/usr/include/vtk-6.3/vtkClientServerCompositePass.h is in libvtk6-dev 6.3.0+dfsg1-5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 | /*=========================================================================
Program: Visualization Toolkit
Module: $RCSfile$
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkClientServerCompositePass
// .SECTION Description
// vtkClientServerCompositePass is a render-pass that can handle client-server
// image delivery. This is designed to be used in configurations in
// two-processes configurations.
#ifndef vtkClientServerCompositePass_h
#define vtkClientServerCompositePass_h
#include "vtkRenderingParallelModule.h" // For export macro
#include "vtkRenderPass.h"
class vtkMultiProcessController;
class VTKRENDERINGPARALLEL_EXPORT vtkClientServerCompositePass : public vtkRenderPass
{
public:
static vtkClientServerCompositePass* New();
vtkTypeMacro(vtkClientServerCompositePass, vtkRenderPass);
void PrintSelf(ostream& os, vtkIndent indent);
//BTX
// Description:
// Perform rendering according to a render state \p s.
// \pre s_exists: s!=0
virtual void Render(const vtkRenderState *s);
//ETX
// Description:
// Release graphics resources and ask components to release their own
// resources.
// \pre w_exists: w!=0
void ReleaseGraphicsResources(vtkWindow *w);
// Description:
// Controller
// If it is NULL, nothing will be rendered and a warning will be emitted.
// Initial value is a NULL pointer.
// This must be set to the socket controller used for communicating between
// the client and the server.
vtkGetObjectMacro(Controller,vtkMultiProcessController);
virtual void SetController(vtkMultiProcessController *controller);
// Description:
// Get/Set the render pass used to do the actual rendering.
// When ServerSideRendering is true, the rendering-pass is called only on the
// server side.
void SetRenderPass(vtkRenderPass*);
vtkGetObjectMacro(RenderPass, vtkRenderPass);
// Description:
// Set/Get the optional post-fetch render pass.
// On the client-process this is called after the server-side image is fetched
// (if ServerSideRendering is true). On server-process, this is called after the
// image rendered by this->RenderPass is delivered to the client (if
// ServerSideRendering is true). This is optional, so you can set this either on
// one of the two processes or both or neither.
void SetPostProcessingRenderPass(vtkRenderPass*);
vtkGetObjectMacro(PostProcessingRenderPass, vtkRenderPass);
// Description:
// Set the current process type. This is needed since when using the socket
// communicator there's no easy way of determining which process is the server
// and which one is the client.
vtkSetMacro(ProcessIsServer,bool);
vtkBooleanMacro(ProcessIsServer, bool);
vtkGetMacro(ProcessIsServer, bool);
// Description:
// Enable/Disable fetching of the image from the server side to the client. If
// this flag is disabled, then this pass just acts as a "pass-through" pass.
// This flag must be set to the same value on both the processes.
vtkSetMacro(ServerSideRendering, bool);
vtkBooleanMacro(ServerSideRendering, bool);
vtkGetMacro(ServerSideRendering, bool);
//BTX
protected:
vtkClientServerCompositePass();
~vtkClientServerCompositePass();
vtkRenderPass* RenderPass;
vtkRenderPass* PostProcessingRenderPass;
vtkMultiProcessController* Controller;
bool ProcessIsServer;
bool ServerSideRendering;
private:
vtkClientServerCompositePass(const vtkClientServerCompositePass&); // Not implemented.
void operator=(const vtkClientServerCompositePass&); // Not implemented.
//ETX
};
#endif
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