/usr/include/osgEarthFeatures/FeatureDrawSet is in libosgearth-dev 2.7.0+dfsg-2+b3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 | /* -*-c++-*- */
/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
* Copyright 2015 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTHFEATURES_FEATURE_DRAW_SET_H
#define OSGEARTHFEATURES_FEATURE_DRAW_SET_H 1
#include <osgEarthFeatures/Common>
#include <osg/Geometry>
#include <set>
namespace osgEarth { namespace Features
{
/**
* Contains a catalog of nodes and/or primitive set groups that comprise
* a single Feature in the scene.
*/
class OSGEARTHFEATURES_EXPORT FeatureDrawSet
{
public: // types
typedef osg::Geometry::PrimitiveSetList PrimitiveSets;
struct DrawableSlice {
osg::ref_ptr<osg::Drawable> drawable;
PrimitiveSets primSets;
osg::Matrixd local2world;
};
//typedef std::pair< osg::ref_ptr<osg::Drawable>, PrimitiveSets> DrawableSlice;
typedef std::vector<DrawableSlice> DrawableSlices;
typedef std::vector< osg::ref_ptr<osg::Node> > Nodes;
public:
FeatureDrawSet();
virtual ~FeatureDrawSet();
/** Nodes comprising this draw set */
Nodes& nodes() { return _nodes; }
const Nodes& nodes() const { return _nodes; }
/** Drawable/primitive-set-list pairs comprising this draw set */
DrawableSlices& slices() { return _slices; }
const DrawableSlices& slices() const { return _slices; }
/** Gets the primitive sets list associated with a drawable, creating the entry as necessary */
PrimitiveSets& getOrCreateSlice(osg::Drawable* d);
/** Gets a slice, given a drawable; or slices().end() if not found. */
DrawableSlices::iterator slice(osg::Drawable* d);
DrawableSlices::const_iterator slice(osg::Drawable* d) const;
/** Whether the draw set is empty */
bool empty() const { return _nodes.empty() && _slices.empty(); }
/** Sets the visibility of the draw set. */
void setVisible( bool value );
/** Clears out this draw set */
void clear();
/** Collects a set containing primitive indicies used in a slice. */
void collectPrimitiveIndexSet( const DrawableSlice& slice, std::set<unsigned>& output ) const;
/** Creates a shallow copy of the draw set under its own scene graph */
osg::Node* createCopy();
private:
Nodes _nodes;
DrawableSlices _slices;
typedef std::vector<unsigned> Masks;
bool _visible;
Masks _invisibleMasks;
};
} } // namespace osgEarth::Features
#endif // OSGEARTHFEATURES_FEATURE_DRAW_SET_H
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