/usr/include/OTB-5.8/otbLandsatTMSpectralRuleBasedClassifier.h is in libotb-dev 5.8.0+dfsg-3.
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Program: ORFEO Toolbox
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) Centre National d'Etudes Spatiales. All rights reserved.
See OTBCopyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef otbLandsatTMSRBC_h
#define otbLandsatTMSRBC_h
#include "otbLandsatTMIndices.h"
namespace otb
{
namespace Functor
{
namespace LandsatTM
{
/** \class SpectralRuleBasedClassifier
*
* \brief Implementation of the SpectralRuleBasedClassifier for
* Landsat TM image land cover classification as described in table
* IV of Baraldi et al. 2006, "Automatic Spectral Rule-Based
* Preliminary Mapping of Calibrated Landsat TM and ETM+ Images",
* IEEE Trans. on Geoscience and Remote Sensing, vol 44, no 9. This
* classifier assumes that the input image is calibrated in
* reflectances and in temperature. The reflectances can be given in
* the 0-1 range (Normalized) or in 0-1000 (Thousands). Temperatures
* can be given in Kelvin, in Kelvin*100 or in Celsius. Appropriate
* accessors are available for setting these units.
*
* The OTB development team acknowledges the contribution of Andrea
* Baraldi, who provided the correct set of threshold values for the
* published rule set implementation to be reproduced. Andrea Baraldi
* is the inventor of the Satellite Image Automatic Mapper TradeMark (SIAM)
* software product conceived, developed and supported solely by
* Baraldi Consultancy in Remote Sensing of Andrea Baraldi.
*
* \ingroup Functor
* \ingroup Radiometry
* \ingroup LandsatTMIndices
*
* \ingroup OTBLandSatClassifier
*/
template <class TInput, class TOutput>
class SpectralRuleBasedClassifier : public KernelSpectralRule<TInput, TOutput>
{
public:
// Spectral categories
enum SpectralCategory {
NOCLASS, // 0 -if the pixel is not classified; just for error
// checking; different from SU, which is a real rejection
// class
TKCL, // 1 -thick clouds
TNCL, // 2 -thin clouds; possible confusions with cold light toned
// (highly reflective) barren land and range land
SN, // 3 -snow
ICSN, // 4 -ice or snow
DPWASH, // 5 -deep clear water and shadow areas; possible confusions
// with lava rocks
SLWASH, // 6 -shallow clear water and shadow areas
PBHNDVI, // 7 -pit bog with high NDVI
PBMNDVI, // 8 -pit bog with medium NDVI
PBLNDVI, // 9 -pit bog with low NDVI; possible confusions with
// greenhouses
SVHNIR, // 10 - strong vegetation with high NIR; includes broadleaved
// decideous forests, vegetated cropland and pastures;
// possible confusions with mixed forests
SVLNIR, // 11 -strong vegetation with low NIR; includes evergreen
// forests and mixed forests; possible confusions with
// forest land in shadow areas
AVHNIR, // 12 -average vegetation with high NIR; includes cropland and
// pastures; possible confusions with evergreen forests
// and mixed forests
AVLNIR, // 13 -average vegetation with low NIR; includes evergreen
// forests, especially coniferous; possible confusions
// with forest land in shadow areas
