/usr/include/trilinos/ROL_BinaryFunctions.hpp is in libtrilinos-rol-dev 12.10.1-3.
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// ************************************************************************
//
// Rapid Optimization Library (ROL) Package
// Copyright (2014) Sandia Corporation
//
// Under terms of Contract DE-AC04-94AL85000, there is a non-exclusive
// license for use of this work by or on behalf of the U.S. Government.
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// modification, are permitted provided that the following conditions are
// met:
//
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// 3. Neither the name of the Corporation nor the names of the
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY SANDIA CORPORATION "AS IS" AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL SANDIA CORPORATION OR THE
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// Questions? Contact lead developers:
// Drew Kouri (dpkouri@sandia.gov) and
// Denis Ridzal (dridzal@sandia.gov)
//
// ************************************************************************
// @HEADER
#ifndef ROL_BINARYFUNCTIONS_H
#define ROL_BINARYFUNCTIONS_H
#include "ROL_Elementwise_Function.hpp"
namespace ROL {
namespace Elementwise {
// Used to set every element in a vector to a specific value
template<class Real>
class Multiply : public BinaryFunction<Real> {
public:
Multiply( ) { }
Real apply( const Real &x, const Real &y ) const {
return x*y;
}
}; // class Multiply
template<class Real>
class Plus : public BinaryFunction<Real> {
public:
Real apply( const Real &x, const Real &y ) const {
return x+y;
}
};
// Used to set every element in a vector to a specific value
template<class Real>
class Divide : public BinaryFunction<Real> {
public:
Divide( ) { }
Real apply( const Real &x, const Real &y ) const {
return x/y;
}
}; // class Divide
template<class Real>
class Axpy : public BinaryFunction<Real> {
private:
Real a_;
public:
Axpy(Real a) : a_(a) {}
Real apply( const Real &x, const Real &y ) const {
return x+a_*y;
}
};
template<class Real>
class Aypx : public BinaryFunction<Real> {
private:
Real a_;
public:
Aypx(Real a) : a_(a) {}
Real apply( const Real &x, const Real &y ) const {
return a_*x+y;
}
};
template<class Real>
class Min : public BinaryFunction<Real> {
public:
Min() {}
Real apply(const Real &x, const Real &y) const {
return std::min(x,y);
}
};
template<class Real>
class Max : public BinaryFunction<Real> {
public:
Max() {}
Real apply(const Real &x, const Real &y) const {
return std::max(x,y);
}
};
template<class Real>
class Set : public BinaryFunction<Real> {
public:
Real apply( const Real &x, const Real &y ) const {
return y;
}
};
template<class Real>
class Lesser : public BinaryFunction<Real> {
public:
Real apply( const Real &x, const Real &y ) const {
return (x<y) ? x : y;
}
};
template<class Real>
class Greater : public BinaryFunction<Real> {
public:
Real apply( const Real &x, const Real &y ) const {
return (x>y) ? x : y;
}
};
// Set x to one of two values based on whether y satisfies
// a comparative condition
template<class Real>
class ValueSet : public BinaryFunction<Real> {
private:
const Real threshold_;
const int option_;
const Real c1_;
const Real c2_;
public:
static const int LESS_THAN = 0;
static const int EQUAL_TO = 1;
static const int GREATER_THAN = 2;
ValueSet( const Real& threshold, const int option, const Real &c1=Real(1), const Real &c2=Real(0) ) :
threshold_(threshold), option_(option), c1_(c1), c2_(c2) {}
Real apply(const Real &x, const Real &y ) const {
Real result(c2_);
switch( option_ ) {
case LESS_THAN: { result = y < threshold_ ? c1_ : c2_; break; }
case EQUAL_TO: { result = y == threshold_ ? c1_ : c2_; break; }
case GREATER_THAN: { result = y > threshold_ ? c1_ : c2_; break; }
}
return result;
}
};
// Evaluate g(f(x,y))
template<class Real>
class BinaryComposition : public BinaryFunction<Real> {
private:
Teuchos::RCP<BinaryFunction<Real> > f_;
Teuchos::RCP<UnaryFunction<Real> > g_;
public:
BinaryComposition( Teuchos::RCP<BinaryFunction<Real> > &f,
Teuchos::RCP<UnaryFunction<Real> > &g ) : f_(f), g_(g) {}
Real apply( const Real &x, const Real &y ) const {
return g_->apply(f_->apply(x,y));
}
};
} // namespace Elementwise
} // namespace ROL
#endif // ROL_BINARYFUNCTIONS_H
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