/usr/include/vtk-6.3/vtkAreaLayoutStrategy.h is in libvtk6-dev 6.3.0+dfsg1-5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkAreaLayoutStrategy.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/*-------------------------------------------------------------------------
Copyright 2008 Sandia Corporation.
Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
the U.S. Government retains certain rights in this software.
-------------------------------------------------------------------------*/
// .NAME vtkAreaLayoutStrategy - abstract superclass for all area layout strategies
//
// .SECTION Description
// All subclasses of this class perform a area layout on a tree.
// This involves assigning a region to each vertex in the tree,
// and placing that information in a data array with four components per
// tuple representing (innerRadius, outerRadius, startAngle, endAngle).
//
// Instances of subclasses of this class may be assigned as the layout
// strategy to vtkAreaLayout
//
// .SECTION Thanks
// Thanks to Jason Shepherd from Sandia National Laboratories
// for help developing this class.
#ifndef vtkAreaLayoutStrategy_h
#define vtkAreaLayoutStrategy_h
#include "vtkInfovisLayoutModule.h" // For export macro
#include "vtkObject.h"
class vtkTree;
class vtkDataArray;
class VTKINFOVISLAYOUT_EXPORT vtkAreaLayoutStrategy : public vtkObject
{
public:
vtkTypeMacro(vtkAreaLayoutStrategy,vtkObject);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Perform the layout of the input tree, and store the sector
// bounds of each vertex as a tuple in a data array.
// For radial layout, this is
// (innerRadius, outerRadius, startAngle, endAngle).
// For rectangular layout, this is
// (xmin, xmax, ymin, ymax).
//
// The sizeArray may be NULL, or may contain the desired
// size of each vertex in the tree.
virtual void Layout(vtkTree *inputTree, vtkDataArray *areaArray,
vtkDataArray* sizeArray) = 0;
// Modify edgeLayoutTree to have point locations appropriate
// for routing edges on a graph overlaid on the tree.
// Layout() is called before this method, so inputTree will contain the
// layout locations.
// If you do not override this method,
// the edgeLayoutTree vertex locations are the same as the input tree.
virtual void LayoutEdgePoints(vtkTree *inputTree, vtkDataArray *areaArray,
vtkDataArray* sizeArray, vtkTree *edgeLayoutTree);
// Description:
// Returns the vertex id that contains pnt (or -1 if no one contains it)
virtual vtkIdType FindVertex(vtkTree* tree, vtkDataArray* array, float pnt[2]) = 0;
// Descripiton:
// The amount that the regions are shrunk as a value from
// 0.0 (full size) to 1.0 (shrink to nothing).
vtkSetClampMacro(ShrinkPercentage, double, 0.0, 1.0);
vtkGetMacro(ShrinkPercentage, double);
protected:
vtkAreaLayoutStrategy();
~vtkAreaLayoutStrategy();
double ShrinkPercentage;
private:
vtkAreaLayoutStrategy(const vtkAreaLayoutStrategy&); // Not implemented.
void operator=(const vtkAreaLayoutStrategy&); // Not implemented.
};
#endif
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