/usr/include/vtk-6.3/vtkBorderWidget.h is in libvtk6-dev 6.3.0+dfsg1-5.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkBorderWidget.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkBorderWidget - place a border around a 2D rectangular region
// .SECTION Description
// This class is a superclass for 2D widgets that may require a rectangular
// border. Besides drawing a border, the widget provides methods for resizing
// and moving the rectangular region (and associated border). The widget
// provides methods and internal data members so that subclasses can take
// advantage of this widgets capabilities, requiring only that the subclass
// defines a "representation", i.e., some combination of props or actors
// that can be managed in the 2D rectangular region.
//
// The class defines basic positioning functionality, including the ability
// to size the widget with locked x/y proportions. The area within the border
// may be made "selectable" as well, meaning that a selection event interior
// to the widget invokes a virtual SelectRegion() method, which can be used
// to pick objects or otherwise manipulate data interior to the widget.
//
// .SECTION Event Bindings
// By default, the widget responds to the following VTK events (i.e., it
// watches the vtkRenderWindowInteractor for these events):
// <pre>
// On the boundary of the widget:
// LeftButtonPressEvent - select boundary
// LeftButtonReleaseEvent - deselect boundary
// MouseMoveEvent - move/resize widget depending on which portion of the
// boundary was selected.
// On the interior of the widget:
// LeftButtonPressEvent - invoke SelectButton() callback (if the ivar
// Selectable is on)
// Anywhere on the widget:
// MiddleButtonPressEvent - move the widget
// </pre>
//
// Note that the event bindings described above can be changed using this
// class's vtkWidgetEventTranslator. This class translates VTK events
// into the vtkBorderWidget's widget events:
// <pre>
// vtkWidgetEvent::Select -- some part of the widget has been selected
// vtkWidgetEvent::EndSelect -- the selection process has completed
// vtkWidgetEvent::Translate -- the widget is to be translated
// vtkWidgetEvent::Move -- a request for slider motion has been invoked
// </pre>
//
// In turn, when these widget events are processed, this widget invokes the
// following VTK events on itself (which observers can listen for):
// <pre>
// vtkCommand::StartInteractionEvent (on vtkWidgetEvent::Select)
// vtkCommand::EndInteractionEvent (on vtkWidgetEvent::EndSelect)
// vtkCommand::InteractionEvent (on vtkWidgetEvent::Move)
// </pre>
// .SECTION See Also
// vtkInteractorObserver vtkCameraInterpolator
#ifndef vtkBorderWidget_h
#define vtkBorderWidget_h
#include "vtkInteractionWidgetsModule.h" // For export macro
#include "vtkAbstractWidget.h"
class vtkBorderRepresentation;
class VTKINTERACTIONWIDGETS_EXPORT vtkBorderWidget : public vtkAbstractWidget
{
public:
// Description:
// Method to instantiate class.
static vtkBorderWidget *New();
// Description;
// Standard methods for class.
vtkTypeMacro(vtkBorderWidget,vtkAbstractWidget);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Indicate whether the interior region of the widget can be selected or
// not. If not, then events (such as left mouse down) allow the user to
// "move" the widget, and no selection is possible. Otherwise the
// SelectRegion() method is invoked.
vtkSetMacro(Selectable,int);
vtkGetMacro(Selectable,int);
vtkBooleanMacro(Selectable,int);
// Description:
// Indicate whether the boundary of the widget can be resized.
// If not, the cursor will not change to "resize" type when mouse
// over the boundary.
vtkSetMacro(Resizable,int);
vtkGetMacro(Resizable,int);
vtkBooleanMacro(Resizable,int);
// Description:
// Specify an instance of vtkWidgetRepresentation used to represent this
// widget in the scene. Note that the representation is a subclass of vtkProp
// so it can be added to the renderer independent of the widget.
void SetRepresentation(vtkBorderRepresentation *r)
{this->Superclass::SetWidgetRepresentation(reinterpret_cast<vtkWidgetRepresentation*>(r));}
// Description:
// Return the representation as a vtkBorderRepresentation.
vtkBorderRepresentation *GetBorderRepresentation()
{return reinterpret_cast<vtkBorderRepresentation*>(this->WidgetRep);}
// Description:
// Create the default widget representation if one is not set.
virtual void CreateDefaultRepresentation();
protected:
vtkBorderWidget();
~vtkBorderWidget();
// Description:
// Subclasses generally implement this method. The SelectRegion() method
// offers a subclass the chance to do something special if the interior
// of the widget is selected.
virtual void SelectRegion(double eventPos[2]);
//enable the selection of the region interior to the widget
int Selectable;
int Resizable;
//processes the registered events
static void SelectAction(vtkAbstractWidget*);
static void TranslateAction(vtkAbstractWidget*);
static void EndSelectAction(vtkAbstractWidget*);
static void MoveAction(vtkAbstractWidget*);
// Special internal methods to support subclasses handling events.
// If a non-zero value is returned, the subclass is handling the event.
virtual int SubclassSelectAction() {return 0;}
virtual int SubclassTranslateAction() {return 0;}
virtual int SubclassEndSelectAction() {return 0;}
virtual int SubclassMoveAction() {return 0;}
// helper methods for cursoe management
virtual void SetCursor(int State);
//BTX
//widget state
int WidgetState;
enum _WidgetState{Start=0,Define,Manipulate,Selected};
//ETX
private:
vtkBorderWidget(const vtkBorderWidget&); //Not implemented
void operator=(const vtkBorderWidget&); //Not implemented
};
#endif
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