/usr/include/OTB-5.8/mvdAbstractImageViewRenderer.h is in libotb-dev 5.8.0+dfsg-3.
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The actual contents of the file can be viewed below.
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Program: Monteverdi
Language: C++
Copyright (c) Centre National d'Etudes Spatiales. All rights reserved.
See Copyright.txt for details.
Monteverdi is distributed under the CeCILL licence version 2. See
Licence_CeCILL_V2-en.txt or
http://www.cecill.info/licences/Licence_CeCILL_V2-en.txt for more details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef mvdAbstractImageViewRenderer_h
#define mvdAbstractImageViewRenderer_h
//
// Configuration include.
//// Included at first position before any other ones.
#include "ConfigureMonteverdi.h"
/*****************************************************************************/
/* INCLUDE SECTION */
//
// Qt includes (sorted by alphabetic order)
//// Must be included before system/custom includes.
#include <QtCore>
//
// System includes (sorted by alphabetic order)
//
// ITK includes (sorted by alphabetic order)
//
// OTB includes (sorted by alphabetic order)
#include "OTBMonteverdiGUIExport.h"
//
// Monteverdi includes (sorted by alphabetic order)
#include "mvdStackedLayerModel.h"
/*****************************************************************************/
/* PRE-DECLARATION SECTION */
//
// External classes pre-declaration.
namespace
{
}
namespace mvd
{
//
// Internal classes pre-declaration.
class AbstractLayerModel;
class StackedLayerModel;
/*****************************************************************************/
/* CLASS DEFINITION SECTION */
/**
* \class AbstractImageViewRenderer
*
* \ingroup OTBMonteverdiGUI
*
* \brief TODO.
*/
class OTBMonteverdiGUI_EXPORT AbstractImageViewRenderer :
public QObject
{
/*-[ QOBJECT SECTION ]-----------------------------------------------------*/
Q_OBJECT;
/*-[ PUBLIC SECTION ]------------------------------------------------------*/
//
// Public types.
public:
/**
*/
struct RenderingContext
{
/**
*/
inline
RenderingContext() :
m_RenderMode( RENDER_MODE_FULL )
{
}
/**
*/
virtual ~RenderingContext() {}
/**
*/
enum RenderMode
{
RENDER_MODE_LIGHT = 0,
RENDER_MODE_FULL
};
RenderMode m_RenderMode;
};
//
// Public methods.
public:
/**
* Destructor.
*/
~AbstractImageViewRenderer() ITK_OVERRIDE{};
/**
*/
inline void SetLayerStack( StackedLayerModel * );
/**
*/
inline const StackedLayerModel * GetLayerStack() const;
/**
*/
inline StackedLayerModel * GetLayerStack();
/**
*/
virtual bool CheckGLCapabilities( int * ) =0;
template< typename T >
const T * GetReferenceModel() const;
template< typename T >
T * GetReferenceModel();
/**
*/
virtual const AbstractLayerModel * GetReferenceModel() const =0;
/**
*/
virtual AbstractLayerModel * GetReferenceModel() =0;
/**
*/
virtual void GetLayerExtent( const StackedLayerModel::KeyType & key,
PointType& origin,
PointType& extent ) const =0;
/**
*/
virtual void GetReferenceExtent( PointType& origin,
PointType& extent ) const =0;
/**
*/
virtual void GetViewExtent( PointType& origin,
PointType& extent ) const =0;
/**
*/
virtual bool GetLayerDynamics( const StackedLayerModel::KeyType & key,
ParametersType & params,
bool isGlobal ) const =0;
/**
*/
virtual
AbstractImageViewRenderer::RenderingContext* NewRenderingContext() const =0;
/**
*/
virtual void InitializeGL() =0;
/**
*/
virtual void ResizeGL( int width, int height ) =0;
/**
*/
virtual void PaintGL( RenderingContext const * context ) =0;
/**
*/
virtual void Pick( const PointType & view,
PixelInfo::Vector & pixels ) const = 0;
/**
*/
virtual void GetResolutions( PixelInfo::Vector & pixels ) const =0;
/**
*/
virtual bool TransformToView( PointType & point,
const StackedLayerModel::KeyType &,
const IndexType &,
bool isPhysical ) const =0;
/**
*/
virtual void SaveScreenshot( const QString & ) const =0;
/**
*/
inline bool SetBypassRenderingEnabled( bool );
/**
*/
inline bool IsBypassRenderingEnabled() const;
/**
*/
inline bool SetGLSLEnabled( bool );
/**
*/
inline bool IsGLSLEnabled() const;
/**
*/
virtual bool IsEffectsEnabled() const = 0;
/**
*/
inline bool ZoomToRegion( const PointType & origin,
const PointType & extent,
PointType & center,
SpacingType & spacing ) const;
/**
*/
inline bool ZoomToExtent( PointType & center, SpacingType & spacing ) const;
/**
*/
inline bool ZoomToLayer( const StackedLayerModel::KeyType & key,
PointType & center,
SpacingType & spacing ) const;
/**
*/
inline bool ZoomToFull( const StackedLayerModel::KeyType & key,
PointType & center,
SpacingType & spacing ) const;
/*-[ PUBLIC SLOTS SECTION ]------------------------------------------------*/
// public slots
public slots:
inline void UpdateScene();
inline void RefreshScene();
virtual void UpdatePixelInfo( const QPoint & point,
const PointType & view,
const PixelInfo::Vector & pixels ) =0;
/*-[ SIGNALS SECTION ]-----------------------------------------------------*/
//
// SIGNALS.
signals:
/*-[ PROTECTED SECTION ]---------------------------------------------------*/
//
// Protected methods.
protected:
/**
* Constructor.
