This file is indexed.

/usr/include/osgDB/Options is in libopenscenegraph-dev 3.2.3+dfsg1-2+b4.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
 *
 * This library is open source and may be redistributed and/or modified under
 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
 * (at your option) any later version.  The full license is in LICENSE file
 * included with this distribution, and on the openscenegraph.org website.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * OpenSceneGraph Public License for more details.
*/

#ifndef OSGDB_OPTIONS
#define OSGDB_OPTIONS 1

#include <osgDB/Callbacks>
#include <osg/ObserverNodePath>

#include <deque>
#include <list>
#include <iosfwd>

namespace osgDB {


/** Options base class used for passing options into plugins to control their operation.*/
class OSGDB_EXPORT Options : public osg::Object
{
    public:

        /// bit mask for setting up which object types get cached by readObject/Image/HeightField/Node(filename) calls
        enum CacheHintOptions
        {   /// do not cache objects of any type
            CACHE_NONE          = 0,

            /// cache nodes loaded via readNode(filename)
            CACHE_NODES         = 1<<0,

            /// cache images loaded via readImage(filename)
            CACHE_IMAGES        = 1<<1,

            /// cache heightfield loaded via readHeightField(filename)
            CACHE_HEIGHTFIELDS  = 1<<2,

            /// cache heightfield loaded via readHeightField(filename)
            CACHE_ARCHIVES      = 1<<3,

            /// cache objects loaded via readObject(filename)
            CACHE_OBJECTS       = 1<<4,

            /// cache shaders loaded via readShader(filename)
            CACHE_SHADERS       = 1<<5,

            /// cache on all read*(filename) calls
            CACHE_ALL           = CACHE_NODES |
                                    CACHE_IMAGES |
                                    CACHE_HEIGHTFIELDS |
                                    CACHE_ARCHIVES |
                                    CACHE_OBJECTS |
                                    CACHE_SHADERS
        };

        /// Bit mask for which geometry attributes should be imported with double precision where source data is held in double precision
        /// This is useful for data that will be pre-processed before rendering.
        /// In general the geometry should be converted to floating point before rendering to ensure good performance.
        enum PrecisionHint
        {
            FLOAT_PRECISION_ALL              = 0,

            DOUBLE_PRECISION_VERTEX          = 1<<0,
            DOUBLE_PRECISION_NORMAL          = 1<<1,
            DOUBLE_PRECISION_COLOR           = 1<<2,
            DOUBLE_PRECISION_SECONDARY_COLOR = 1<<3,
            DOUBLE_PRECISION_FOG_COORD       = 1<<4,
            DOUBLE_PRECISION_TEX_COORD       = 1<<5,
            DOUBLE_PRECISION_VERTEX_ATTRIB   = 1<<6,

            DOUBLE_PRECISION_ALL = DOUBLE_PRECISION_VERTEX |
                                   DOUBLE_PRECISION_NORMAL |
                                   DOUBLE_PRECISION_COLOR |
                                   DOUBLE_PRECISION_SECONDARY_COLOR |
                                   DOUBLE_PRECISION_FOG_COORD |
                                   DOUBLE_PRECISION_TEX_COORD |
                                   DOUBLE_PRECISION_VERTEX_ATTRIB
        };

        /// range of options of whether to build kdtrees automatically on loading
        enum BuildKdTreesHint
        {
            NO_PREFERENCE,
            DO_NOT_BUILD_KDTREES,
            BUILD_KDTREES
        };


        Options():
            osg::Object(true),
            _objectCacheHint(CACHE_ARCHIVES),
            _precisionHint(FLOAT_PRECISION_ALL),
            _buildKdTreesHint(NO_PREFERENCE) {}

        Options(const std::string& str):
            osg::Object(true),
            _str(str),
            _objectCacheHint(CACHE_ARCHIVES),
            _precisionHint(FLOAT_PRECISION_ALL),
            _buildKdTreesHint(NO_PREFERENCE)
        {
            parsePluginStringData(str);
        }

        Options(const Options& options,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);

        META_Object(osgDB,Options);

        Options* cloneOptions(const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY) const { return static_cast<Options*>(clone(copyop)); }

        /** Set the general Options string.*/
        void setOptionString(const std::string& str) { _str = str; parsePluginStringData(str); }

        /** Get the general Options string.*/
        const std::string& getOptionString() const { return _str; }

        /** Set the database path to use a hint of where to look when loading models.*/
        void setDatabasePath(const std::string& str) { _databasePaths.clear();  _databasePaths.push_back(str); }

        /** Get the database path which is used a hint of where to look when loading models.*/
        FilePathList& getDatabasePathList() { return _databasePaths; }

        /** Get the const database path which is used a hint of where to look when loading models.*/
        const FilePathList& getDatabasePathList() const { return _databasePaths; }


        /** Set whether the Registry::ObjectCache should be used by default.*/
        void setObjectCacheHint(CacheHintOptions useObjectCache) { _objectCacheHint = useObjectCache; }

        /** Get whether the Registry::ObjectCache should be used by default.*/
        CacheHintOptions getObjectCacheHint() const { return _objectCacheHint; }

        /** Set which geometry attributes plugins should import at double precision. */
        void setPrecisionHint(PrecisionHint hint) { _precisionHint = hint; }

        /** Get which geometry attributes plugins should import at double precision. */
        PrecisionHint getPrecisionHint() const { return _precisionHint; }

