/usr/include/psurface/common.hh is in libpsurface-dev 2.0.0-2+b1.
This file is owned by root:root, with mode 0o644.
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// vi: set et ts=4 sw=2 sts=2:
#ifndef PSURFACE_COMMON_HH
#define PSURFACE_COMMON_HH
#include <limits>
#include <sstream>
#include <string>
/** @file
@author Peter Bastian, Christian Engwer
@brief Common stuff for the VTKWriter
This file contains common stuff for all instances of VTKWriter.
*/
namespace psurface
{
//! \addtogroup VTK
//! \{
namespace VTK {
//////////////////////////////////////////////////////////////////////
//
// VTKOptions
//
//! How the bulk data should be stored in the file
/**
* \code
* #include <dune/grid/io/file/vtk/common.hh>
* \endcode
*/
enum OutputType {
//! Output to the file is in ascii.
ascii,
//! Output to the file is inline base64 binary.
base64,
//! Ouput is to the file is appended raw binary
appendedraw,
//! Ouput is to the file is appended base64 binary
appendedbase64
// //! Output to the file is compressed inline binary.
// binarycompressed,
// //! Ouput is compressed and appended to the file.
// compressedappended
};
//! Whether to produce conforming or non-conforming output.
/**
* \code
* #include <dune/grid/io/file/vtk/common.hh>
* \endcode
*
* This applies to the conformity of the data; a non-conforming grid can
* still be written in conforming data mode, and it is quite possible for
* data to be non-conforming on a conforming grid.
*/
enum DataMode {
//! Output conforming data.
/**
* Neighboring elements share common vertices and thus have a common DoF
* on that vertex.
*/
conforming,
//! Output non-conforming data.
/**
* Each element has it's own set of vertices. The position of a vertex
* of one element will concide with the position of the corresponding
* vertex on another element. This allows for multiple DoFs (one per
* element) on the "same" vertex.
*/
nonconforming
};
//////////////////////////////////////////////////////////////////////
//
// PrintType
//
//! determine a type to safely put another type into a stream
/**
* This is mainly interating for character types which should print as
* their integral value, not as a character.
*/
template<typename T>
struct PrintType {
//! type to convert T to before putting it into a stream with <<
typedef T Type;
};
template<>
struct PrintType<unsigned char> {
typedef unsigned Type;
};
template<>
struct PrintType<signed char> {
typedef int Type;
};
template<>
struct PrintType<char> {
typedef int Type;
};
//////////////////////////////////////////////////////////////////////
//
// TypeName
//
//! map type to its VTK name in data array
/**
* \tparam T The type whose VTK name is requested
*/
template<typename T>
class TypeName {
static std::string getString() {
static const unsigned int_sizes[] = { 8, 16, 32, 64, 0 };
static const unsigned float_sizes[] = { 32, 64, 0 };
const unsigned* sizes;
std::ostringstream s;
if(std::numeric_limits<T>::is_integer) {
if(std::numeric_limits<T>::is_signed)
s << "Int";
else
s << "UInt";
sizes = int_sizes;
}
else {
// assume float
s << "Float";
sizes = float_sizes;
}
static const unsigned size = 8*sizeof(T);
while(*sizes != 0 && *sizes <= size) ++sizes;
--sizes;
s << *sizes;
return s.str();
}
public:
//! return VTK name of the type
/**
* If the type is not known to VTK, return empty string.
*/
const std::string& operator()() const {
static const std::string s = getString();
return s;
}
};
//////////////////////////////////////////////////////////////////////
//
// VTK::GeometryType related stuff
//
//! Type representing VTK's entity geometry types
/**
* \code
* #include <dune/grid/io/file/vtk/common.hh>
* \endcode
*
* Only the types which have a corresponding Dune::GeometryType have been
* included here. Dune-type names have been used, this mainly makes a
* difference for vtkPrism, which is known by VTK as VTK_WEDGE.
*/
/* enum GeometryType {
vertex = 1,
line = 3,
triangle = 5,
quadrilateral = 9,
tetrahedron = 10,
hexahedron = 12,
prism = 13,
pyramid = 14
};
*/
template<typename T>
int renumber(const T& t, int i)
{
return renumber(t.type(), i);
}
//////////////////////////////////////////////////////////////////////
//
// Determine Endianness
//
//! determine endianness of this C++ implementation
/**
* \returns A string suitable for the byte_order property in VTK files;
* either "BigEndian" or "LittleEndian".
*/
inline std::string getEndiannessString()
{
short i = 1;
if (reinterpret_cast<char*>(&i)[1] == 1)
return "BigEndian";
else
return "LittleEndian";
}
//////////////////////////////////////////////////////////////////////
//
// which type of vtkfile to write
//
//! which type of VTK file to write
/**
* \code
* #include <dune/grid/io/file/vtk/common.hh>
* \endcode
*/
enum FileType {
//! for .vtp files (PolyData)
polyData,
//! for .vtu files (UnstructuredGrid)
unstructuredGrid
};
} // namespace VTK
//! \} group VTK
} // namespace Dune
#endif // DUNE_GRID_IO_FILE_VTK_COMMON_HH
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