This file is indexed.

/usr/include/vtk-6.3/vtkChartXYZ.h is in libvtk6-dev 6.3.0+dfsg1-5.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
/*=========================================================================

  Program:   Visualization Toolkit
  Module:    vtkChartXYZ.h

  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/

// .NAME vtkChartXYZ - Factory class for drawing 3D XYZ charts.
//
// .SECTION Description

#ifndef vtkChartXYZ_h
#define vtkChartXYZ_h

#include "vtkChartsCoreModule.h" // For export macro
#include "vtkContextItem.h"
#include "vtkColor.h"        // For vtkColor4ub
#include "vtkRect.h"         // For vtkRectf ivars
#include "vtkNew.h"          // For ivars
#include "vtkSmartPointer.h" // For ivars
#include <vector>            // For ivars

class vtkAnnotationLink;
class vtkAxis;
class vtkContext3D;
class vtkContextMouseEvent;
class vtkPen;
class vtkPlaneCollection;
class vtkPlot3D;
class vtkTable;
class vtkTransform;
class vtkUnsignedCharArray;

class VTKCHARTSCORE_EXPORT vtkChartXYZ : public vtkContextItem
{
public:
  vtkTypeMacro(vtkChartXYZ, vtkContextItem);
  virtual void PrintSelf(ostream &os, vtkIndent indent);

  static vtkChartXYZ * New();

  // Description:
  // Set the geometry in pixel coordinates (origin and width/height).
  // This method also sets up the end points of the axes of the chart.
  // For this reason, if you call SetAroundX(), you should call SetGeometry()
  // afterwards.
  void SetGeometry(const vtkRectf &bounds);

  // Description:
  // Set the rotation angle for the chart (AutoRotate mode only).
  void SetAngle(double angle);

  // Description:
  // Set whether or not we're rotating about the X axis.
  void SetAroundX(bool isX);

  // Description:
  // Set the vtkAnnotationLink for the chart.
  virtual void SetAnnotationLink(vtkAnnotationLink *link);

  // Description:
  // Get the x (0), y (1) or z (2) axis.
  vtkAxis * GetAxis(int axis);

  // Description:
  // Set the color for the axes.
  void SetAxisColor(const vtkColor4ub& color);
  vtkColor4ub GetAxisColor();

  // Description:
  // Set whether or not we're using this chart to rotate on a timer.
  // Default value is false.
  void SetAutoRotate(bool b);

  // Description:
  // Set whether or not axes labels & tick marks should be drawn.
  // Default value is true.
  void SetDecorateAxes(bool b);

  // Description:
  // Set whether or not the chart should automatically resize itself to fill
  // the scene.  Default value is true.
  void SetFitToScene(bool b);

  // Description:
  // Perform any updates to the item that may be necessary before rendering.
  virtual void Update();

  // Description:
  // Paint event for the chart, called whenever the chart needs to be drawn.
  virtual bool Paint(vtkContext2D *painter);

  // Description:
  // Adds a plot to the chart.
  virtual vtkIdType AddPlot(vtkPlot3D* plot);

  // Description:
  // Remove all the plots from this chart.
  void ClearPlots();

  // Description:
  // Determine the XYZ bounds of the plots within this chart.
  // This information is then used to set the range of the axes.
  void RecalculateBounds();

  // Description:
  // Use this chart's Geometry to set the endpoints of its axes.
  // This method also sets up a transformation that is used to
  // properly render the data within the chart.
  void RecalculateTransform();

  //BTX
  // Description:
  // Returns true if the transform is interactive, false otherwise.
  virtual bool Hit(const vtkContextMouseEvent &mouse);

  // Description:
  // Mouse press event. Keep track of zoom anchor position.
  virtual bool MouseButtonPressEvent(const vtkContextMouseEvent &mouse);

  // Description:
  // Mouse move event. Perform pan or zoom as specified by the mouse bindings.
  virtual bool MouseMoveEvent(const vtkContextMouseEvent &mouse);

  // Description:
  // Mouse wheel event.  Zooms in or out.
  virtual bool MouseWheelEvent(const vtkContextMouseEvent &mouse, int delta);