*/
AbstractImageViewRenderer( QObject* p = NULL ) :
QObject( p ),
m_StackedLayerModel( NULL ),
m_BypassRenderingEnabled( false ),
m_GLSLEnabled( true )
{
}
//
// Protected attributes.
protected:
/*-[ PRIVATE SECTION ]-----------------------------------------------------*/
//
// Private methods.
private:
/**
*/
// virtual void virtual_ClearScene() {};
/**
*/
virtual void virtual_PrepareScene() {};
/**
*/
virtual void virtual_UpdateScene() {};
/**
*/
virtual void virtual_RefreshScene() {};
/**
*/
// virtual void virtual_SetLayerStack( const StackedLayerModel & ) =0;
/**
*/
virtual void virtual_FinishScene() {};
/**
*/
virtual bool virtual_ZoomToRegion( const PointType &,
const PointType &,
PointType &,
SpacingType & ) const
{ return false; }
/**
*/
virtual bool virtual_ZoomToExtent( PointType &, SpacingType & ) const
{ return false; }
/**
*/
virtual bool virtual_ZoomToLayer( const StackedLayerModel::KeyType &,
PointType &,
SpacingType & ) const
{ return false; }
/**
*/
virtual bool virtual_ZoomToFull( const StackedLayerModel::KeyType &,
PointType &,
SpacingType & ) const
{ return false; }
//
// Private attributes.
private:
/**
*/
StackedLayerModel * m_StackedLayerModel;
/**
*/
bool m_BypassRenderingEnabled: 1;
/**
*/
bool m_GLSLEnabled: 1;
/*-[ PRIVATE SLOTS SECTION ]-----------------------------------------------*/
//
// SLOTS.
private slots:
};
} // end namespace 'mvd'
/*****************************************************************************/
/* INLINE SECTION */
namespace mvd
{
/*****************************************************************************/
template< typename T >
const T *
AbstractImageViewRenderer
::GetReferenceModel() const
{
return dynamic_cast< const T * >( GetReferenceModel() );
}
/*****************************************************************************/
template< typename T >
T *
AbstractImageViewRenderer
::GetReferenceModel()
{
return dynamic_cast< T * >( GetReferenceModel() );
}
/*****************************************************************************/
inline
StackedLayerModel *
AbstractImageViewRenderer
::GetLayerStack()
{
return m_StackedLayerModel;
}
/*****************************************************************************/
inline
const StackedLayerModel *
AbstractImageViewRenderer
::GetLayerStack() const
{
return m_StackedLayerModel;
}
/*****************************************************************************/
inline
void
AbstractImageViewRenderer
::SetLayerStack( StackedLayerModel * stackedLayerModel )
{
virtual_PrepareScene();
m_StackedLayerModel = stackedLayerModel;
virtual_UpdateScene();
virtual_FinishScene();
}
/*****************************************************************************/
inline
bool
AbstractImageViewRenderer
::IsBypassRenderingEnabled() const
{
return m_BypassRenderingEnabled;
}
/*****************************************************************************/
inline
bool
AbstractImageViewRenderer
::SetBypassRenderingEnabled( bool isEnabled )
{
bool bypass = m_BypassRenderingEnabled;
m_BypassRenderingEnabled = isEnabled;
return bypass;
}
/*****************************************************************************/
inline
bool
AbstractImageViewRenderer
::IsGLSLEnabled() const
{
return m_GLSLEnabled;
}
/*****************************************************************************/
inline
bool
AbstractImageViewRenderer
::SetGLSLEnabled( bool isEnabled )
{
bool wasEnabled = m_GLSLEnabled;
m_GLSLEnabled = isEnabled;
return wasEnabled;
}
/*****************************************************************************/
inline
void
AbstractImageViewRenderer
::UpdateScene()
{
virtual_PrepareScene();
virtual_UpdateScene();
virtual_FinishScene();
}
/*****************************************************************************/
inline
void
AbstractImageViewRenderer
::RefreshScene()
{
virtual_RefreshScene();
}
/*****************************************************************************/
inline
bool
AbstractImageViewRenderer
::ZoomToExtent( PointType & center, SpacingType & spacing ) const
{
return virtual_ZoomToExtent( center, spacing );
}
/*****************************************************************************/
inline
bool
AbstractImageViewRenderer
::ZoomToLayer( const StackedLayerModel::KeyType & key,
PointType & center,
SpacingType & spacing) const
{
return virtual_ZoomToLayer( key, center, spacing );
}
/*****************************************************************************/
inline
bool
AbstractImageViewRenderer
::ZoomToRegion( const PointType & origin,
const PointType & extent,
PointType & center,
SpacingType & spacing ) const
{
return virtual_ZoomToRegion( origin, extent, center, spacing );
}
/*****************************************************************************/
inline
bool
AbstractImageViewRenderer
::ZoomToFull( const StackedLayerModel::KeyType & key,
PointType & center,
SpacingType & spacing ) const
{
return virtual_ZoomToFull( key, center, spacing );
}
} // end namespace 'mvd'
#endif // mvdAbstractImageViewRenderer_h
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