This file is indexed.

/usr/include/vigra/priority_queue.hxx is in libvigraimpex-dev 1.10.0+git20160211.167be93+dfsg-2+b5.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
/************************************************************************/
/*                                                                      */
/*               Copyright 2010-2011 by Ullrich Koethe                  */
/*                                                                      */
/*    This file is part of the VIGRA computer vision library.           */
/*    The VIGRA Website is                                              */
/*        http://hci.iwr.uni-heidelberg.de/vigra/                       */
/*    Please direct questions, bug reports, and contributions to        */
/*        ullrich.koethe@iwr.uni-heidelberg.de    or                    */
/*        vigra@informatik.uni-hamburg.de                               */
/*                                                                      */
/*    Permission is hereby granted, free of charge, to any person       */
/*    obtaining a copy of this software and associated documentation    */
/*    files (the "Software"), to deal in the Software without           */
/*    restriction, including without limitation the rights to use,      */
/*    copy, modify, merge, publish, distribute, sublicense, and/or      */
/*    sell copies of the Software, and to permit persons to whom the    */
/*    Software is furnished to do so, subject to the following          */
/*    conditions:                                                       */
/*                                                                      */
/*    The above copyright notice and this permission notice shall be    */
/*    included in all copies or substantial portions of the             */
/*    Software.                                                         */
/*                                                                      */
/*    THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND    */
/*    EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES   */
/*    OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND          */
/*    NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT       */
/*    HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,      */
/*    WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING      */
/*    FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR     */
/*    OTHER DEALINGS IN THE SOFTWARE.                                   */
/*                                                                      */
/************************************************************************/


#ifndef VIGRA_PRIORITY_QUEUE_HXX
#define VIGRA_PRIORITY_QUEUE_HXX

#include "config.hxx"
#include "error.hxx"
#include "array_vector.hxx"
#include <queue>

namespace vigra {

/** \brief Priority queue implemented using bucket sort.

    This template implements functionality similar to <tt><a href="http://www.sgi.com/tech/stl/priority_queue.html">std::priority_queue</a></tt>,
    but uses a more efficient algorithm based on bucket sort. It can be used
    when all priorities are positive integers in a given range (typically, 0...255).
    By default, <tt>BucketQueue\<ValueType\></tt> sorts the elements in descending order,
    i.e. like in <tt>std::priority_queue</tt> the largest element has highest priority.
    An ascending queue can be specified as <tt>BucketQueue\<ValueType, true\></tt>.
    Elements with equal priorities are returned in a first-in first-out fashion.
    
    The main difference to <tt>std::priority_queue</tt> is the function <tt>push</tt>
    which explicitly takes the priority of the element to be added as a second argument.
    This allows optimization of <tt>ValueType</tt>: since the bucket uniquely
    determines an element's priority, there is no need for <tt>ValueType</tt> to
    store redundant priority information. If compatibility to <tt>std::priority_queue</tt>
    is more important, use \ref vigra::MappedBucketQueue.

    <b>\#include</b> \<vigra/bucket_queue.hxx\><br>
    Namespace: vigra
*/
template <class ValueType,
          bool Ascending = false>  // std::priority_queue is descending
class BucketQueue
{
    ArrayVector<std::queue<ValueType> > buckets_;
    std::size_t size_;
    std::ptrdiff_t top_;
    
  public:
  
    typedef ValueType value_type;
    typedef ValueType & reference;
    typedef ValueType const & const_reference;
    typedef std::size_t size_type;
    typedef std::ptrdiff_t priority_type;
    
        /** \brief Create bucket queue with \arg bucket_count entries.
            Priorities must be integers in the range <tt>[0, ..., bucket_count-1]</tt>.
        */
    BucketQueue(size_type bucket_count = 256)
    : buckets_(bucket_count),
      size_(0), top_(0)
    {}
    
        /** \brief Number of elements in this queue.
        */
    size_type size() const
    {
        return size_;
    }
    
        /** \brief Queue contains no elements.
             Equivalent to <tt>size() == 0</tt>.
        */
    bool empty() const
    {
        return size() == 0;
    }
    
