/usr/include/SurgSim/Graphics/MeshRepresentation.h is in libopensurgsim-dev 0.7.0-5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 | // This file is a part of the OpenSurgSim project.
// Copyright 2013, SimQuest Solutions Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SURGSIM_GRAPHICS_MESHREPRESENTATION_H
#define SURGSIM_GRAPHICS_MESHREPRESENTATION_H
#include "SurgSim/Framework/Asset.h"
#include "SurgSim/Framework/FrameworkConvert.h"
#include "SurgSim/DataStructures/DataStructuresConvert.h"
#include "SurgSim/Math/MathConvert.h"
#include "SurgSim/Graphics/Mesh.h"
#include "SurgSim/Graphics/Representation.h"
namespace SurgSim
{
namespace Graphics
{
/// Graphics representation of a mesh, can be initialized from a Mesh structure
class MeshRepresentation : public virtual Representation
{
public:
enum UpdateOption
{
UPDATE_OPTION_NONE = 0,
UPDATE_OPTION_VERTICES = 0x01,
UPDATE_OPTION_COLORS = 0x02,
UPDATE_OPTION_TEXTURES = 0x04,
UPDATE_OPTION_TRIANGLES = 0x08,
UPDATE_OPTION_ALL = UPDATE_OPTION_VERTICES | UPDATE_OPTION_COLORS |
UPDATE_OPTION_TEXTURES | UPDATE_OPTION_TRIANGLES
};
/// Constructor.
/// \param name The name of the representation.
explicit MeshRepresentation(const std::string& name) : Representation(name)
{
SURGSIM_ADD_SERIALIZABLE_PROPERTY(MeshRepresentation, std::shared_ptr<SurgSim::Framework::Asset>, Mesh, getMesh,
setMesh);
SURGSIM_ADD_SERIALIZABLE_PROPERTY(MeshRepresentation, int, UpdateOptions, getUpdateOptions, setUpdateOptions);
SURGSIM_ADD_SETTER(MeshRepresentation, std::string, MeshFileName, loadMesh);
}
/// Destructor
virtual ~MeshRepresentation() {}
/// Gets the mesh.
/// \return The mesh.
virtual std::shared_ptr<Mesh> getMesh() = 0;
/// Sets the mesh.
/// \param mesh the graphics mesh to be used
virtual void setMesh(std::shared_ptr<SurgSim::Framework::Asset> mesh) = 0;
/// Convenience function to trigger the load of the mesh with the given filename
/// \param fileName name of the file to be loaded
virtual void loadMesh(const std::string& fileName) = 0;
/// Sets the shape of the representation
/// param shape the shape of this representation
/// \note only shapes of type MeshShape are supported
virtual void setShape(std::shared_ptr<SurgSim::Math::Shape> shape) = 0;
/// Sets the structures that are expected to change during the lifetime of the mesh, these will be updated
/// every frame, independent of a structural change in the mesh. UPDATE_OPTION_VERTICES is set in the constructor
/// as a default value.
/// \param val Boolean or expression of UpdateOption enum.
virtual void setUpdateOptions(int val) = 0;
/// Gets update options for this mesh.
/// \return The update options.
virtual int getUpdateOptions() const = 0;
virtual void updateMesh(const Mesh& mesh) = 0;
};
}; // Graphics
}; // SurgSim
#endif // SURGSIM_GRAPHICS_MESHREPRESENTATION_H
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