        /** Set whether the KdTrees should be built for geometry in the loader model. */
        void setBuildKdTreesHint(BuildKdTreesHint hint) { _buildKdTreesHint = hint; }

        /** Get whether the KdTrees should be built for geometry in the loader model. */
        BuildKdTreesHint getBuildKdTreesHint() const { return _buildKdTreesHint; }


        /** Set the password map to be used by plugins when access files from secure locations.*/
        void setAuthenticationMap(AuthenticationMap* authenticationMap) { _authenticationMap = authenticationMap; }

        /** Get the password map to be used by plugins when access files from secure locations.*/
        const AuthenticationMap* getAuthenticationMap() const { return _authenticationMap.get(); }


        /** Sets a plugindata value PluginData with a string */
        void setPluginData(const std::string& s, void* v) const { _pluginData[s] = v; }

        /** Get a value from the PluginData */
        void* getPluginData(const std::string& s) { return _pluginData[s]; }

        /** Get a value from the PluginData */
        const void* getPluginData(const std::string& s) const
        {
            PluginDataMap::const_iterator itr = _pluginData.find(s);
            return (itr == _pluginData.end()) ? 0 : itr->second;
        }

        /** Remove a value from the PluginData */
        void removePluginData(const std::string& s) const { _pluginData.erase(s); }

        /** Get number of PluginData values */
        unsigned int getNumPluginData() const { return static_cast<unsigned int>(_pluginData.size()); }


        /** Sets a plugindata value PluginData with a string */
        void setPluginStringData(const std::string& s, const std::string& v) const { _pluginStringData[s] = v; }

        /** Get a string from the PluginStrData */
        std::string& getPluginStringData(const std::string& s) { return _pluginStringData[s]; }

        /** Get a value from the PluginData */
        const std::string getPluginStringData(const std::string& s) const
        {
            PluginStringDataMap::const_iterator itr = _pluginStringData.find(s);
            return (itr == _pluginStringData.end()) ? std::string("") : itr->second;
        }

        /** Remove a value from the PluginData */
        void removePluginStringData(const std::string& s) const { _pluginStringData.erase(s); }

        /** Get number of PluginStrData values */
        unsigned int getNumPluginStringData() const { return static_cast<unsigned int>(_pluginStringData.size()); }

        /** Parse string into plugin string data. This will be automatically done in Options(const std::string&) */
        void parsePluginStringData(const std::string& str, char separator1=' ', char separator2='=');


        /** Set the find callback to use in place of the default findFile calls.*/
        void setFindFileCallback( FindFileCallback* cb) { _findFileCallback = cb; }

        /** Get the const findFile callback.*/
        FindFileCallback* getFindFileCallback() const { return _findFileCallback.get(); }


        /** Set the read callback to use in place of the default readFile calls.*/
        void setReadFileCallback( ReadFileCallback* cb) { _readFileCallback = cb; }

        /** Get the const readFile callback.*/
        ReadFileCallback* getReadFileCallback() const { return _readFileCallback.get(); }


        /** Set the callback to use in place of the default writeFile calls.*/
        void setWriteFileCallback( WriteFileCallback* cb) { _writeFileCallback = cb; }

        /** Get the const writeFile callback.*/
        WriteFileCallback* getWriteFileCallback() const { return _writeFileCallback.get(); }


        /** Set the callback to use inform the DatabasePager whether a file is located on local or remote file system.*/
        void setFileLocationCallback( FileLocationCallback* cb) { _fileLocationCallback = cb; }

        /** Get the callback to use inform the DatabasePager whether a file is located on local or remote file system.*/
        FileLocationCallback* getFileLocationCallback() const { return _fileLocationCallback.get(); }

        /** Set the FileCache that is used to manage local storage of files downloaded from the internet.*/
        void setFileCache(FileCache* fileCache) { _fileCache = fileCache; }

        /** Get the FileCache that is used to manage local storage of files downloaded from the internet.*/
        FileCache* getFileCache() const { return _fileCache.get(); }


        /** Set the terrain observer_ptr, use to decorate any osgTerrain subgraphs.*/
        void setTerrain(osg::observer_ptr<osg::Node>& terrain) { _terrain = terrain; }

        /** Get the terrain observer_ptr, use to decorate any osgTerrain subgraphs.*/
        const osg::observer_ptr<osg::Node>& getTerrain() const { return _terrain; }


    protected:

        virtual ~Options() {}

        std::string                     _str;
        FilePathList                    _databasePaths;
        CacheHintOptions                _objectCacheHint;
        PrecisionHint                   _precisionHint;
        BuildKdTreesHint                _buildKdTreesHint;
        osg::ref_ptr<AuthenticationMap> _authenticationMap;

        typedef std::map<std::string,void*> PluginDataMap;
        mutable PluginDataMap _pluginData;
        typedef std::map<std::string,std::string> PluginStringDataMap;
        mutable PluginStringDataMap _pluginStringData;

        osg::ref_ptr<FindFileCallback>      _findFileCallback;
        osg::ref_ptr<ReadFileCallback>      _readFileCallback;
        osg::ref_ptr<WriteFileCallback>     _writeFileCallback;
        osg::ref_ptr<FileLocationCallback>  _fileLocationCallback;

        osg::ref_ptr<FileCache>             _fileCache;

        osg::observer_ptr<osg::Node>        _terrain;
};

}

#endif // OSGDB_OPTIONS