        /** \brief Maximum index (i.e. priority) allowed in this queue.
             Equivalent to <tt>bucket_count - 1</tt>.
        */
    priority_type maxIndex() const
    {
        return (priority_type)buckets_.size() - 1;
    }
    
        /** \brief Priority of the current top element.
        */
    priority_type topPriority() const
    {
        return top_;
    }
    
        /** \brief The current top element.
        */
    const_reference top() const
    {
        
        return buckets_[top_].front();
    }

        /** \brief Remove the current top element.
        */
    void pop()
    {
        --size_;
        buckets_[top_].pop();
        
        while(top_ > 0 && buckets_[top_].size() == 0)
            --top_;
    }
    
        /** \brief Insert new element \arg v with given \arg priority.
        */
    void push(value_type const & v, priority_type priority)
    {
        ++size_;
        buckets_[priority].push(v);
        
        if(priority > top_)
            top_ = priority;
    }
};

template <class ValueType> 
class BucketQueue<ValueType, true> // ascending queue
{
    ArrayVector<std::queue<ValueType> > buckets_;
    std::size_t size_;
    std::ptrdiff_t top_;
    
  public:
  
    typedef ValueType value_type;
    typedef ValueType & reference;
    typedef ValueType const & const_reference;
    typedef std::size_t size_type;
    typedef std::ptrdiff_t priority_type;
    
    BucketQueue(size_type bucket_count = 256)
    : buckets_(bucket_count),
      size_(0), top_((priority_type)bucket_count)
    {}
    
    size_type size() const
    {
        return size_;
    }
    
    bool empty() const
    {
        return size() == 0;
    }
    
    priority_type maxIndex() const
    {
        return (priority_type)buckets_.size() - 1;
    }
    
    priority_type topPriority() const
    {
        return top_;
    }
    
    const_reference top() const
    {
        
        return buckets_[top_].front();
    }

    void pop()
    {
        --size_;
        buckets_[top_].pop();
        
        while(top_ < (priority_type)buckets_.size() && buckets_[top_].size() == 0)
            ++top_;
    }
    
    void push(value_type const & v, priority_type priority)
    {
        ++size_;
        buckets_[priority].push(v);
        
        if(priority < top_)
            top_ = priority;
    }
};

/** \brief Priority queue implemented using bucket sort (STL compatible).

    This template is compatible to <tt><a href="http://www.sgi.com/tech/stl/priority_queue.html">std::priority_queue</a></tt>,
    but uses a more efficient algorithm based on bucket sort. It us used
    like \ref vigra::BucketQueue, but has an additional <tt>PriorityFunctor</tt>
    which extracts the priority value of an element of type <tt>ValueType</tt>.
    Thus functor is called within <tt>push</tt> so that it does not need an
    extra argument.

    <b>\#include</b> \<vigra/priority_queue.hxx\><br>
    Namespace: vigra
*/
template <class ValueType,
          class PriorityFunctor, 
          bool Ascending = false> 
class MappedBucketQueue
: public BucketQueue<ValueType, Ascending>
{
    PriorityFunctor get_priority_;
    
  public:

    typedef BucketQueue<ValueType, Ascending> BaseType;
    typedef typename BaseType::value_type value_type;
    typedef typename BaseType::reference reference;
    typedef typename BaseType::const_reference const_reference;
    typedef typename BaseType::size_type size_type;
    typedef typename BaseType::priority_type priority_type;
    
        /** \brief Create a queue with \arg bucket_count entries.
            Priorities will be computed by the <tt>PriorityFunctor</tt>
            given in \arg priority (i.e. <tt>priority(v)</tt> must result in an integer,
            where <tt>v</tt> is an instance of <tt>ValueType</tt>).
        */
    MappedBucketQueue(unsigned int bucket_count = 256,
                      PriorityFunctor const & priority = PriorityFunctor())
    : BaseType(bucket_count),
      get_priority_(priority)
    {}
    
        /** \brief Insert new element \arg v.
            Its priority is calculated by <tt>priority(v)</tt>,
            where <tt>priority</tt> is an instance of the 
            <tt>PriorityFunctor</tt> passed in the constructor.
            If the priority is outside the range <tt>[0, ..., bucket_count-1]</tt>,
            it is clamped to the range borders.
        */
    void push(value_type const & v)
    {
        priority_type index = get_priority_(v);
        
        // clamp index to the allowed range
        if(index > BaseType::maxIndex())
            index = BaseType::maxIndex();
        else if (index < 0)
            index = 0;
        
        BaseType::push(v, index);
    }
};

/** \brief Heap-based priority queue compatible to BucketQueue.

