/usr/include/tuxcap/SDLMixerSoundManager.h is in libtuxcap-dev 1.4.0.dfsg2-2.3+b2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 | /* Copyright (c) 2007 W.P. van Paassen
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef __SDLMixerSoundMANAGER_H__
#define __SDLMixerSoundMANAGER_H__
#include "SoundManager.h"
#include "SDL_mixer.h"
#ifndef WIN32
#define HWND void*
#endif
namespace Sexy
{
class SDLMixerSoundInstance;
class SDLMixerSoundManager : public SoundManager
{
friend class SDLMixerSoundInstance;
protected:
Mix_Chunk* mSourceSounds[MAX_SOURCE_SOUNDS];
float mBaseVolumes[MAX_SOURCE_SOUNDS];
int mBasePans[MAX_SOURCE_SOUNDS];
float mBasePitches[MAX_SOURCE_SOUNDS];
SDLMixerSoundInstance* mPlayingSounds[MAX_CHANNELS];
float mMasterVolume;
Uint32 mLastReleaseTick;
protected:
int FindFreeChannel();
void ReleaseFreeChannels();
public:
SDLMixerSoundManager();
virtual ~SDLMixerSoundManager();
virtual bool Initialized();
virtual bool LoadSound(unsigned int theSfxID, const std::string& theFilename);
virtual int LoadSound(const std::string& theFilename);
virtual void ReleaseSound(unsigned int theSfxID);
virtual int GetFreeSoundId();
virtual int GetNumSounds();
virtual void SetVolume(double theVolume);
virtual bool SetBaseVolume(unsigned int theSfxID, double theBaseVolume);
virtual bool SetBasePan(unsigned int theSfxID, int theBasePan);
virtual bool SetBasePitch(unsigned int theSfxID, float theBasePitch);
virtual SoundInstance* GetSoundInstance(unsigned int theSfxID);
virtual void ReleaseSounds();
virtual void ReleaseChannels();
virtual double GetMasterVolume();
virtual void SetMasterVolume(double theVolume);
virtual void Flush();
virtual void SetCooperativeWindow(HWND theHWnd, bool isWindowed);
virtual void StopAllSounds();
};
}
#endif //__SDLMIXERSoundMANAGER_H__
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