBuffer, unsigned short *recvBuffer,
vtkIdType length, Operation *operation) {
return this->AllReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_UNSIGNED_SHORT, operation);
}
int AllReduce(const long *sendBuffer, long *recvBuffer,
vtkIdType length, Operation *operation) {
return this->AllReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_LONG, operation);
}
int AllReduce(const unsigned long *sendBuffer, unsigned long *recvBuffer,
vtkIdType length, Operation *operation) {
return this->AllReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_UNSIGNED_LONG, operation);
}
int AllReduce(const unsigned char *sendBuffer, unsigned char *recvBuffer,
vtkIdType length, Operation *operation) {
return this->AllReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_UNSIGNED_CHAR, operation);
}
int AllReduce(const char *sendBuffer, char *recvBuffer,
vtkIdType length, Operation *operation) {
return this->AllReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_CHAR, operation);
}
int AllReduce(const signed char *sendBuffer, signed char *recvBuffer,
vtkIdType length, Operation *operation) {
return this->AllReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_SIGNED_CHAR, operation);
}
int AllReduce(const float *sendBuffer, float *recvBuffer,
vtkIdType length, Operation *operation) {
return this->AllReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_FLOAT, operation);
}
int AllReduce(const double *sendBuffer, double *recvBuffer,
vtkIdType length, Operation *operation) {
return this->AllReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_DOUBLE, operation);
}
#ifdef VTK_USE_64BIT_IDS
int AllReduce(const vtkIdType *sendBuffer, vtkIdType *recvBuffer,
vtkIdType length, Operation *operation) {
return this->AllReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_ID_TYPE, operation);
}
#elif defined(VTK_TYPE_USE_LONG_LONG)
int AllReduce(const long long *sendBuffer, long long *recvBuffer,
vtkIdType length, Operation *operation) {
return this->AllReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_LONG_LONG, operation);
}
#endif
#ifdef VTK_TYPE_USE_LONG_LONG
int AllReduce(const unsigned long long *sendBuffer, unsigned long long *recvBuffer,
vtkIdType length, Operation *operation) {
return this->AllReduceVoidArray(sendBuffer, recvBuffer, length,
VTK_UNSIGNED_LONG_LONG, operation);
}
#endif
int AllReduce(vtkDataArray *sendBuffer, vtkDataArray *recvBuffer,
Operation *operation);
// Description:
// Subclasses should reimplement these if they have a more efficient
// implementation.
virtual int BroadcastVoidArray(void *data, vtkIdType length, int type,
int srcProcessId);
virtual int GatherVoidArray(const void *sendBuffer, void *recvBuffer,
vtkIdType length, int type, int destProcessId);
virtual int GatherVVoidArray(const void *sendBuffer, void *recvBuffer,
vtkIdType sendLength, vtkIdType *recvLengths,
vtkIdType *offsets, int type, int destProcessId);
virtual int ScatterVoidArray(const void *sendBuffer, void *recvBuffer,
vtkIdType length, int type, int srcProcessId);
virtual int ScatterVVoidArray(const void *sendBuffer, void *recvBuffer,
vtkIdType *sendLengths, vtkIdType *offsets,
vtkIdType recvLength, int type,
int srcProcessId);
virtual int AllGatherVoidArray(const void *sendBuffer, void *recvBuffer,
vtkIdType length, int type);
virtual int AllGatherVVoidArray(const void *sendBuffer, void *recvBuffer,
vtkIdType sendLength, vtkIdType *recvLengths,
vtkIdType *offsets, int type);
virtual int ReduceVoidArray(const void *sendBuffer, void *recvBuffer,
vtkIdType length, int type,
int operation, int destProcessId);
virtual int ReduceVoidArray(const void *sendBuffer, void *recvBuffer,
vtkIdType length, int type,
Operation *operation, int destProcessId);
virtual int AllReduceVoidArray(const void *sendBuffer, void *recvBuffer,
vtkIdType length, int type,
int operation);
virtual int AllReduceVoidArray(const void *sendBuffer, void *recvBuffer,
vtkIdType length, int type,
Operation *operation);
static void SetUseCopy(int useCopy);
//BTX
// Description:
// Determine the global bounds for a set of processes. BBox is
// initially set (outside of the call to the local bounds of the process
// and will be modified to be the global bounds - this default implementation
// views the processors as a heap tree with the root being processId = 0
// If either rightHasBounds or leftHasBounds is not 0 then the
// corresponding int will be set to 1 if the right/left processor has
// bounds else it will be set to 0
// The last three arguments are the tags to be used when performing
// the operation
virtual int ComputeGlobalBounds(int processorId, int numProcesses,
vtkBoundingBox *bounds,
int *rightHasBounds = 0,
int *leftHasBounds = 0,
int hasBoundsTag = 288402,
int localBoundsTag = 288403,
int globalBoundsTag = 288404);
//ETX
// Description:
// Some helper functions when dealing with heap tree - based
// algorthims - we don't need a function for getting the right
// processor since it is 1 + theLeftProcessor
static int GetParentProcessor(int pid);
static int GetLeftChildProcessor(int pid);
// Description:
// Convert a data object into a string that can be transmitted and vice versa.
// Returns 1 for success and 0 for failure.
// WARNING: This will only work for types that have a vtkDataWriter class.
static int MarshalDataObject(vtkDataObject *object, vtkCharArray *buffer);
static int UnMarshalDataObject(vtkCharArray *buffer, vtkDataObject *object);
protected:
int WriteDataArray(vtkDataArray *object);
int ReadDataArray(vtkDataArray *object);
vtkCommunicator();
~vtkCommunicator();
// Internal methods called by Send/Receive(vtkDataObject *... ) above.
int SendElementalDataObject(vtkDataObject* data, int remoteHandle, int tag);
// Description:
// GatherV collects arrays in the process with id \c destProcessId.
// Each process (including the destination) sends its sendArray to
// the destination process. The destination process receives the
// arrays and stores them in rank order in recvArrays. The \c recvArays is an
// array containing \c NumberOfProcesses elements. The \c recvArray allocates
// and manages memory for \c recvArrays.
int GatherV(vtkDataArray *sendArray, vtkDataArray* recvArray,
vtkSmartPointer<vtkDataArray>* recvArrays, int destProcessId);
int GatherVElementalDataObject(vtkDataObject* sendData,
vtkSmartPointer<vtkDataObject>* receiveData,
int destProcessId);
int ReceiveDataObject(vtkDataObject* data,
int remoteHandle, int tag, int type=-1);
int ReceiveElementalDataObject(vtkDataObject* data,
int remoteHandle, int tag);
int ReceiveMultiBlockDataSet(
vtkMultiBlockDataSet* data, int remoteHandle, int tag);
int MaximumNumberOfProcesses;
int NumberOfProcesses;
int LocalProcessId;
static int UseCopy;
vtkIdType Count;
private:
vtkCommunicator(const vtkCommunicator&); // Not implemented.
void operator=(const vtkCommunicator&); // Not implemented.
};
#endif // vtkCommunicator_h
// VTK-HeaderTest-Exclude: vtkCommunicator.h
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