This file is indexed.

/usr/include/palabos/palabos3D.h is in libplb-dev 1.5~r1+repack1-2+b5.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
/* This file is part of the Palabos library.
 *
 * Copyright (C) 2011-2015 FlowKit Sarl
 * Route d'Oron 2
 * 1010 Lausanne, Switzerland
 * E-mail contact: contact@flowkit.com
 *
 * The most recent release of Palabos can be downloaded at 
 * <http://www.palabos.org/>
 *
 * The library Palabos is free software: you can redistribute it and/or
 * modify it under the terms of the GNU Affero General Public License as
 * published by the Free Software Foundation, either version 3 of the
 * License, or (at your option) any later version.
 *
 * The library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Affero General Public License for more details.
 *
 * You should have received a copy of the GNU Affero General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#include <core/globalDefs.h>
#include <parallelism/headers3D.h>
#include <latticeBoltzmann/headers3D.h>
#include <core/headers3D.h>
#include <basicDynamics/headers3D.h>
#include <boundaryCondition/headers3D.h>
#include <complexDynamics/headers3D.h>
#include <multiPhysics/headers3D.h>
#include <io/headers3D.h>
#include <atomicBlock/headers3D.h>
#include <multiBlock/headers3D.h>
#include <multiGrid/headers3D.h>
#include <algorithm/headers3D.h>
#include <dataProcessors/headers3D.h>
#include <particles/headers3D.h>
#include <offLattice/headers3D.h>
#include <libraryInterfaces/headers3D.h>
#include <finiteDifference/headers3D.h>
#include <coProcessors/headers3D.h>

// Include also 2D data structures. They are for
// example required to write 2D images.
#include <core/headers2D.h>
#include <atomicBlock/headers2D.h>
#include <multiBlock/headers2D.h>
#include <multiGrid/headers2D.h>