WVHNIR, // 14 -weak vegetation with high NIR; includes scarcely
// vegetated areas
WVLNIR, // 15 -weak vegetation with low NIR; includes forested wetland
SSRHNIR, // 16 -strong shrub rangeland with high NIR; includes
// herbaceous rangeland; possible confusions with shrub
// and brush rangeland
SSRLNIR, // 17 -strong shrub rangeland with low NIR; includes shrub
// and brush rangeland; possible confusions with
// herbaceous rangeland
ASRHNIR, // 18 -average shrub rangeland with high NIR; includes
// herbaceous rangeland; possible confusions with shrub
// and brush rangeland
ASRLNIR, // 19 -average shrub rangeland with low NIR; includes shrub
// and brush rangeland; possible confusions with
// herbaceous rangeland
SHR, // 20 - strong herbaceous rangeland; possible confusions with
// vegetated cropland ans pastures
AHR, // 21 -average herbaceous rangeland; includes herbaceous
// rangeland and barren land scarcely vegetated; possible
// confusions with vegetated cropland and pastures
DR, // 22 -dark rangeland; includes mixed rangeland eventually in
// shadow areas and non forested wetland; possible
// confusions with mixed urban or built up
BBBHTIRF, // 23 -bright barren land or built up with high TIR and flat
// spectral response; includes urban or built up and
// concrete roads
BBBHTIRNF, // 24 -bright barren land or built up with high TIR and non flat
// spectral response;
BBBLTIRF, // 25 -bright barren land or built up with low TIR and flat
// spectral response; includes urban or built up and
// concrete roads
BBBLTIRNF, // 26 -bright barren land or built up with low TIR and non flat
// spectral response;
SBBHTIRF, // 27 -strong barren land or built up with high TIR and flat
// spectral response; includes urban or built up and
// concrete roads
SBBHTIRNF, // 28 -strong barren land or built up with high TIR with non flat
// spectral response; includes ploughed fields, barren
// land -- including bare exposed rocks -- and beaches
SBBLTIRF, // 29 -strong barren land or built up with low TIR and flat
// spectral response; includes urban or built up and
// concrete roads
SBBLTIRNF, // 30 -strong barren land or built up with low TIR with non flat
// spectral response; includes ploughed fields, barren
// land -- including bare exposed rocks -- and beaches
ABBHTIRF, // 31 -average barren land or built up with high TIR and flat
// spectral response; includes urban or built up and
// concrete roads
ABBHTIRNF, // 32 -average barren land or built up with high TIR with non flat
// spectral response
ABBLTIRF, // 33 -average barren land or built up with low TIR and flat
// spectral response; includes urban or built up and
// concrete roads
ABBLTIRNF, // 34 -average barren land or built up with low TIR with non flat
// spectral response
DBBHTIRF, // 35 -dark barren land or built up with high TIR and flat
// spectral response; includes urban or built up land,
// in particular parking lots, concrete roads, asphalt
// roads, grey-brown tile roofs, tan composite shingle
// roofs; possible confusions with barren land on dark
// mountain slopes including burned areas and bare
