/usr/include/vtk-6.3/vtkBorderRepresentation.h is in libvtk6-dev 6.3.0+dfsg1-5.
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Program: Visualization Toolkit
Module: vtkBorderRepresentation.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkBorderRepresentation - represent a vtkBorderWidget
// .SECTION Description
// This class is used to represent and render a vtBorderWidget. To
// use this class, you need to specify the two corners of a rectangular
// region.
//
// The class is typically subclassed so that specialized representations can
// be created. The class defines an API and a default implementation that
// the vtkBorderRepresentation interacts with to render itself in the scene.
// .SECTION Caveats
// The separation of the widget event handling (e.g., vtkBorderWidget) from
// the representation (vtkBorderRepresentation) enables users and developers
// to create new appearances for the widget. It also facilitates parallel
// processing, where the client application handles events, and remote
// representations of the widget are slaves to the client (and do not handle
// events).
// .SECTION See Also
// vtkBorderWidget vtkTextWidget
#ifndef vtkBorderRepresentation_h
#define vtkBorderRepresentation_h
#include "vtkInteractionWidgetsModule.h" // For export macro
#include "vtkWidgetRepresentation.h"
#include "vtkCoordinate.h" //Because of the viewport coordinate macro
class vtkPoints;
class vtkPolyData;
class vtkTransform;
class vtkTransformPolyDataFilter;
class vtkPolyDataMapper2D;
class vtkActor2D;
class vtkProperty2D;
class VTKINTERACTIONWIDGETS_EXPORT vtkBorderRepresentation : public vtkWidgetRepresentation
{
public:
// Description:
// Instantiate this class.
static vtkBorderRepresentation *New();
// Description:
// Define standard methods.
vtkTypeMacro(vtkBorderRepresentation,vtkWidgetRepresentation);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Specify opposite corners of the box defining the boundary of the
// widget. By default, these coordinates are in the normalized viewport
// coordinate system, with Position the lower left of the outline, and
// Position2 relative to Position. Note that using these methods are
// affected by the ProportionalResize flag. That is, if the aspect ratio of
// the representation is to be preserved (e.g., ProportionalResize is on),
// then the rectangle (Position,Position2) is a bounding rectangle.
vtkViewportCoordinateMacro(Position);
vtkViewportCoordinateMacro(Position2);
//BTX
enum {BORDER_OFF=0,BORDER_ON,BORDER_ACTIVE};
//ETX
// Description:
// Specify when and if the border should appear. If ShowBorder is "on",
// then the border will always appear. If ShowBorder is "off" then the
// border will never appear. If ShowBorder is "active" then the border
// will appear when the mouse pointer enters the region bounded by the
// border widget.
// This method is provided as conveniency to set both horizontal and
// vertical borders.
// BORDER_ON by default.
// See Also: SetShowHorizontalBorder(), SetShowVerticalBorder()
virtual void SetShowBorder(int border);
virtual int GetShowBorderMinValue();
virtual int GetShowBorderMaxValue();
virtual int GetShowBorder();
void SetShowBorderToOff() {this->SetShowBorder(BORDER_OFF);}
void SetShowBorderToOn() {this->SetShowBorder(BORDER_ON);}
void SetShowBorderToActive() {this->SetShowBorder(BORDER_ACTIVE);}
// Description:
// Specify when and if the vertical border should appear.
// See Also: SetShowBorder(), SetShowHorizontalBorder()
vtkSetClampMacro(ShowVerticalBorder,int,BORDER_OFF,BORDER_ACTIVE);
vtkGetMacro(ShowVerticalBorder,int);
// Description:
// Specify when and if the horizontal border should appear.
