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/* -*-c++-*- */
/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
 * Copyright 2015 Pelican Mapping
 * http://osgearth.org
 *
 * osgEarth is free software; you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>
 */

#ifndef OSGEARTHSYMBOLOGY_FILL_H
#define OSGEARTHSYMBOLOGY_FILL_H 1

#include <osgEarthSymbology/Common>
#include <osgEarthSymbology/Color>
#include <osgEarth/Config>


namespace osgEarth { namespace Symbology
{
    /**
     * Drawing parameters for a filled area.
     */
    class OSGEARTHSYMBOLOGY_EXPORT Fill
    {
    public:
        Fill();
        Fill(const Fill& rhs);
        Fill( float r, float g, float b, float a );
        Fill( const Color& color );
        Fill( const Config& conf );

        virtual ~Fill() { }

        Color& color() { return _color; }
        const Color& color() const { return _color; }

    public:
        virtual Config getConfig() const;
        virtual void mergeConfig( const Config& conf );

    protected:
        Color _color;
        void init();
    };

} } // namespace osgEarth::Symbology

#endif // OSGEARTHSYMBOLOGY_FILL_H