  // Description:
  // Key press event.  This allows the user to snap the chart to one of three
  // different 2D views.  "x" changes the view so we're looking down the X axis.
  // Similar behavior occurs for "y" or "z".
  virtual bool KeyPressEvent(const vtkContextKeyEvent &key);
  //ETX

protected:
  vtkChartXYZ();
  ~vtkChartXYZ();

  // Description:
  // Calculate the transformation matrices used to draw data points and axes
  // in the scene.  This function also sets up clipping planes that determine
  // whether or not a data point is within range.
  virtual void CalculateTransforms();

  // Description:
  // Given the x, y and z vtkAxis, and a transform, calculate the transform that
  // the points in a chart would need to be drawn within the axes. This assumes
  // that the axes have the correct start and end positions, and that they are
  // perpendicular.
  bool CalculatePlotTransform(vtkAxis *x, vtkAxis *y, vtkAxis *z,
                              vtkTransform *transform);

  // Description:
  // Rotate the chart in response to a mouse movement.
  bool Rotate(const vtkContextMouseEvent &mouse);

  // Description:
  // Pan the data within the chart in response to a mouse movement.
  bool Pan(const vtkContextMouseEvent &mouse);

  // Description:
  // Zoom in or out on the data in response to a mouse movement.
  bool Zoom(const vtkContextMouseEvent &mouse);

  // Description:
  // Spin the chart in response to a mouse movement.
  bool Spin(const vtkContextMouseEvent &mouse);

  // Description:
  // Adjust the rotation of the chart so that we are looking down the X axis.
  void LookDownX();

  // Description:
  // Adjust the rotation of the chart so that we are looking down the Y axis.
  void LookDownY();

  // Description:
  // Adjust the rotation of the chart so that we are looking down the Z axis.
  void LookDownZ();

  // Description:
  // Adjust the rotation of the chart so that we are looking up the X axis.
  void LookUpX();

  // Description:
  // Adjust the rotation of the chart so that we are looking up the Y axis.
  void LookUpY();

  // Description:
  // Adjust the rotation of the chart so that we are looking up the Z axis.
  void LookUpZ();

  // Description:
  // Check to see if the scene changed size since the last render.
  bool CheckForSceneResize();

  // Description:
  // Scale the axes up or down in response to a scene resize.
  void RescaleAxes();

  // Description:
  // Scale up the axes when the scene gets larger.
  void ScaleUpAxes();

  // Description:
  // Scale down the axes when the scene gets smaller.
  void ScaleDownAxes();

  // Description:
  // Change the scaling of the axes by a specified amount.
  void ZoomAxes(int delta);

  // Description:
  // Initialize a list of "test points".  These are used to determine whether
  // or not the chart fits completely within the bounds of the current scene.
  void InitializeAxesBoundaryPoints();

  // Description:
  // Initialize the "future box" transform.  This transform is a duplicate of
  // the Box transform, which dictates how the chart's axes should be drawn.
  // In ScaleUpAxes() and ScaleDownAxes(), we incrementally change the scaling
  // of the FutureBox transform to determine how much we need to zoom in or
  // zoom out to fit the chart within the newly resized scene.  Using a
  // separate transform for this process allows us to resize the Box in a
  // single step.
  void InitializeFutureBox();

  // Description:
  // Compute a bounding box for the data that is rendered within the axes.
  void ComputeDataBounds();

  // Description:
  // Draw the cube axes of this chart.
  void DrawAxes(vtkContext3D *context);

  // Description:
  // For each of the XYZ dimensions, find the axis line that is furthest
  // from the rendered data.
  void DetermineWhichAxesToLabel();

  // Description:
  // Draw tick marks and tick mark labels along the axes.
  void DrawTickMarks(vtkContext2D *painter);

  // Description:
  // Label the axes.
  void DrawAxesLabels(vtkContext2D *painter);

  // Description:
  // Compute how some text should be offset from an axis.  The parameter
  // bounds contains the bounding box of the text to be rendered.  The
  // result is stored in the parameter offset.
  void GetOffsetForAxisLabel(int axis, float *bounds, float *offset);

  // Description:
  // Calculate the next "nicest" numbers above and below the current minimum.
  // \return the "nice" spacing of the numbers.
  // This function was mostly copied from vtkAxis.
  double CalculateNiceMinMax(double &min, double &max, int axis);