// See Also: SetShowBorder(), SetShowVerticalBorder()
vtkSetClampMacro(ShowHorizontalBorder,int,BORDER_OFF,BORDER_ACTIVE);
vtkGetMacro(ShowHorizontalBorder,int);
// Description:
// Specify the properties of the border.
vtkGetObjectMacro(BorderProperty,vtkProperty2D);
// Description:
// Indicate whether resizing operations should keep the x-y directions
// proportional to one another. Also, if ProportionalResize is on, then
// the rectangle (Position,Position2) is a bounding rectangle, and the
// representation will be placed in the rectangle in such a way as to
// preserve the aspect ratio of the representation.
vtkSetMacro(ProportionalResize,int);
vtkGetMacro(ProportionalResize,int);
vtkBooleanMacro(ProportionalResize,int);
// Description:
// Specify a minimum and/or maximum size (in pixels) that this representation
// can take. These methods require two values: size values in the x and y
// directions, respectively.
vtkSetVector2Macro(MinimumSize,int);
vtkGetVector2Macro(MinimumSize,int);
vtkSetVector2Macro(MaximumSize,int);
vtkGetVector2Macro(MaximumSize,int);
// Description:
// The tolerance representing the distance to the widget (in pixels)
// in which the cursor is considered to be on the widget, or on a
// widget feature (e.g., a corner point or edge).
vtkSetClampMacro(Tolerance,int,1,10);
vtkGetMacro(Tolerance,int);
// Description:
// After a selection event within the region interior to the border; the
// normalized selection coordinates may be obtained.
vtkGetVectorMacro(SelectionPoint,double,2);
// Description:
// This is a modifier of the interaction state. When set, widget interaction
// allows the border (and stuff inside of it) to be translated with mouse
// motion.
vtkSetMacro(Moving,int);
vtkGetMacro(Moving,int);
vtkBooleanMacro(Moving,int);
//BTX
// Description:
// Define the various states that the representation can be in.
enum _InteractionState
{
Outside=0,
Inside,
AdjustingP0,
AdjustingP1,
AdjustingP2,
AdjustingP3,
AdjustingE0,
AdjustingE1,
AdjustingE2,
AdjustingE3
};
//ETX
// Description:
// Subclasses should implement these methods. See the superclasses'
// documentation for more information.
virtual void BuildRepresentation();
virtual void StartWidgetInteraction(double eventPos[2]);
virtual void WidgetInteraction(double eventPos[2]);
virtual void GetSize(double size[2])
{size[0]=1.0; size[1]=1.0;}
virtual int ComputeInteractionState(int X, int Y, int modify=0);
// Description:
// These methods are necessary to make this representation behave as
// a vtkProp.
virtual void GetActors2D(vtkPropCollection*);
virtual void ReleaseGraphicsResources(vtkWindow*);
virtual int RenderOverlay(vtkViewport*);
virtual int RenderOpaqueGeometry(vtkViewport*);
virtual int RenderTranslucentPolygonalGeometry(vtkViewport*);
virtual int HasTranslucentPolygonalGeometry();
protected:
vtkBorderRepresentation();
~vtkBorderRepresentation();
// Ivars
int ShowVerticalBorder;
int ShowHorizontalBorder;
vtkProperty2D *BorderProperty;
int ProportionalResize;
int Tolerance;
int Moving;
double SelectionPoint[2];
// Layout (position of lower left and upper right corners of border)
vtkCoordinate *PositionCoordinate;
vtkCoordinate *Position2Coordinate;
// Sometimes subclasses must negotiate with their superclasses
// to achieve the correct layout.
int Negotiated;
virtual void NegotiateLayout();
// Update the border visibility based on InteractionState.
// See Also: SetShowHorizontalBorder(), SetShowHorizontalBorder(),
// ComputeInteractionState()
virtual void UpdateShowBorder();
// Keep track of start position when moving border
double StartPosition[2];
// Border representation. Subclasses may use the BWTransform class
// to transform their geometry into the region surrounded by the border.
vtkPoints *BWPoints;
vtkPolyData *BWPolyData;
vtkTransform *BWTransform;
vtkTransformPolyDataFilter *BWTransformFilter;
vtkPolyDataMapper2D *BWMapper;
vtkActor2D *BWActor;
// Constraints on size
int MinimumSize[2];
int MaximumSize[2];
private:
vtkBorderRepresentation(const vtkBorderRepresentation&); //Not implemented
void operator=(const vtkBorderRepresentation&); //Not implemented
};
#endif
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