// exposed rocks, especially dark-toned soil
DBBHTIRNF, // 36 -dark barren land or built up with high TIR and non
// flat spectral response; includes barren land, bare
// exposed rocks, especially dark-toned soil
DBBLTIRF, // 37 -dark barren land or built up with low TIR and flat
// spectral response; includes urban or built up land,
// in particular parking lots, concrete roads, asphalt
// roads, grey-brown tile roofs, tan composite shingle
// roofs; possible confusions with barren land on dark
// mountain slopes including burned areas and bare
// exposed rocks, especially dark-toned soil
DBBLTIRNF, // 38 -dark barren land or built up with low TIR and non
// flat spectral response; includes barren land, bare
// exposed rocks, especially dark-toned soil
WR, // 39 -weak rangeland; includes herbaceous rangeland
SHV, // 40 -shadow area with vegetation; possible confusions
// with non forested wetland
SHB, // 41 -shadow with barren land; includes also lava rock;
// possible confusions with buil up areas, especially
// asphalt roads
SHCL, // 42 -clouds in shadow areas
TWASHSN, // 43 -snow in shadow areas
WE, // 44 -non forested wetland; possible confusions with
// shadow areas with vegetation
TWA, // 45 -turbid water; possible confusions with shadow areas
SU // 46 -shadow areas or unknown pixels
};
typedef typename TInput::ValueType PrecisionType;
typedef bool OutputPixelType;
/** Return the index name */
std::string GetName() const ITK_OVERRIDE
{
return "LandsatTM SpectralRuleBasedClassifier";
}
SpectralRuleBasedClassifier() { }
~SpectralRuleBasedClassifier() ITK_OVERRIDE {}
inline TOutput operator ()(const TInput& inputPixel)
{
// We normalize the pixel just once, so that the indices do not
// need to do it
TInput newPixel(this->PrepareValues( inputPixel ));
// Get the linguistic variables
typedef LinguisticVariables<TInput> LVType;
LVType lvf = LVType();
lvf.SetSAT( this->m_SAT );
typename LVType::OutputPixelType lv = lvf( newPixel );
typedef ThickCloudsSpectralRule<TInput, bool> TKCLSRType;
TKCLSRType tkclsrf = TKCLSRType();
tkclsrf.SetTV1( this->m_TV1 );
tkclsrf.SetTV2( this->m_TV2 );
tkclsrf.SetSAT( this->m_SAT );
bool tkclsr = tkclsrf( newPixel );
typedef ThinCloudsSpectralRule<TInput, bool> TNCLSRType;
TNCLSRType tnclsrf = TNCLSRType();
tnclsrf.SetTV1( this->m_TV1 );
tnclsrf.SetTV2( this->m_TV2 );
tnclsrf.SetSAT( this->m_SAT );
bool tnclsr = tnclsrf( newPixel );
bool lBright = (lv[ LVType::bright ] == LVType::Low);
bool lVis = (lv[ LVType::vis ] == LVType::Low);
bool lNIR = (lv[ LVType::nir ] == LVType::Low);
bool hNDSIVis = (lv[ LVType::ndsivis ] == LVType::High);
bool lMIR1 = (lv[ LVType::mir1 ] == LVType::Low);
bool lMIR2 = (lv[ LVType::mir2 ] == LVType::Low);
bool hTIR = (lv[ LVType::tir ] == LVType::High);
bool hMIRTIR = (lv[ LVType::mirtir ] == LVType::High);
bool mMIRTIR = (lv[ LVType::mirtir ] == LVType::Medium);
bool lMIRTIR = (lv[ LVType::mirtir ] == LVType::Low);
// cloud spectral category
bool clsc = (tkclsr || tnclsr) && !(lBright ||
lVis || lNIR ||
hNDSIVis ||
lMIR1 ||
lMIR2 || hTIR
|| hMIRTIR);
// thick cloud spectral category
