/usr/include/trilinos/Zoltan2_Adapter.hpp is in libtrilinos-zoltan2-dev 12.10.1-3.
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//
// ***********************************************************************
//
// Zoltan2: A package of combinatorial algorithms for scientific computing
// Copyright 2012 Sandia Corporation
//
// Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
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//
// 1. Redistributions of source code must retain the above copyright
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// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY SANDIA CORPORATION "AS IS" AND ANY
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// Siva Rajamanickam (srajama@sandia.gov)
//
// ***********************************************************************
//
// @HEADER
/*! \file Zoltan2_BaseAdapter.hpp
\brief Defines the Adapter interface for accessing user data.
*/
#ifndef _ZOLTAN2_ADAPTER_HPP_
#define _ZOLTAN2_ADAPTER_HPP_
#include <Zoltan2_Standards.hpp>
#include <Zoltan2_InputTraits.hpp>
#include <Zoltan2_PartitioningSolution.hpp>
namespace Zoltan2 {
/*! \brief An enum to identify general types of adapters.
*
*/
enum BaseAdapterType {
InvalidAdapterType = 0, /*!< \brief unused value */
IdentifierAdapterType, /*!< \brief identifier data, just a list of IDs*/
VectorAdapterType, /*!< \brief vector data */
MatrixAdapterType, /*!< \brief matrix data */
GraphAdapterType, /*!< \brief graph data */
MeshAdapterType /*!< \brief mesh data */
};
/*! \brief BaseAdapter defines methods required by all Adapters
Adapters provide access from Zoltan2 to the user's data. The
methods in the interface must be defined by users. Many built-in
adapters are already defined for common data structures, such as
Tpetra and Epetra objects and C-language pointers to arrays.
*/
template <typename User>
class BaseAdapter {
public:
typedef typename InputTraits<User>::lno_t lno_t;
typedef typename InputTraits<User>::gno_t gno_t;
typedef typename InputTraits<User>::scalar_t scalar_t;
typedef typename InputTraits<User>::part_t part_t;
/*! \brief Returns the type of adapter.
*/
virtual enum BaseAdapterType adapterType()const = 0;
/*! \brief Destructor
*/
virtual ~BaseAdapter() {};
/*! \brief Returns the number of objects on this process
*
* Objects may be coordinates, graph vertices, matrix rows, etc.
* They are the objects to be partitioned, ordered, or colored.
*/
virtual size_t getLocalNumIDs() const = 0;
/*! \brief Provide a pointer to this process' identifiers.
\param Ids will on return point to the list of the global Ids for
this process.
*/
virtual void getIDsView(const gno_t *&Ids) const = 0;
/*! \brief Returns the number of weights per object.
* Number of weights per object should be zero or greater. If
* zero, then it is assumed that all objects are equally weighted.
* Default is zero weights per ID.
*/
virtual int getNumWeightsPerID() const { return 0;};
/*! \brief Provide pointer to a weight array with stride.
* \param wgt on return a pointer to the weights for this idx
* \param stride on return, the value such that
* the \t nth weight should be found at <tt> wgt[n*stride] </tt>.
* \param idx the weight index, zero or greater
* This function must be implemented in derived adapter if
* getNumWeightsPerID > 0.
* This function should not be called if getNumWeightsPerID is zero.
*/
virtual void getWeightsView(const scalar_t *&wgt, int &stride,
int idx = 0) const
{
Z2_THROW_NOT_IMPLEMENTED
}
/*! \brief Provide pointer to an array containing the input part
* assignment for each ID.
* The input part information may be used for re-partitioning
* to reduce data movement, or for mapping parts to processes.
* Adapters may return NULL for this pointer (the default
* behavior); if NULL is returned, algorithms will assume
* the rank
* \param inputPart on return a pointer to input part numbers
*/
void getPartsView(const part_t *&inputPart) const
{
// Default behavior: return NULL for inputPart array;
// assume input part == rank
inputPart = NULL;
}
/*! \brief Apply a PartitioningSolution to an input.
*
* This is not a required part of the InputAdapter interface. However
* if the Caller calls a Problem method to redistribute data, it needs
* this method to perform the redistribution.
*
* \param in An input object with a structure and assignment of
* of global Ids to processes that matches that of the input
* data that instantiated this Adapter.
* \param out On return this should point to a newly created object
* with the specified partitioning.
* \param solution The Solution object created by a Problem should
* be supplied as the third argument. It must have been templated
* on user data that has the same global ID distribution as this
* user data.
* \return Returns the number of local Ids in the new partition.
*/
template <typename Adapter>
void applyPartitioningSolution(const User &in, User *&out,
const PartitioningSolution<Adapter> &solution) const
{
Z2_THROW_NOT_IMPLEMENTED
}
};
} //namespace Zoltan2
#endif
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