/usr/include/SurgSim/Devices/Mouse/MouseScaffold.h is in libopensurgsim-dev 0.7.0-5.
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// Copyright 2013, SimQuest Solutions Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SURGSIM_DEVICES_MOUSE_MOUSESCAFFOLD_H
#define SURGSIM_DEVICES_MOUSE_MOUSESCAFFOLD_H
#include <memory>
#include "SurgSim/Framework/Logger.h"
namespace SurgSim
{
namespace DataStructures
{
class DataGroup;
}
namespace Devices
{
class MouseDevice;
class OsgMouseHandler;
/// A class that implements the behavior of MouseDevice objects.
/// \sa SurgSim::Devices::MouseDevice
class MouseScaffold
{
	friend class MouseDevice;
	friend class MouseDeviceTest;
	friend class OsgMouseHandler;
public:
	/// Constructor.
	MouseScaffold();
	/// Destructor
	~MouseScaffold();
	/// Gets or creates the scaffold shared by all MouseDevice instances.
	/// The scaffold is managed using a SharedInstance object, so it will be destroyed when all devices are released.
	/// \return the scaffold object.
	static std::shared_ptr<MouseScaffold> getOrCreateSharedInstance();
private:
	/// Internal per-device information.
	struct DeviceData;
	/// Registers the specified device object.
	/// If successful, the device object will become connected to an hardware device.
	/// \param device The device object to be used, which should have a unique name.
	/// \return True if the initialization succeeds, false if it fails.
	bool registerDevice(MouseDevice* device);
	/// Unregisters the specified device object.
	/// The corresponding controller will become unused, and can be re-registered later.
	/// \return True on success, false on failure.
	bool unregisterDevice();
	/// Updates the device information for a single device.
	/// \param buttons Buttons being pressed.
	/// \param x X-Coordinate for the device.
	/// \param y Y-Coordinate for the device.
	/// \param scrollDeltaX Horizontal indicator for mouse wheel.
	/// \param scrollDeltaY Vertical indicator for mouse wheel.
	/// \return	True on success.
	bool updateDevice(int buttons, float x, float y, int scrollDeltaX, int scrollDeltaY);
	/// Get mouse handler
	/// \return The mouse handler associated with this device
	OsgMouseHandler* getMouseHandler() const;
	/// Builds the data layout for the application input (i.e. device output).
	static SurgSim::DataStructures::DataGroup buildDeviceInputData();
	/// Logger used by the scaffold and all devices.
	std::shared_ptr<SurgSim::Framework::Logger> m_logger;
	/// The mouse device managed by this scaffold
	std::unique_ptr<DeviceData> m_device;
};
};  // namespace Devices
};  // namespace SurgSim
#endif  // SURGSIM_DEVICES_MOUSE_MOUSESCAFFOLD_H
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