if(clsc && lMIRTIR)
return static_cast<TOutput>(TKCL);
// thin cloud spectral category
if(clsc && mMIRTIR)
return static_cast<TOutput>(TNCL);
typedef SnowOrIceSpectralRule<TInput, bool> SNICSRType;
SNICSRType snicsrf = SNICSRType();
snicsrf.SetTV1( this->m_TV1 );
snicsrf.SetTV2( this->m_TV2 );
snicsrf.SetSAT( this->m_SAT );
bool snicsr = snicsrf( newPixel );
bool lNDBSI = (lv[ LVType::ndbsi ] == LVType::Low);
bool lNDSIVis = (lv[ LVType::ndsivis ] == LVType::Low);
bool hMIR1 = (lv[ LVType::mir1 ] == LVType::High);
bool hMIR2 = (lv[ LVType::mir2 ] == LVType::High);
// snow or ice spectral category
bool snicsc = (snicsr && lNDBSI && !(lBright ||
lVis || lNDSIVis || lNIR || hMIR1 || hMIR2 || hTIR ));
// snow spectral category
if(snicsc && hNDSIVis)
return static_cast<TOutput>(SN);
bool mNDSIVis = (lv[ LVType::ndsivis ] == LVType::Medium);
// ice or snow spectral category
if(snicsc && mNDSIVis)
return static_cast<TOutput>(ICSN);
typedef WaterOrShadowSpectralRule<TInput, bool> WASHSRType;
WASHSRType washsrf = WASHSRType();
washsrf.SetTV1( this->m_TV1 );
washsrf.SetTV2( this->m_TV2 );
washsrf.SetSAT( this->m_SAT );
bool washsr = washsrf( newPixel );
bool lNDVI = (lv[ LVType::ndvi ] == LVType::Low);
bool lTIR = (lv[ LVType::tir ] == LVType::Low);
// water or shadow spectral category
bool washsc = washsr && lBright && lVis && lNDVI && lNIR && lMIR1 && lMIR2 && !(lTIR);
// deep water or shadow spectral category
if( washsc && hNDSIVis)
return static_cast<TOutput>(DPWASH);
// shallow water or shadow spectral category
if( washsc && !(hNDSIVis))
return static_cast<TOutput>(SLWASH);
typedef PitbogOrGreenhouseSpectralRule<TInput, bool> PBGHSRType;
PBGHSRType pbghsrf = PBGHSRType();
pbghsrf.SetTV1( this->m_TV1 );
pbghsrf.SetTV2( this->m_TV2 );
pbghsrf.SetSAT( this->m_SAT );
bool pbghsr = pbghsrf( newPixel );
// Pit bog spectral category
bool pbsc = pbghsr && lMIR1 && lMIR2 && lNDBSI && !(lNIR);
bool mNDVI = (lv[ LVType::ndvi ] == LVType::Medium);
bool hNDVI = (lv[ LVType::ndvi ] == LVType::High);
// Pit bog categories for each ndvi
if( pbsc && hNDVI)
return static_cast<TOutput>(PBHNDVI);
if( pbsc && mNDVI)
return static_cast<TOutput>(PBMNDVI);
if( pbsc && lNDVI)
return static_cast<TOutput>(PBLNDVI);
typedef VegetationSpectralRule<TInput, bool> VSRType;
VSRType vsrf = VSRType();
vsrf.SetTV1( this->m_TV1 );
vsrf.SetTV2( this->m_TV2 );
vsrf.SetSAT( this->m_SAT );
bool vsr = vsrf( newPixel );
bool hNDBSI = (lv[ LVType::ndbsi ] == LVType::High);
bool hNIR = (lv[ LVType::nir ] == LVType::High);
// strong vegetation spectral category
bool svsc = vsr && hNDVI && !(hMIR1 || hMIR2 || hNDBSI);
if( svsc && hNIR)
return static_cast<TOutput>(SVHNIR);
if( svsc && !(hNIR))
return static_cast<TOutput>(SVLNIR);
typedef ShadowWithVegetationSpectralRule<TInput, bool> SHVSRType;
SHVSRType shvsrf = SHVSRType();
shvsrf.SetTV1( this->m_TV1 );
shvsrf.SetTV2( this->m_TV2 );
shvsrf.SetSAT( this->m_SAT );
bool shvsr = shvsrf( newPixel );
typedef DominantBlueSpectralRule<TInput, bool> DBSRType;
DBSRType dbsrf = DBSRType();
dbsrf.SetTV1( this->m_TV1 );
dbsrf.SetTV2( this->m_TV2 );
