/usr/include/OTB-5.8/otbImageRegionAdaptativeSplitter.txx is in libotb-dev 5.8.0+dfsg-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 | /*=========================================================================
Program: ORFEO Toolbox
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) Centre National d'Etudes Spatiales. All rights reserved.
See OTBCopyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef otbImageRegionAdaptativeSplitter_txx
#define otbImageRegionAdaptativeSplitter_txx
#include "otbImageRegionAdaptativeSplitter.h"
#include "otbMath.h"
#include "otbMacro.h"
// Defaut when no tile hint available
#include "otbImageRegionSquareTileSplitter.h"
namespace otb
{
template <unsigned int VImageDimension>
unsigned int
ImageRegionAdaptativeSplitter<VImageDimension>
::GetNumberOfSplits(const RegionType& region, unsigned int requestedNumber)
{
// Set parameters
this->SetImageRegion(region);
this->SetRequestedNumberOfSplits(requestedNumber);
// Check if we need to compute split map agagin
m_Lock.Lock();
if(!m_IsUpToDate)
{
// Do so if we need to
this->EstimateSplitMap();
}
m_Lock.Unlock();
// Return the size of the split map
return m_StreamVector.size();
}
template <unsigned int VImageDimension>
itk::ImageRegion<VImageDimension>
ImageRegionAdaptativeSplitter<VImageDimension>
::GetSplit(unsigned int i, unsigned int itkNotUsed(numberOfPieces), const RegionType& region)
{
// Set parameters
this->SetImageRegion(region);
// Check if we need to compute split map agagin
m_Lock.Lock();
if(!m_IsUpToDate)
{
// Do so if we need to
this->EstimateSplitMap();
}
m_Lock.Unlock();
// Return the requested split
return m_StreamVector.at(i);
}
template <unsigned int VImageDimension>
void
ImageRegionAdaptativeSplitter<VImageDimension>
::EstimateSplitMap()
{
// Clear previous split map
m_StreamVector.clear();
// Handle trivial case
if(m_RequestedNumberOfSplits == 1 || m_RequestedNumberOfSplits == 0)
{
m_StreamVector.push_back(m_ImageRegion);
m_IsUpToDate = true;
return;
}
// Handle the empty hint case and the case where VImageDimension != 2
if(m_TileHint[0] == 0 || m_TileHint[1] == 0 || VImageDimension != 2)
{
// In this case we fallback to the classical tile splitter
typename otb::ImageRegionSquareTileSplitter<VImageDimension>::Pointer
splitter = otb::ImageRegionSquareTileSplitter<VImageDimension>::New();
// Retrieve nb splits
unsigned int nbSplits = splitter->GetNumberOfSplits(m_ImageRegion, m_RequestedNumberOfSplits);
for(unsigned int i = 0; i<nbSplits; ++i)
{
m_StreamVector.push_back(splitter->GetSplit(i, m_RequestedNumberOfSplits, m_ImageRegion));
}
m_IsUpToDate = true;
return;
}
// Now we can handle the case where we have a tile hint and a
// non-trivial requested number of splits
SizeType tilesPerDim, splitsPerDim;
IndexType firstTileCovered;
// First, we need to get which tiles are covered by ROI
firstTileCovered[0] = m_ImageRegion.GetIndex()[0] / m_TileHint[0];
firstTileCovered[1] = m_ImageRegion.GetIndex()[1] / m_TileHint[1];
tilesPerDim[0] = (m_ImageRegion.GetIndex()[0] + m_ImageRegion.GetSize()[0] + m_TileHint[0] -1) / m_TileHint[0] - firstTileCovered[0];
tilesPerDim[1] = (m_ImageRegion.GetIndex()[1] + m_ImageRegion.GetSize()[1] + m_TileHint[1] -1) / m_TileHint[1] - firstTileCovered[1];
unsigned int totalTiles = tilesPerDim[0] * tilesPerDim[1];
// In this case, we have to group input tiles
if(totalTiles >= m_RequestedNumberOfSplits)
{
// Try to group splits
SizeType groupTiles;
groupTiles.Fill(1);
unsigned int i=0;
// TODO: this should not fall in infinite loop, but add more
// security just in case.
