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/*=========================================================================

  Program:   ORFEO Toolbox
  Language:  C++
  Date:      $Date$
  Version:   $Revision$


  Copyright (c) Centre National d'Etudes Spatiales. All rights reserved.
  See OTBCopyright.txt for details.


     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notices for more information.

=========================================================================*/
#ifndef otbVectorDataAdapterFilter_txx
#define otbVectorDataAdapterFilter_txx

#include "otbVectorDataAdapter.h"

namespace otb
{

/**
* Convert point
 */
template <class TInputVectorData, class TOutputVectorData>
typename VectorDataAdapter<TInputVectorData, TOutputVectorData>::OutputPointType
VectorDataAdapter<TInputVectorData, TOutputVectorData>
::ProcessPoint(InputPointType pointCoord) const
{

  OutputPointType point;
  point[0] = pointCoord[0];
  point[1] = pointCoord[1];
  if (OutputPointType::PointDimension == 3)
    {
    point[2] = pointCoord[2];
    }
  return point;
}

/**
 * Convert line
 */
template <class TInputVectorData, class TOutputVectorData>
typename VectorDataAdapter<TInputVectorData, TOutputVectorData>::OutputLinePointerType
VectorDataAdapter<TInputVectorData, TOutputVectorData>
::ProcessLine(InputLinePointerType line) const
{
  typedef typename InputLineType::VertexListType::ConstPointer VertexListConstPointerType;
  typedef typename InputLineType::VertexListConstIteratorType  VertexListConstIteratorType;
  VertexListConstPointerType  vertexList = line->GetVertexList();
  VertexListConstIteratorType it = vertexList->Begin();
  typename OutputLineType::Pointer  newLine = OutputLineType::New();
  while (it != vertexList->End())
    {
    typename OutputLineType::VertexType index;
    typename InputLineType::VertexType  pointCoord = it.Value();
    index[0] = pointCoord[0];
    index[1] = pointCoord[1];

    // fixme handle 2.5D ?

    newLine->AddVertex(index);
    ++it;
    }

  return newLine;
}

/**
 * Convert polygon
 */
template <class TInputVectorData, class TOutputVectorData>
typename VectorDataAdapter<TInputVectorData, TOutputVectorData>::OutputPolygonPointerType
VectorDataAdapter<TInputVectorData, TOutputVectorData>
::ProcessPolygon(InputPolygonPointerType polygon) const
{
  typedef typename InputPolygonType::VertexListType::ConstPointer VertexListConstPointerType;
  typedef typename InputPolygonType::VertexListConstIteratorType  VertexListConstIteratorType;
  VertexListConstPointerType    vertexList = polygon->GetVertexList();
  VertexListConstIteratorType   it = vertexList->Begin();
  typename OutputPolygonType::Pointer newPolygon = OutputPolygonType::New();
  while (it != vertexList->End())
    {
    typename OutputPolygonType::VertexType index;
    typename InputPolygonType::VertexType pointCoord = it.Value();
    index[0] = pointCoord[0];
    index[1] = pointCoord[1];

    // fixme handle 2.5D ?

    newPolygon->AddVertex(index);
    ++it;
    }
  return newPolygon;
}

/**
* Convert polygon list
 */
template <class TInputVectorData, class TOutputVectorData>
typename VectorDataAdapter<TInputVectorData, TOutputVectorData>::OutputPolygonListPointerType
VectorDataAdapter<TInputVectorData, TOutputVectorData>
::ProcessPolygonList(InputPolygonListPointerType polygonList) const
{

  OutputPolygonListPointerType newPolygonList = OutputPolygonListType::New();
  for (typename InputPolygonListType::ConstIterator it = polygonList->Begin();
       it != polygonList->End(); ++it)
    {
    newPolygonList->PushBack(this->ProcessPolygon(it.Get()));
    }
  return newPolygonList;
}


} // end namespace otb

#endif