    This template is compatible to \ref vigra::BucketQueue, but accepts arbitrary priority
    types. Internally, it uses a <tt>std::priority_queue</tt>, but implements an 
    API where priorities and payload data are separate, like in \ref vigra::BucketQueue.

    <b>\#include</b> \<vigra/priority_queue.hxx\><br>
    Namespace: vigra
*/
template <class ValueType,
          class PriorityType,
          bool Ascending = false>  // std::priority_queue is descending
class PriorityQueue
{
    typedef std::pair<ValueType, PriorityType> ElementType;
    
    struct Compare
    {
        typename IfBool<Ascending, std::greater<PriorityType>, 
                                   std::less<PriorityType> >::type cmp;
        
        bool operator()(ElementType const & l, ElementType const & r) const
        {
            return cmp(l.second, r.second);
        }
    };
    
    typedef std::priority_queue<ElementType, std::vector<ElementType>, Compare> Heap;
    
    Heap heap_;
    
  public:
  
    typedef ValueType value_type;
    typedef ValueType & reference;
    typedef ValueType const & const_reference;
    typedef typename Heap::size_type size_type;
    typedef PriorityType priority_type;
    
        /** \brief Create empty priority queue.
        */
    PriorityQueue()
    : heap_()
    {}
    
        /** \brief Number of elements in this queue.
        */
    size_type size() const
    {
        return heap_.size();
    }
    
        /** \brief Queue contains no elements.
             Equivalent to <tt>size() == 0</tt>.
        */
    bool empty() const
    {
        return size() == 0;
    }
    
        /** \brief Maximum index (i.e. priority) allowed in this queue.
             Equivalent to <tt>bucket_count - 1</tt>.
        */
    priority_type maxIndex() const
    {
        return NumericTraits<priority_type>::max();
    }
    
        /** \brief Priority of the current top element.
        */
    priority_type topPriority() const
    {
        return heap_.top().second;
    }
    
        /** \brief The current top element.
        */
    const_reference top() const
    {
        
        return heap_.top().first;
    }

        /** \brief Remove the current top element.
        */
    void pop()
    {
        heap_.pop();
    }
    
        /** \brief Insert new element \arg v with given \arg priority.
        */
    void push(value_type const & v, priority_type priority)
    {
        heap_.push(ElementType(v, priority));
    }
};

template <class ValueType,
          bool Ascending>
class PriorityQueue<ValueType, unsigned char, Ascending>
: public BucketQueue<ValueType, Ascending>
{
  public:
    typedef BucketQueue<ValueType, Ascending> BaseType;
    
    PriorityQueue()
    : BaseType(NumericTraits<unsigned char>::max()+1)
    {}
};

template <class ValueType,
          bool Ascending>
class PriorityQueue<ValueType, unsigned short, Ascending>
: public BucketQueue<ValueType, Ascending>
{
  public:
    typedef BucketQueue<ValueType, Ascending> BaseType;
    
    PriorityQueue()
    : BaseType(NumericTraits<unsigned short>::max()+1)
    {}
};



/** \brief Heap-based changable priority queue with a maximum number of elemements.

    This pq allows to change the priorities of elements in the queue

    <b>\#include</b> \<vigra/priority_queue.hxx\><br>
    
    Namespace: vigra
*/
template<class T,class COMPARE = std::less<T> >
class ChangeablePriorityQueue {


public:

    typedef T priority_type;
    typedef int ValueType;
    typedef ValueType value_type;
    typedef ValueType const_reference;