dbsrf.SetSAT( this->m_SAT );
bool dbsr = dbsrf( newPixel );
// average vegetation spectral category
bool avsc = (vsr || shvsr) && mNDVI && !(hMIR1 || hMIR2 || hNDBSI || dbsr);
if( avsc && hNIR)
return static_cast<TOutput>(AVHNIR);
if( avsc && !(hNIR))
return static_cast<TOutput>(AVLNIR);
typedef RangelandSpectralRule<TInput, bool> RSRType;
RSRType rsrf = RSRType();
rsrf.SetTV1( this->m_TV1 );
rsrf.SetTV2( this->m_TV2 );
rsrf.SetSAT( this->m_SAT );
bool rsr = rsrf( newPixel );
// weak vegetation spectral category
bool wvsc = (vsr || rsr || shvsr) && lNDVI && lNDBSI && lMIR1 && lMIR2 && !(dbsr);
if( wvsc && hNIR)
return static_cast<TOutput>(WVHNIR);
if( wvsc && !(hNIR))
return static_cast<TOutput>(WVLNIR);
bool mNDBSI = (lv[ LVType::ndbsi ] == LVType::Medium);
// strong shrub rangeland spectral category
bool ssrsc = rsr && hNDVI && mNDBSI;
if( ssrsc && hNIR)
return static_cast<TOutput>(SSRHNIR);
if( ssrsc && !(hNIR))
return static_cast<TOutput>(SSRLNIR);
typedef WetlandSpectralRule<TInput, bool> WESRType;
WESRType wesrf = WESRType();
wesrf.SetTV1( this->m_TV1 );
wesrf.SetTV2( this->m_TV2 );
wesrf.SetSAT( this->m_SAT );
bool wesr = wesrf( newPixel );
// average shrub rangeland spectral category
bool asrsc = rsr && mNDVI && mNDBSI && !(shvsr || wesr);
if( asrsc && hNIR)
return static_cast<TOutput>(ASRHNIR);
if( asrsc && !(hNIR))
return static_cast<TOutput>(ASRLNIR);
// strong herbaceous rangeland spectral category
bool shrsc = rsr && hNDVI && hNDBSI;
if( shrsc )
return static_cast<TOutput>(SHR);
typedef BarrenLandOrBuiltUpOrCloudsSpectralRule<TInput, bool> BBCSRType;
BBCSRType bbcsrf = BBCSRType();
bbcsrf.SetTV1( this->m_TV1 );
bbcsrf.SetTV2( this->m_TV2 );
bbcsrf.SetSAT( this->m_SAT );
bool bbcsr = bbcsrf( newPixel );
// average herbaceous rangeland spectral category
bool ahrsc = (rsr || bbcsr) && mNDVI && hNDBSI;
if( ahrsc )
return static_cast<TOutput>(AHR);
// dark rangeland spectral category
bool drsc = (vsr || rsr) && lNDVI && lMIR2 && !(hNIR || hMIR1 || lNDBSI);
if( drsc )
return static_cast<TOutput>(DR);
// bright barren land or built up spectral category
bool bbbsc = bbcsr && hNIR && lNDVI && hNDBSI && !(lMIR1 || lMIR2);
bool lNDBBBI = (lv[ LVType::ndbbbi ] == LVType::Low);
bool bbbhtirsc = bbbsc && hTIR;
if( bbbhtirsc && !(lNDBBBI) )
return static_cast<TOutput>(BBBHTIRF);
if( bbbhtirsc && lNDBBBI )
return static_cast<TOutput>(BBBHTIRNF);
bool bbbltirsc = bbbsc && !(hTIR);
if( bbbltirsc && !(lNDBBBI) )
return static_cast<TOutput>(BBBLTIRF);
if( bbbltirsc && lNDBBBI )
return static_cast<TOutput>(BBBLTIRNF);
typedef FlatResponseBarrenLandOrBuiltUpSpectralRule<TInput, bool> FBBSRType;
FBBSRType fbbsrf = FBBSRType();
fbbsrf.SetTV1( this->m_TV1 );
fbbsrf.SetTV2( this->m_TV2 );
fbbsrf.SetSAT( this->m_SAT );
bool fbbsr = fbbsrf( newPixel );
// strong barren land or built up spectral category
bool sbbsc = (bbcsr || fbbsr) && lNDVI && hNDBSI && !( hNIR || lMIR1);
bool sbbhtirsc = sbbsc && hTIR;
if( sbbhtirsc && (dbsr || fbbsr) )
return static_cast<TOutput>(SBBHTIRF);
if( sbbhtirsc && !(dbsr || fbbsr) )
return static_cast<TOutput>(SBBHTIRNF);
