/usr/include/OTB-5.8/otbComplexMomentPathFunction.txx is in libotb-dev 5.8.0+dfsg-3.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 | /*=========================================================================
Program: ORFEO Toolbox
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) Centre National d'Etudes Spatiales. All rights reserved.
See OTBCopyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef otbComplexMomentPathFunction_txx
#define otbComplexMomentPathFunction_txx
#include "otbComplexMomentPathFunction.h"
#include "itkImageRegionIterator.h"
#include "itkConstNeighborhoodIterator.h"
#include "otbMacro.h"
#include <complex>
namespace otb
{
/**
* Constructor
*/
template <class TInputPath, class TOutput, class TPrecision>
ComplexMomentPathFunction<TInputPath, TOutput, TPrecision>
::ComplexMomentPathFunction()
{
m_P = 0;
m_Q = 0;
}
/**
*
*/
template <class TInputPath, class TOutput, class TPrecision>
void
ComplexMomentPathFunction<TInputPath, TOutput, TPrecision>
::PrintSelf(std::ostream& os, itk::Indent indent) const
{
this->Superclass::PrintSelf(os, indent);
os << indent << " p indice value : " << m_P << std::endl;
os << indent << " q indice value : " << m_Q << std::endl;
}
template <class TInputPath, class TOutput, class TPrecision>
typename ComplexMomentPathFunction<TInputPath, TOutput, TPrecision>::ComplexPrecisionType
ComplexMomentPathFunction<TInputPath, TOutput, TPrecision>
::EvaluateComplexMomentAtIndex(VertexType index) const
{
ComplexPrecisionType ValP;
ComplexPrecisionType ValQ;
ComplexPrecisionType Result;
PrecisionType PixelValue(1.0);
ValP = ComplexPrecisionType(1.0, 0.0);
ValQ = ComplexPrecisionType(1.0, 0.0);
unsigned int p = m_P;
while (p > 0)
{
ValP *= ComplexPrecisionType(index[0], index[1]);
--p;
}
unsigned int q = m_Q;
while (q > 0)
{
ValQ *= ComplexPrecisionType(index[0], -index[1]);
--q;
}
Result = ValP * ValQ * ComplexPrecisionType(static_cast<PrecisionType>(PixelValue), 0.0);
return Result;
}
template <class TInputPath, class TOutput, class TPrecision>
typename ComplexMomentPathFunction<TInputPath,
TOutput, TPrecision>::OutputType
ComplexMomentPathFunction<TInputPath, TOutput, TPrecision>
::Evaluate(const PathType& path) const
{
// Retrieve the vertex list
VertexListPointer vertexList = path.GetVertexList();
// Get the number of vertices in the path
unsigned int pathSize = vertexList->Size();
// value will store the result
ComplexPrecisionType value = static_cast<ComplexPrecisionType>(0.0);
// Check if we there are enough vertices in the path to actually
// compute something
if (pathSize < 2)
{
return static_cast<OutputType>(value);
}
// First, we compute the centroid of the path so as to center the moment
typename VertexListType::ConstIterator it = vertexList->Begin();
VertexType centroid = it.Value();
++it;
// Cumulate points
while (it != vertexList->End())
{
centroid[0] += it.Value()[0];
centroid[1] += it.Value()[1];
++it;
}
// Normalize
centroid[0] /= static_cast<PrecisionType>(pathSize);
centroid[1] /= static_cast<PrecisionType>(pathSize);
// Second, we integrate along the edge
it = vertexList->Begin();
VertexType source = it.Value();
source[0] -= centroid[0];
source[1] -= centroid[1];
++it;
PrecisionType ds;
VertexType dest;
// This variable will be used to normalize the moment
PrecisionType norm = 0.;
while (it != vertexList->End())
{
dest = it.Value();
// Get source and destination coordinates
dest[0] -= centroid[0];
dest[1] -= centroid[1];
// Don't forget the ds part of the integration process
ds = vcl_sqrt(vcl_pow(dest[0] - source[0], 2.) + vcl_pow(dest[1] - source[1], 2.));
norm += ds;
value += ds * EvaluateComplexMomentAtIndex(source);
source = dest;
++it;
}
// Close the loop
dest = vertexList->Begin().Value();
dest[0] -= centroid[0];
dest[1] -= centroid[1];
ds = vcl_sqrt(vcl_pow(dest[0] - source[0], 2.) + vcl_pow(dest[1] - source[1], 2.));
norm += ds;
value += EvaluateComplexMomentAtIndex(source) * ds;
norm = vcl_pow(norm, ((PrecisionType) m_P + (PrecisionType) m_Q) / 2.);
// Normalize with edge perimeter
value /= norm;
return static_cast<OutputType>(value);
}
template <class TInputPath, class TOutput, class TPrecision>
typename ComplexMomentPathFunction<TInputPath,
TOutput, TPrecision>::OutputType
ComplexMomentPathFunction<TInputPath, TOutput, TPrecision>
::Evaluate() const
{
if (!this->GetInputPath())
{
otbMsgDevMacro(<< "Pb with GetInputPath");
return static_cast<OutputType>(ComplexPrecisionType(itk::NumericTraits<PrecisionType>::Zero,
itk::NumericTraits<PrecisionType>::Zero));
}
OutputType Result = Evaluate(*(this->GetInputPath()));
return Result;
}
} // namespace otb
#endif
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