    /// Create an empty ChangeablePriorityQueue which can contain atmost maxSize elements
    ChangeablePriorityQueue(const size_t maxSize)  
    : maxSize_(maxSize),
      currentSize_(0),
      heap_(maxSize_+1),
      indices_(maxSize_+1, -1),
      priorities_(maxSize_+1)
    {
        for(int i = 0; i <= maxSize_; i++)
            indices_[i] = -1;
    }
    

    void reset(){
        currentSize_ = 0 ;
        for(int i = 0; i <= maxSize_; i++)
            indices_[i] = -1;
    }
    /// check if the PQ is empty
    bool empty() const {
        return currentSize_ == 0;
    }
 
    /// check if the PQ is empty
    void clear() {
        for(int i = 0; i < currentSize_; i++)
        {
            indices_[heap_[i+1]] = -1;
            heap_[i+1] = -1;
        }
        currentSize_ = 0;
    }
 
    /// check if i is an index on the PQ
    bool contains(const int i) const{
        return indices_[i] != -1;
    }
 
    /// return the number of elements in the PQ
    int size()const{
        return currentSize_;
    }
 

    /** \brief Insert a index with a given priority.

        If the queue contains i bevore this 
        call the priority of the given index will
        be changed
    */
    void push(const value_type i, const priority_type p) {
        if(!contains(i)){
            currentSize_++;
            indices_[i] = currentSize_;
            heap_[currentSize_] = i;
            priorities_[i] = p;
            bubbleUp(currentSize_);
        }
        else{
            changePriority(i,p);
        }
    }
 
    /** \brief get index with top priority
    */
    const_reference top() const {
        return heap_[1];
    }
 
    /**\brief get top priority
    */
    priority_type topPriority() const {
        return priorities_[heap_[1]];
    }
 
    /** \brief Remove the current top element.
    */
    void pop() {
        const int min = heap_[1];
        swapItems(1, currentSize_--);
        bubbleDown(1);
        indices_[min] = -1;
        heap_[currentSize_+1] = -1;
    }
 
    /// returns the value associated with index i
    priority_type priority(const value_type i) const{
        return priorities_[i];
    }
  
    /// deleqte the priority associated with index i
    void deleteItem(const value_type i)   {
        int ind = indices_[i];
        swapItems(ind, currentSize_--);
        bubbleUp(ind);
        bubbleDown(ind);
        indices_[i] = -1;
    }
    /** \brief change priority of a given index.
        The index must be in the queue!
        Call push to auto insert / change .
    */
    void changePriority(const value_type i,const priority_type p)  {
        if(_gt(p,priorities_[i])){
            priorities_[i] = p;
            bubbleDown(indices_[i]);
        }
        else if(_lt(p,priorities_[i])) {
            priorities_[i] = p;
            bubbleUp(indices_[i]);
        }
    }
private:
    

    void swapItems(const int i,const  int j) {
        std::swap(heap_[i],heap_[j]);
        indices_[heap_[i]] = i; 
        indices_[heap_[j]] = j;
    }
 
    void bubbleUp(int k)    {
        while(k > 1 && _gt( priorities_[heap_[k/2]],priorities_[heap_[k]]))   {
            swapItems(k, k/2);
            k = k/2;
        }
    }
 
    void bubbleDown(int k)  {
        int j;
        while(2*k <= currentSize_) {
            j = 2*k;
            if(j < currentSize_ && _gt(priorities_[heap_[j]] , priorities_[heap_[j+1]]) )
                j++;
            if( _leqt(priorities_[heap_[k]] , priorities_[heap_[j]]))
                break;
            swapItems(k, j);
            k = j;
        }
    }


    bool _lt(const T & a,const T & b)const{
        return comp_(a,b);
    }
    bool _leqt(const T & a,const T & b)const{
        return !comp_(b,a);
    }
    bool _eq(const T & a,const T & b)const{
        return !comp_(a,b) && !comp_(b,a);
    }
    bool _gt(const T & a,const T & b)const{
        return !_eq(a,b) && !comp_(a,b);
    }
    bool _geqt(const T & a,const T & b)const{
        return !comp_(a,b);
    }
 

    size_t maxSize_;
    size_t currentSize_;
    std::vector<int> heap_;
    std::vector<int> indices_;
    std::vector<T>   priorities_;
    COMPARE          comp_;

};


} // namespace vigra

#endif // VIGRA_PRIORITY_QUEUE_HXX