This file is indexed.

/usr/include/psurface/HxParamToolBox.h is in libpsurface-dev 2.0.0-2+b1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
#ifndef PARAM_TOOLBOX_H
#define PARAM_TOOLBOX_H

#include <vector>

#include "StaticVector.h"
#include "MultiDimOctree.h"
#include "PlaneParam.h"
#include "Domains.h"

#include "EdgeIntersectionFunctor.h"

#include "psurfaceAPI.h"

namespace psurface {

class DomainPolygon;

template <int dim, class ctype> class PSurface;
struct QualityRequest;

namespace ParamToolBox {

    enum PointType {FEATURE_POINT=-1, REGULAR_POINT=0};
    
    /// Return orientation (-1 -> clockwise, 0 -> collinear, 1 -> counterclockwise).
    signed char PSURFACE_API orientation(const StaticVector<float,2>& a, const StaticVector<float,2>& b, const StaticVector<float,2>& c, const float eps=0.0);

    ///
    int PSURFACE_API computeFeatureStatus(const PSurface<2,float>* par, int v, int& featureEdgeA, 
                                          int& featureEdgeB);

    ///
    bool PSURFACE_API findAllHalfStars(int centerIdx, 
                                           int featureEdgeA, int featureEdgeB, 
                                           std::vector<std::vector<int> > &halfStarVertices, 
                                           std::vector<std::vector<int> > &halfStarTris,
                          std::vector<int>& patches, const PSurface<2,float>* par);
    
    ///
    void PSURFACE_API makeFullStarOutOfHalfStars(std::vector<int>& halfStarVerticesA, 
                                                     std::vector<int>& halfStarTrisA, 
                                                     std::vector<int>& halfStarVerticesB, 
                                                     std::vector<int>& halfStarTrisB, 
                                                     std::vector<int>& fullStarVertices, 
                                                     std::vector<int>& fullStarTris);
    

    
    /// \todo The const_casts used in the routine should be  unnessecary
    void PSURFACE_API mergeTwoTrianglesIntoQuadrangle(int tri1, int tri2,
                                                          DomainPolygon& quadri, bool& flipped, 
                                                          StaticVector<float,2> quadriCoords[4],
                                                          std::vector<unsigned int>& nodeStack,
                                         const PSurface<2,float>* par);
    
    ///
    bool PSURFACE_API mergeStarIntoPolygon(int centerIdx, DomainPolygon& fullStar,
                                               std::vector<int>& fullStarTris, int& newCenterNode,
                                               std::vector<unsigned int>& nodeStack,
                              PSurface<2,float>* par);
    

    
    ///
    void PSURFACE_API flattenStar(int center, const std::vector<int> &threeDStarVertices,
                     std::vector<StaticVector<float,2> >& twoDVertexPos, const PSurface<2,float>* par);
    
    ///
    void PSURFACE_API flattenHalfStar(int center, const std::vector<int>& threeDStarVertices,
                         std::vector<StaticVector<float,2> >& twoDVertexPos, const PSurface<2,float>* par);

    ///
    void PSURFACE_API pizzaCutter(DomainPolygon& fullStar, int newCenterNode,
                                      int& newVertex, std::vector<int>& newTriangles);

    ///
    void PSURFACE_API moveSubGraph(int startingNode, 
                                       DomainPolygon& from, 
                                       std::vector<int>& nodeLocs,
                                       int centerNode);

    ///
    bool PSURFACE_API removeRegularPoint(PSurface<2,float>* par, 
                                             int centerPoint, 
                                             const QualityRequest &quality,
                                             MultiDimOctree<Edge, EdgeIntersectionFunctor, float, 3>* edgeOctree
                                             );

    ///
    bool PSURFACE_API removeFeatureLinePoint(PSurface<2,float>* par, 
                                                 int centerPoint, 
                                                 const QualityRequest &quality,
                                                 int numHalfStars,
                                                 int featureEdgeA,
                                                 int featureEdgeB,
                                                 MultiDimOctree<Edge, EdgeIntersectionFunctor, float, 3>* edgeOctree
                                                 );

    ///
    void PSURFACE_API convexify(std::vector<StaticVector<float,2> >& Coords);

    ///
    void PSURFACE_API convexifyHalfStar(std::vector<StaticVector<float,2> >& coords);

    ///
    bool PSURFACE_API singleTetrahedronTest(const PSurface<2,float>* par, 
                                                const std::vector<int>& fullStarVertices);

    ////////////////////////////////////////////////////////////
    // debug stuff

    ///
    int PSURFACE_API hasIntersections(const PSurface<2,float>* par);

    ///
    float PSURFACE_API longestEdge(const PSurface<2,float>* par); 

    ///
    void PSURFACE_API checkEdge(const PSurface<2,float>* par);
    
};

} // namespace psurface

#endif