  // Description:
  // Get the equation for the ith face of our bounding cube.
  void GetClippingPlaneEquation(int i, double *planeEquation);

  // Description:
  // The size and position of this chart.
  vtkRectf Geometry;

  // Description:
  // The 3 axes of this chart.
  std::vector< vtkSmartPointer<vtkAxis> > Axes;

  // Description:
  // This boolean indicates whether or not we're using this chart to rotate
  // on a timer.
  bool AutoRotate;

  // Description:
  // When we're in AutoRotate mode, this boolean tells us if we should rotate
  // about the X axis or the Y axis.
  bool IsX;

  // Description:
  // When we're in AutoRotate mode, this value tells the chart how much it
  // should be rotated.
  double Angle;

  // Description:
  // This boolean indicates whether or not we should draw tick marks
  // and axes labels.
  bool DrawAxesDecoration;

  // Description:
  // This boolean indicates whether or not we should automatically resize the
  // chart so that it snugly fills up the scene.
  bool FitToScene;

  // Description:
  // This is the transform that is applied when rendering data from the plots.
  vtkNew<vtkTransform> ContextTransform;

  // Description:
  // This transform translates and scales the plots' data points so that they
  // appear within the axes of this chart.  It is one of the factors that
  // makes up the ContextTransform.
  vtkNew<vtkTransform> PlotTransform;

  // Description:
  // This is the transform that is applied when rendering data from the plots.
  vtkNew<vtkTransform> Box;

  // Description:
  // This transform keeps track of how the chart has been rotated.
  vtkNew<vtkTransform> Rotation;

  // Description:
  // This transform keeps track of how the data points have been panned within
  // the chart.
  vtkNew<vtkTransform> Translation;

  // Description:
  // This transform keeps track of how the data points have been scaled
  // (zoomed in or zoomed out) within the chart.
  vtkNew<vtkTransform> Scale;

  // Description:
  // This transform keeps track of how the axes have been scaled
  // (zoomed in or zoomed out).
  vtkNew<vtkTransform> BoxScale;

  // Description:
  // This transform is initialized as a copy of Box.  It is used within
  // ScaleUpAxes() and ScaleDownAxes() to figure out how much we need to
  // zoom in or zoom out to fit our chart within the newly resized scene.
  vtkNew<vtkTransform> FutureBox;

  // Description:
  // This transform keeps track of the Scale of the FutureBox transform.
  vtkNew<vtkTransform> FutureBoxScale;

  // Description:
  // This is the pen that is used to draw data from the plots.
  vtkNew<vtkPen> Pen;

  // Description:
  // This is the pen that is used to draw the axes.
  vtkNew<vtkPen> AxisPen;

  // Description:
  // This link is used to share selected points with other classes.
  vtkSmartPointer<vtkAnnotationLink> Link;

  // Description:
  // The plots that are drawn within this chart.
  std::vector<vtkPlot3D *> Plots;

  // Description:
  // The label for the X Axis.
  std::string XAxisLabel;

  // Description:
  // The label for the Y Axis.
  std::string YAxisLabel;

  // Description:
  // The label for the Z Axis.
  std::string ZAxisLabel;

  // Description:
  // The six planes that define the bounding cube of our 3D axes.
  vtkNew<vtkPlaneCollection> BoundingCube;

  // Description:
  // Points used to determine whether the axes will fit within the scene as
  // currently sized, regardless of rotation.
  float AxesBoundaryPoints[14][3];

  // Description:
  // This member variable stores the size of the tick labels for each axis.
  // It is used to determine the position of the axis labels.
  float TickLabelOffset[3][2];

  // Description:
  // The height of the scene, as of the most recent call to Paint().
  int SceneHeight;

  // Description:
  // The weight of the scene, as of the most recent call to Paint().
  int SceneWidth;

  // Description:
  // Which line to label.
  int XAxisToLabel[3];
  int YAxisToLabel[3];
  int ZAxisToLabel[3];

  // Description:
  // What direction the data is from each labeled axis line.
  int DirectionToData[3];

  // Description:
  // A bounding box surrounding the currently rendered data points.
  double DataBounds[4];

private:
  vtkChartXYZ(const vtkChartXYZ &);    // Not implemented.
  void operator=(const vtkChartXYZ &); // Not implemented.
};

#endif