/usr/include/osgEarth/XmlUtils is in libosgearth-dev 2.7.0+dfsg-2+b3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
* Copyright 2015 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTH_XML_UTILS_H
#define OSGEARTH_XML_UTILS_H
#include <osgEarth/Common>
#include <osgEarth/Config>
#include <osgEarth/StringUtils>
#include <osgEarth/URI>
#include <osg/Referenced>
#include <osg/ref_ptr>
#include <string>
#include <vector>
#include <map>
#include <stack>
// XML support utilites.
namespace osgEarth
{
class OSGEARTH_EXPORT XmlNode : public osg::Referenced
{
public:
XmlNode();
virtual ~XmlNode() { }
virtual bool isElement() const =0;
virtual bool isText() const =0;
};
typedef std::vector<osg::ref_ptr<XmlNode> > XmlNodeList;
typedef std::map<std::string,std::string> XmlAttributes;
class OSGEARTH_EXPORT XmlElement : public XmlNode
{
public:
XmlElement( const std::string& name );
XmlElement( const std::string& name, const XmlAttributes& attrs );
XmlElement( const Config& conf );
virtual ~XmlElement() { }
const std::string& getName() const;
void setName( const std::string& name );
XmlAttributes& getAttrs();
const XmlAttributes& getAttrs() const;
const std::string& getAttr( const std::string& key ) const;
XmlNodeList& getChildren();
const XmlNodeList& getChildren() const;
XmlElement* getSubElement( const std::string& name ) const;
XmlNodeList getSubElements( const std::string& name ) const;
/**
* Finds the first element matching the name. This will match the
* current element (this), or the first matching element in this
* nodes subhierarchy.
*/
const XmlElement* findElement(const std::string& name) const;
std::string getText() const;
std::string getSubElementText( const std::string& tag ) const;
void addSubElement(const std::string& tag, const std::string& text);
void addSubElement(const std::string& tag, const Properties& attrs, const std::string& text);
virtual Config getConfig() const;
public: // XmlNode
virtual bool isElement() const { return true; }
virtual bool isText() const { return false; }
private:
std::string name;
XmlAttributes attrs;
XmlNodeList children;
};
typedef std::vector<osg::ref_ptr<XmlElement> > XmlElementList;
typedef std::stack<osg::ref_ptr<XmlElement> > XmlElementStack;
typedef std::stack<XmlElement*> XmlElementNoRefStack;
class OSGEARTH_EXPORT XmlText : public XmlNode
{
public:
XmlText( const std::string& value );
virtual ~XmlText() { }
const std::string& getValue() const;
public: // XmlNode
virtual bool isElement() const { return false; }
virtual bool isText() const { return true; }
private:
std::string value;
};
class OSGEARTH_EXPORT XmlDocument : public XmlElement
{
public:
XmlDocument();
XmlDocument( const Config& conf );
virtual ~XmlDocument();
static XmlDocument* load( const std::string& location, const osgDB::Options* dbOptions =0L );
static XmlDocument* load( const URI& uri, const osgDB::Options* dbOptions =0L );
static XmlDocument* load( std::istream& in, const URIContext& context =URIContext() );
void store( std::ostream& out ) const;
const std::string& getName() const;
virtual Config getConfig() const;
protected:
URI _sourceURI;
std::string _name;
osg::ref_ptr<XmlElement> _root;
};
}
#endif // OSGEARTH_XML_UTILS_H
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