/usr/include/SurgSim/Input/OutputComponent.h is in libopensurgsim-dev 0.7.0-5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// Copyright 2013-2016, SimQuest Solutions Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SURGSIM_INPUT_OUTPUTCOMPONENT_H
#define SURGSIM_INPUT_OUTPUTCOMPONENT_H
#include <string>
#include <memory>
#include "SurgSim/DataStructures/DataGroup.h"
#include "SurgSim/Framework/LockedContainer.h"
#include "SurgSim/Framework/Representation.h"
#include "SurgSim/Input/OutputProducerInterface.h"
namespace SurgSim
{
namespace Input
{
class DeviceInterface;
SURGSIM_STATIC_REGISTRATION(OutputComponent);
/// OutputComponents connect SceneElements to devices, facilitating data
/// transfer from a SceneElement to a device.
class OutputComponent : public SurgSim::Framework::Representation, public OutputProducerInterface
{
public:
/// Constructor
/// \param name Name of this output component
explicit OutputComponent(const std::string& name);
/// Destructor
virtual ~OutputComponent();
SURGSIM_CLASSNAME(SurgSim::Input::OutputComponent);
/// Set name of the device of output component.
/// \param deviceName The name of the device that will receive the output data.
void setDeviceName(const std::string& deviceName);
/// Gets device name.
/// \return The device name.
std::string getDeviceName() const;
/// Sets the output data.
/// \param dataGroup The data to output.
virtual void setData(const SurgSim::DataStructures::DataGroup& dataGroup);
/// Overridden from Component, do nothing
virtual bool doInitialize();
/// Overridden from Component, do nothing
virtual bool doWakeUp();
bool requestOutput(const std::string& device, SurgSim::DataStructures::DataGroup* outputData) override;
private:
/// Name of the device to which this output component connects
std::string m_deviceName;
/// Thread safe container of most recent output data
SurgSim::Framework::LockedContainer<SurgSim::DataStructures::DataGroup> m_lastOutput;
/// True if there is data available
bool m_haveData;
};
}; // namespace Input
}; // namespace SurgSim
#endif
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