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#ifndef __MUSICINTERFACE_H__
#define __MUSICINTERFACE_H__

#include "Common.h"

namespace Sexy
{

class MusicInterface
{
public:		

public:
	MusicInterface();
	virtual ~MusicInterface();

	virtual bool			LoadMusic(int theSongId, const std::string& theFileName);
	virtual void			PlayMusic(int theSongId, int theOffset = 0, bool noLoop = false);		
	virtual void			StopMusic(int theSongId);
	virtual void			PauseMusic(int theSongId);
	virtual void			ResumeMusic(int theSongId);
	virtual void			StopAllMusic();		

	virtual void			UnloadMusic(int theSongId);
	virtual void			UnloadAllMusic();
	virtual void			PauseAllMusic();
	virtual void			ResumeAllMusic();
	
	virtual void			FadeIn(int theSongId, int theOffset = -1, double theSpeed = 0.002, bool noLoop = false);
	virtual void			FadeOut(int theSongId, bool stopSong = true, double theSpeed = 0.004);
	virtual void			FadeOutAll(bool stopSong = true, double theSpeed = 0.004);
	virtual void			SetSongVolume(int theSongId, double theVolume);
	virtual void			SetSongMaxVolume(int theSongId, double theMaxVolume);
	virtual bool			IsPlaying(int theSongId);
	
	virtual void			SetVolume(double theVolume);
	virtual void			SetMusicAmplify(int theSongId, double theAmp);
	virtual void			Update();
};

}

#endif //__MUSICINTERFACE_H__