bool sbbltirsc = sbbsc && !(hTIR);
if( sbbltirsc && (dbsr || fbbsr) )
return static_cast<TOutput>(SBBLTIRF);
if( sbbltirsc && !((dbsr || fbbsr)) )
return static_cast<TOutput>(SBBLTIRNF);
// average barren land or built up spectral category
bool abbsc = (bbcsr || fbbsr) && lNDVI && mNDBSI && !(lMIR1);
bool abbhtirsc = abbsc && hTIR;
if( abbhtirsc && !(lNDBBBI) )
return static_cast<TOutput>(ABBHTIRF);
if( abbhtirsc && lNDBBBI )
return static_cast<TOutput>(ABBHTIRNF);
bool abbltirsc = abbsc && !(hTIR);
if( abbltirsc && !(lNDBBBI) )
return static_cast<TOutput>(ABBLTIRF);
if( abbltirsc && lNDBBBI )
return static_cast<TOutput>(ABBLTIRNF);
// dark barren land or built
bool dbbsc = (bbcsr || fbbsr) && lNDVI && lMIR1 && !( hNIR || hMIR2 || lNDBSI);
bool dbbhtirsc = dbbsc && hTIR;
if( dbbhtirsc && (dbsr || fbbsr) )
return static_cast<TOutput>(DBBHTIRF);
if( dbbhtirsc && !(dbsr || fbbsr) )
return static_cast<TOutput>(DBBHTIRNF);
bool dbbltirsc = dbbsc && !(hTIR);
if( dbbltirsc && (dbsr || fbbsr) )
return static_cast<TOutput>(DBBLTIRF);
if( dbbltirsc && !((dbsr || fbbsr)) )
return static_cast<TOutput>(DBBLTIRNF);
// weak rangeland spectral category
bool wrsc = rsr && lNDVI && !(lNDBSI);
if( wrsc )
return static_cast<TOutput>(WR);
// shadow area with vegetation spectral category
bool shvsc = dbsr && shvsr && lBright && lVis && lNIR && lMIR1 && lMIR2 && !(hNDVI);
if( shvsc )
return static_cast<TOutput>(SHV);
typedef ShadowWithBarrenLandSpectralRule<TInput, bool> SHBSRType;
SHBSRType shbsrf = SHBSRType();
shbsrf.SetTV1( this->m_TV1 );
shbsrf.SetTV2( this->m_TV2 );
shbsrf.SetSAT( this->m_SAT );
bool shbsr = shbsrf( newPixel );
// shadow with barren land spectral category
bool shbsc = dbsr && shbsr && lBright && lVis && lNDVI && lNIR && lMIR1 && lMIR2;
if( shbsc )
return static_cast<TOutput>(SHB);
typedef ShadowCloudOrSnowSpectralRule<TInput, bool> SHCLSNSRType;
SHCLSNSRType shclsnsrf = SHCLSNSRType();
shclsnsrf.SetTV1( this->m_TV1 );
shclsnsrf.SetTV2( this->m_TV2 );
shclsnsrf.SetSAT( this->m_SAT );
bool shclsnsr = shclsnsrf( newPixel );
// clouds in shadow areas spectral category
bool shclsc = dbsr && shclsnsr && !(hNDSIVis || lNIR || lBright || lVis || hNDBSI || hTIR);
if( shclsc )
return static_cast<TOutput>(SHCL);
bool hBright = (lv[ LVType::bright ] == LVType::High);
bool hVis = (lv[ LVType::vis ] == LVType::High);
// turbid water or shadow snow spectral category
bool twashsnsc = dbsr && shclsnsr && hNDSIVis && lNIR && lMIR1 && lMIR2 && !(hBright || hVis || hNDBSI || hTIR);
if( twashsnsc )
return static_cast<TOutput>(TWASHSN);
// non forested wetland spectral category
bool wesc = dbsr && wesr && lBright && lVis && lNIR && lMIR1 && lMIR2 && !(hNDVI || hNDBSI || lNDSIVis);
if( wesc )
return static_cast<TOutput>(WE);
// turbid water spectral category
bool twasc = dbsr && lNDVI && lMIR1 && lMIR2 && !(hBright || hVis || hNIR || lNDSIVis);
if( twasc )
return static_cast<TOutput>(TWA);
return static_cast<TOutput>(SU);
}
};
} // namespace LandsatTM
} // namespace Functor
} // namespace otb
#endif
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