/usr/include/vtk-6.3/vtkAnnotationLayersAlgorithm.h is in libvtk6-dev 6.3.0+dfsg1-5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkAnnotationLayersAlgorithm.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkAnnotationLayersAlgorithm - Superclass for algorithms that produce only vtkAnnotationLayers as output
//
// .SECTION Description
// vtkAnnotationLayersAlgorithm is a convenience class to make writing algorithms
// easier. It is also designed to help transition old algorithms to the new
// pipeline architecture. There are some assumptions and defaults made by this
// class you should be aware of. This class defaults such that your filter
// will have one input port and one output port. If that is not the case
// simply change it with SetNumberOfInputPorts etc. See this class
// constructor for the default. This class also provides a FillInputPortInfo
// method that by default says that all inputs will be vtkAnnotationLayers. If that
// isn't the case then please override this method in your subclass.
// You should implement the subclass's algorithm into
// RequestData( request, inputVec, outputVec).
#ifndef vtkAnnotationLayersAlgorithm_h
#define vtkAnnotationLayersAlgorithm_h
#include "vtkCommonExecutionModelModule.h" // For export macro
#include "vtkAlgorithm.h"
#include "vtkAnnotationLayers.h" // makes things a bit easier
class vtkDataSet;
class VTKCOMMONEXECUTIONMODEL_EXPORT vtkAnnotationLayersAlgorithm : public vtkAlgorithm
{
public:
static vtkAnnotationLayersAlgorithm *New();
vtkTypeMacro(vtkAnnotationLayersAlgorithm,vtkAlgorithm);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// see vtkAlgorithm for details
virtual int ProcessRequest(vtkInformation*,
vtkInformationVector**,
vtkInformationVector*);
// Description:
// Get the output data object for a port on this algorithm.
vtkAnnotationLayers* GetOutput() { return this->GetOutput(0); }
vtkAnnotationLayers* GetOutput(int index);
// Description:
// Assign a data object as input. Note that this method does not
// establish a pipeline connection. Use SetInputConnection() to
// setup a pipeline connection.
void SetInputData(vtkDataObject * obj) { this->SetInputData(0, obj); }
void SetInputData(int index, vtkDataObject* obj);
protected:
vtkAnnotationLayersAlgorithm();
~vtkAnnotationLayersAlgorithm();
// convenience method
virtual int RequestInformation(vtkInformation* request,
vtkInformationVector** inputVector,
vtkInformationVector* outputVector);
// Description:
// This is called by the superclass.
// This is the method you should override.
virtual int RequestData(vtkInformation* request,
vtkInformationVector** inputVector,
vtkInformationVector* outputVector);
// Description:
// This is called by the superclass.
// This is the method you should override.
virtual int RequestUpdateExtent(vtkInformation*,
vtkInformationVector**,
vtkInformationVector*);
// see algorithm for more info
virtual int FillOutputPortInformation(int port, vtkInformation* info);
virtual int FillInputPortInformation(int port, vtkInformation* info);
private:
vtkAnnotationLayersAlgorithm(const vtkAnnotationLayersAlgorithm&); // Not implemented.
void operator=(const vtkAnnotationLayersAlgorithm&); // Not implemented.
};
#endif
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