/usr/include/OTB-5.8/otbGlActor.h is in libotb-dev 5.8.0+dfsg-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 | /*=========================================================================
Program: ORFEO Toolbox
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) Centre National d'Etudes Spatiales. All rights reserved.
See OTBCopyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef otb_GlActor_h
#define otb_GlActor_h
#include <itkObject.h>
#include "otbViewSettings.h"
#include "OTBIceExport.h"
namespace otb
{
class OTBIce_EXPORT GlActor
: public itk::Object
{
public:
typedef GlActor Self;
typedef itk::Object Superclass;
typedef itk::SmartPointer<Self> Pointer;
typedef itk::SmartPointer<const Self> ConstPointer;
itkSetObjectMacro(Settings,ViewSettings);
itkGetObjectMacro(Settings,ViewSettings);
itkGetConstObjectMacro(Settings,ViewSettings);
itkSetMacro(Visible,bool);
itkGetMacro(Visible,bool);
itkBooleanMacro(Visible);
itkSetStringMacro(Name);
itkGetStringMacro(Name);
itkSetMacro( GeometryChanged, bool );
itkGetMacro( GeometryChanged, bool );
itkBooleanMacro( GeometryChanged );
itkSetMacro( Overlay, bool );
itkGetMacro( Overlay, bool );
itkBooleanMacro( Overlay );
// Retrieve the full extent of the actor
virtual void GetExtent(double & ulx, double & uly, double & lrx, double & lry) const = 0;
// Update internal actor state with respect to ViewSettings
virtual void ProcessViewSettings() = 0;
// Heavy load/unload operations of data
virtual void UpdateData() = 0;
// Gl rendering of current state
virtual void Render() = 0;
protected:
GlActor();
~GlActor() ITK_OVERRIDE;
private:
// prevent implementation
GlActor(const Self&);
void operator=(const Self&);
ViewSettings::Pointer m_Settings;
// Name field
std::string m_Name;
// Visibility flag
bool m_Visible: 1;
/**
*/
bool m_GeometryChanged: 1;
/**
*/
bool m_Overlay: 1;
}; // End class GlActor
} // End namespace otb
#endif
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