This file is indexed.

/usr/include/osgEarthAnnotation/AnnotationUtils is in libosgearth-dev 2.7.0+dfsg-2+b3.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
/* -*-c++-*- */
/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
* Copyright 2015 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program.  If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTH_ANNOTATION_ANNOTATION_UTILS_H
#define OSGEARTH_ANNOTATION_ANNOTATION_UTILS_H 1

#include <osgEarthAnnotation/Common>
#include <osgEarthSymbology/TextSymbol>
#include <osgEarthSymbology/Style>
#include <osg/AutoTransform>
#include <osg/CullStack>
#include <osg/Drawable>
#include <osg/Geometry>
#include <osgText/TextBase>
#include <osgUtil/CullVisitor>

namespace osgEarth { namespace Annotation
{
    using namespace osgEarth;
    using namespace osgEarth::Symbology;

    /**
     * Internal tools used by the annotation library.
     */
    struct OSGEARTHANNO_EXPORT AnnotationUtils
    {
        static const std::string& UNIFORM_HIGHLIGHT();

        static const std::string& UNIFORM_IS_TEXT();

        static const std::string& UNIFORM_FADE();

        static const std::string& PROGRAM_NAME();

        /**
         * Convert a symbology encoding enum to an osgText enum
         */
        static osgText::String::Encoding convertTextSymbolEncoding(const TextSymbol::Encoding encoding);

        /**
         * Creates a drawable representing a symbolized text label in
         * pixel space.
         */
        static osg::Drawable* createTextDrawable(
            const std::string& text,
            const TextSymbol*  symbol,
            const osg::Vec3&   positionOffset );

        /**
         * Creates the basic geometry to draw an image texture-mapped to
         * a quad in pixel space.
         */
        static osg::Geometry* createImageGeometry(
            osg::Image*       image,
            const osg::Vec2s& pixelOffsets,
            unsigned          textureUnit,
            double            heading,
            double            scale );

        /**
         * Creates a fading uniform that the decluttering engine can use
         * to adjust the alpha of annotation drawables.
         */
        static osg::Uniform* createFadeUniform();

        /**
         * Creates a boolean uniform used to indicate a hightlighted state.
         */
        static osg::Uniform* createHighlightUniform();

        /**
         * Builds a graph on top of the specified that that implements a 2-pass
         * rendering scheme for self-occluding or self-intersecting geometies that
         * would not otherwise properly blend. The scheme renders the back faces
         * first, followed by the front faces, ensuring proper blending.
         */
        static osg::Node* installTwoPassAlpha( osg::Node* );

        /**
         * Checks whether using a style will require transparency blending.
         */
        static bool styleRequiresAlphaBlending( const Style& style );

        /**
         * Internal - A customized AutoTransform used by the OrthoNode to
         * support intersections that are compatible with the decluttering engine
         */
        struct OrthoNodeAutoTransform : public osg::AutoTransform
        {
            /** override */
            virtual void accept(osg::NodeVisitor& nv);

            bool okToIntersect() const { return !_firstTimeToInitEyePoint; }
        };

        // some geometry creation utilities
        static osg::Drawable* create2DQuad( const osg::BoundingBox& box, float padding, const osg::Vec4& color );

        static osg::Drawable* create2DOutline( const osg::BoundingBox& box, float padding, const osg::Vec4& color );

        static osg::Node* createFullScreenQuad( const osg::Vec4& color );

        /**
         * Builds a sphere geometry.
         * @param r        Radius
         * @param color    Color
         * @param maxAngle Maximum angle between verts (controls tessellation)
         */
        static osg::Node* createSphere( float r, const osg::Vec4& color, float maxAngle =15.0f );

        /**
         * Builds a hemisphere geometry.
         * @param r        Radius
         * @param color    Color
         * @param maxAngle Maximum angle between verts (controls tessellation)
         */
        static osg::Node* createHemisphere( float r, const osg::Vec4& color, float maxAngle =15.0f );

        /**
         * Builds the geometry for an ellipsoid.
         */
        static osg::Geometry* createEllipsoidGeometry( 
            float xr, float yr, float zr, const osg::Vec4& color, float maxAngle =10.0f,
            float minLat =-90.0, float maxLat=90.0, float minLon=-180.0, float maxLon=180.0);
        
        static osg::Node* createEllipsoid( 
            float xr, float yr, float zr, const osg::Vec4& color, float maxAngle =10.0f,
            float minLat =-90.0, float maxLat=90.0, float minLon=-180.0, float maxLon=180.0);

        struct AltitudePolicy
        {
            AltitudePolicy() : draping(false), sceneClamping(false), gpuClamping(false) { }
            bool draping;
            bool sceneClamping;
            bool gpuClamping;
        };
        static void getAltitudePolicy( const Style& style, AltitudePolicy& b );


    private:
        AnnotationUtils() { }
    };

    
    /**
     * A bounding sphere calculator that forces the center point
     * to (0,0,0) and adjusts the radius accordingly. This forces the bounding
     * center to the "control point" of the annotation - useful for culling.
     */
    class ControlPointCallback : public osg::Node::ComputeBoundingSphereCallback
    {
    public:
        osg::BoundingSphere computeBound(const osg::Node& node) const
        {
            osg::BoundingSphere nodebs = node.computeBound();
            return osg::BoundingSphere(osg::Vec3(0,0,0), nodebs.center().length() + nodebs.radius());
        }
    };

} } // namespace osgEarth::Annotation

#endif //OSGEARTH_ANNOTATION_ANNOTATION_UTILS_H