/usr/include/trilinos/Zoltan2_AlgSerialGreedy.hpp is in libtrilinos-zoltan2-dev 12.10.1-3.
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//
// ***********************************************************************
//
// Zoltan2: A package of combinatorial algorithms for scientific computing
// Copyright 2012 Sandia Corporation
//
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// @HEADER
#ifndef _ZOLTAN2_ALGSERIALGREEDY_HPP_
#define _ZOLTAN2_ALGSERIALGREEDY_HPP_
#include <Zoltan2_Algorithm.hpp>
#include <Zoltan2_GraphModel.hpp>
#include <Zoltan2_ColoringSolution.hpp>
////////////////////////////////////////////////////////////////////////
//! \file Zoltan2_AlgSerialGreedy.hpp
//! \brief Serial greedy first-fit graph coloring (local graph only)
namespace Zoltan2{
template <typename Adapter>
class AlgSerialGreedy : public Algorithm<Adapter>
{
private:
typedef typename Adapter::lno_t lno_t;
typedef typename Adapter::gno_t gno_t;
typedef typename Adapter::scalar_t scalar_t;
// Class member variables
RCP<GraphModel<typename Adapter::base_adapter_t> > model_;
RCP<Teuchos::ParameterList> pl_;
RCP<Environment> env_;
RCP<const Teuchos::Comm<int> > comm_;
public:
AlgSerialGreedy(
const RCP<GraphModel<typename Adapter::base_adapter_t> > &model,
const RCP<Teuchos::ParameterList> &pl,
const RCP<Environment> &env,
const RCP<const Teuchos::Comm<int> > &comm
) : model_(model), pl_(pl), env_(env), comm_(comm)
{
}
// Main entry point for graph coloring.
void color(
const RCP<ColoringSolution<Adapter> > &solution
)
{
HELLO;
// Color local graph. Global coloring is supported in Zoltan (not Zoltan2).
// Get local graph.
ArrayView<const gno_t> edgeIds;
ArrayView<const lno_t> offsets;
ArrayView<StridedData<lno_t, scalar_t> > wgts; // Not used; needed by getLocalEdgeList
const size_t nVtx = model_->getLocalNumVertices(); // Assume (0,nvtx-1)
model_->getEdgeList(edgeIds, offsets, wgts); // Don't need wgts
#if 0
// Debug
cout << "Debug: Local graph from getLocalEdgeList" << endl;
cout << "rank " << comm_->getRank() << ": nVtx= " << nVtx << endl;
cout << "rank " << comm_->getRank() << ": edgeIds: " << edgeIds << endl;
cout << "rank " << comm_->getRank() << ": offsets: " << offsets << endl;
#endif
// Get color array to fill.
// TODO: Allow user to input an old coloring.
ArrayRCP<int> colors = solution->getColorsRCP();
for (size_t i=0; i<nVtx; i++){
colors[i] = 0;
}
// Let colorCrsGraph do the real work.
env_->timerStart(MACRO_TIMERS, "Coloring algorithm");
colorCrsGraph(nVtx, edgeIds, offsets, colors);
env_->timerStop(MACRO_TIMERS, "Coloring algorithm");
return;
}
// Color graph given by two arrays. API may change. Expert users only!
void colorCrsGraph(
const size_t nVtx,
ArrayView<const gno_t> edgeIds,
ArrayView<const lno_t> offsets,
ArrayRCP<int> colors
)
{
HELLO;
// Find max degree, since (max degree)+1 is an upper bound.
lno_t maxDegree = 0;
for (size_t i=0; i<nVtx; i++){
if (offsets[i+1]-offsets[i] > maxDegree)
maxDegree = offsets[i+1]-offsets[i];
}
// Greedy coloring.
// Use natural order for now.
// TODO: Support better orderings (e.g., Smallest-Last)
int maxColor = 0;
// array of size #colors: forbidden[i]=v means color[v]=i so i is forbidden
Teuchos::Array<int> forbidden(maxDegree+2, 0);
// LeastUsed: need array of size #colors
Teuchos::Array<lno_t> numVerticesWithColor(maxDegree+2, 0);
// Get colorChoice from parameter list.
Teuchos::ParameterList &pl = env_->getParametersNonConst();
std::string colorChoice = pl.get<std::string>("color_choice", "FirstFit");
for (size_t i=0; i<nVtx; i++){
//std::cout << "Debug: i= " << i << std::endl;
lno_t v=i; // TODO: Use ordering here.
for (lno_t j=offsets[v]; j<offsets[v+1]; j++){
gno_t nbor = edgeIds[j];
//std::cout << "Debug: nbor= " << nbor << ", color= " << colors[nbor] << std::endl;
if (colors[nbor] > 0){
// Neighbors' colors are forbidden
forbidden[colors[nbor]] = v;
}
}
// Pick color for v
// Keep colors[v] if possible, otherwise find valid color.
if ((colors[v]==0) || ((colors[v]>0) && forbidden[colors[v]] == v)){
if (colorChoice.compare("FirstFit")){
// Pick first (smallest) available color > 0
for (int c=1; c <= maxColor+1; c++){
if (forbidden[c] != v){
colors[v] = c;
break;
}
}
}
else if (colorChoice.compare("Random")){
// Pick random available color.
// Truely random is slow, please consider RandomFast instead.
int numAvail = 0;
Teuchos::Array<int> avail(maxColor+1);
for (int c=1; c < maxColor+1; c++){
if (forbidden[c] != v){
avail[numAvail++] = c;
}
}
if (numAvail==0)
colors[v] = maxColor+1;
else
colors[v] = avail[rand()%numAvail];
}
else if (colorChoice.compare("RandomFast")){
// Pick random color, then find first available color after that.
bool foundColor = false;
int r = (rand() % maxColor) +1;
for (int c=r; c <= maxColor; c++){
if (forbidden[c] != v){
colors[v] = c;
foundColor = true;
break;
}
}
if (!foundColor){ // Look for colors in [1, r)
for (int c=1; c < r; c++){
if (forbidden[c] != v){
colors[v] = c;
foundColor = true;
break;
}
}
}
if (!foundColor) colors[v] = maxColor+1;
}
else if (colorChoice.compare("LeastUsed")){
// Pick least used available color.
// Simple linear algorithm; could maintain a priority queue but not sure any faster?
int leastUsedColor = 1;
lno_t leastUsedNumber = numVerticesWithColor[1];
for (int c=1; c <= maxColor; c++){
if (forbidden[c] != v){
if (numVerticesWithColor[c] < leastUsedColor){
leastUsedColor = c;
leastUsedNumber = numVerticesWithColor[c];
}
}
}
colors[v] = leastUsedColor;
// Update color counts
numVerticesWithColor[colors[v]]++;
}
if ((v==0) && colors[v]==0) colors[v]=1; // Corner case for first vertex
// If we used a new color, increase maxColor.
if (colors[v] > maxColor){
maxColor = colors[v];
}
}
}
return;
}
/*! \brief Set up validators specific to this algorithm
*/
static void getValidParameters(ParameterList & pl)
{
RCP<Teuchos::StringValidator> color_choice_Validator = Teuchos::rcp(
new Teuchos::StringValidator(
Teuchos::tuple<std::string>(
"FirstFit", "Random", "RandomFast", "LeastUsed" )));
pl.set("color_choice", "FirstFit", "selection criterion for coloring",
color_choice_Validator);
}
};
}
#endif
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