while(totalTiles / (groupTiles[0] * groupTiles[1]) > m_RequestedNumberOfSplits)
{
if(groupTiles[i] < tilesPerDim[i])
{
groupTiles[i]++;
}
// TODO: We can be more generic here
i = (i+1)%2;
}
splitsPerDim[0] = tilesPerDim[0] / groupTiles[0];
splitsPerDim[1] = tilesPerDim[1] / groupTiles[1];
// Handle the last small tile if any
if(tilesPerDim[0] % groupTiles[0] > 0)
splitsPerDim[0]++;
if(tilesPerDim[1] % groupTiles[1] > 0)
splitsPerDim[1]++;
// Fill the tiling scheme
for(unsigned int splity = 0; splity < splitsPerDim[1]; ++splity)
{
for(unsigned int splitx = 0; splitx < splitsPerDim[0]; ++splitx)
{
// Build the split
RegionType newSplit;
SizeType newSplitSize;
IndexType newSplitIndex;
newSplitSize[0] = groupTiles[0] * m_TileHint[0];
newSplitSize[1] = groupTiles[1] * m_TileHint[1];
newSplitIndex[0] = firstTileCovered[0] * m_TileHint[0] + splitx * newSplitSize[0];
newSplitIndex[1] = firstTileCovered[1] * m_TileHint[1] + splity * newSplitSize[1];
newSplit.SetIndex(newSplitIndex);
newSplit.SetSize(newSplitSize);
bool cropped = newSplit.Crop(m_ImageRegion);
// If newSplit could not be cropped, it means that it is
// outside m_ImageRegion. In this case we ignore it.
if(cropped)
{
m_StreamVector.push_back(newSplit);
}
}
}
}
// In this case, we must divide each tile
else
{
SizeType divideTiles;
divideTiles.Fill(1);
unsigned int i = 1;
// Exit condition if divideTiles=m_TileHint (i.e. no more subdivision available)
while(totalTiles * (divideTiles[0] * divideTiles[1]) < m_RequestedNumberOfSplits
&& (divideTiles[0] < m_TileHint[0] || divideTiles[1] < m_TileHint[1]))
{
if(divideTiles[i] < m_TileHint[i])
{
divideTiles[i]++;
}
// TODO: We can be more generic here
i = (i+1)%2;
}
SizeType splitSize;
splitSize[0] = (m_TileHint[0] + divideTiles[0] - 1)/ divideTiles[0];
splitSize[1] = (m_TileHint[1] + divideTiles[1] - 1)/ divideTiles[1];
RegionType tileHintRegion;
tileHintRegion.SetSize(m_TileHint);
// Fill the tiling scheme
for(unsigned int tiley = 0; tiley < tilesPerDim[1]; ++tiley)
{
for(unsigned int tilex = 0; tilex < tilesPerDim[0]; ++tilex)
{
for(unsigned int divy = 0; divy < divideTiles[1]; ++divy)
{
for(unsigned int divx = 0; divx < divideTiles[0]; ++divx)
{
// Build the split
RegionType newSplit;
IndexType newSplitIndex;
newSplitIndex[0] = (tilex + firstTileCovered[0]) * m_TileHint[0] + divx * splitSize[0];
newSplitIndex[1] = (tiley + firstTileCovered[1]) * m_TileHint[1] + divy * splitSize[1];
newSplit.SetIndex(newSplitIndex);
newSplit.SetSize(splitSize);
tileHintRegion.SetIndex(0, tilex * m_TileHint[0]);
tileHintRegion.SetIndex(1, tiley * m_TileHint[1]);
bool cropped = newSplit.Crop(m_ImageRegion);
// If newSplit could not be cropped, it means that it is
// outside m_ImageRegion. In this case we ignore it.
if(cropped)
{
// check that the split stays inside its tile
cropped = newSplit.Crop(tileHintRegion);
if (cropped)
{
m_StreamVector.push_back(newSplit);
}
}
}
}
}
}
}
// Finally toggle the up-to-date flag
m_IsUpToDate = true;
return;
}
/**
*
*/
template <unsigned int VImageDimension>
void
ImageRegionAdaptativeSplitter<VImageDimension>
::PrintSelf(std::ostream& os, itk::Indent indent) const
{
Superclass::PrintSelf(os, indent);
os<<indent<<"IsUpToDate: "<<(m_IsUpToDate ? "true" : "false")<<std::endl;
os<<indent<<"ImageRegion: "<<m_ImageRegion<<std::endl;
os<<indent<<"Tile hint: "<<m_TileHint<<std::endl;
os<<indent<<"Requested number of splits: "<<m_RequestedNumberOfSplits<<std::endl;
os<<indent<<"Actual number of splits: "<<m_StreamVector.size()<<std::endl;
}
} // end namespace itk
#endif
|