This file is indexed.

/usr/include/osgDB/InputStream is in libopenscenegraph-3.4-dev 3.4.0+dfsg1-4+b3.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2010 Robert Osfield
 *
 * This library is open source and may be redistributed and/or modified under
 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
 * (at your option) any later version.  The full license is in LICENSE file
 * included with this distribution, and on the openscenegraph.org website.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * OpenSceneGraph Public License for more details.
*/
// Written by Wang Rui, (C) 2010

#ifndef OSGDB_INPUTSTREAM
#define OSGDB_INPUTSTREAM

#include <osg/Endian>
#include <osg/Vec2>
#include <osg/Vec3>
#include <osg/Vec4>
#include <osg/Vec2i>
#include <osg/Vec3i>
#include <osg/Vec4i>
#include <osg/Vec2ui>
#include <osg/Vec3ui>
#include <osg/Vec4ui>
#include <osg/Quat>
#include <osg/Matrix>
#include <osg/BoundingBox>
#include <osg/BoundingSphere>
#include <osg/Array>
#include <osg/PrimitiveSet>
#include <osgDB/ReaderWriter>
#include <osgDB/StreamOperator>
#include <osgDB/Options>
#include <iostream>
#include <sstream>

namespace osgDB
{

class InputException : public osg::Referenced
{
public:
    InputException( const std::vector<std::string>& fields, const std::string& err ) : _error(err)
    {
        for ( unsigned int i=0; i<fields.size(); ++i )
        {
            _field += fields[i];
            _field += " ";
        }
    }

    const std::string& getField() const { return _field; }
    const std::string& getError() const { return _error; }

protected:
    std::string _field;
    std::string _error;
};

class OSGDB_EXPORT InputStream
{
public:
    typedef std::map< unsigned int, osg::ref_ptr<osg::Array> > ArrayMap;
    typedef std::map< unsigned int, osg::ref_ptr<osg::Object> > IdentifierMap;

    enum ReadType
    {
        READ_UNKNOWN = 0,
        READ_SCENE,
        READ_IMAGE,
        READ_OBJECT
    };

    InputStream( const osgDB::Options* options );
    virtual ~InputStream();

    void setFileVersion( const std::string& d, int v ) { _domainVersionMap[d] = v; }
    int getFileVersion( const std::string& d=std::string() ) const;

    bool isBinary() const { return _in->isBinary(); }
    const osgDB::Options* getOptions() const { return _options.get(); }

    // Serialization related functions
    InputStream& operator>>( bool& b ) { _in->readBool(b); checkStream(); return *this; }
    InputStream& operator>>( char& c ) { _in->readChar(c); checkStream(); return *this; }
    InputStream& operator>>( signed char& c ) { _in->readSChar(c); checkStream(); return *this; }
    InputStream& operator>>( unsigned char& c ) { _in->readUChar(c); checkStream(); return *this; }
    InputStream& operator>>( short& s ) { _in->readShort(s); checkStream(); return *this; }
    InputStream& operator>>( unsigned short& s ) { _in->readUShort(s); checkStream(); return *this; }
    InputStream& operator>>( int& i ) { _in->readInt(i); checkStream(); return *this; }
    InputStream& operator>>( unsigned int& i ) { _in->readUInt(i); checkStream(); return *this; }
    InputStream& operator>>( long& l ) { _in->readLong(l); checkStream(); return *this; }
    InputStream& operator>>( unsigned long& l ) { _in->readULong(l); checkStream(); return *this; }
    InputStream& operator>>( float& f ) { _in->readFloat(f); checkStream(); return *this; }
    InputStream& operator>>( double& d ) { _in->readDouble(d); checkStream(); return *this; }
    InputStream& operator>>( std::string& s ) { _in->readString(s); checkStream(); return *this; }
    InputStream& operator>>( std::istream& (*fn)(std::istream&) ) { _in->readStream(fn); checkStream(); return *this; }
    InputStream& operator>>( std::ios_base& (*fn)(std::ios_base&) ) { _in->readBase(fn); checkStream(); return *this; }

    InputStream& operator>>( ObjectGLenum& value ) { _in->readGLenum(value); checkStream(); return *this; }
    InputStream& operator>>( ObjectProperty& prop ) { _in->readProperty(prop); checkStream(); return *this; }
    InputStream& operator>>( ObjectMark& mark ) { _in->readMark(mark); checkStream(); return *this; }

    InputStream& operator>>( osg::Vec2b& v );
    InputStream& operator>>( osg::Vec3b& v );
    InputStream& operator>>( osg::Vec4b& v );
    InputStream& operator>>( osg::Vec2ub& v );
    InputStream& operator>>( osg::Vec3ub& v );
    InputStream& operator>>( osg::Vec4ub& v );
    InputStream& operator>>( osg::Vec2s& v );
    InputStream& operator>>( osg::Vec3s& v );
    InputStream& operator>>( osg::Vec4s& v );
    InputStream& operator>>( osg::Vec2us& v );
    InputStream& operator>>( osg::Vec3us& v );
    InputStream& operator>>( osg::Vec4us& v );
    InputStream& operator>>( osg::Vec2i& v );
    InputStream& operator>>( osg::Vec3i& v );
    InputStream& operator>>( osg::Vec4i& v );
    InputStream& operator>>( osg::Vec2ui& v );
    InputStream& operator>>( osg::Vec3ui& v );
    InputStream& operator>>( osg::Vec4ui& v );
    InputStream& operator>>( osg::Vec2f& v );
    InputStream& operator>>( osg::Vec3f& v );
    InputStream& operator>>( osg::Vec4f& v );
    InputStream& operator>>( osg::Vec2d& v );
    InputStream& operator>>( osg::Vec3d& v );
    InputStream& operator>>( osg::Vec4d& v );
    InputStream& operator>>( osg::Quat& q );
    InputStream& operator>>( osg::Plane& p );
    InputStream& operator>>( osg::Matrixf& mat );
    InputStream& operator>>( osg::Matrixd& mat );
    InputStream& operator>>( osg::BoundingBoxf& bb );
    InputStream& operator>>( osg::BoundingBoxd& bb );
    InputStream& operator>>( osg::BoundingSpheref& bs );
    InputStream& operator>>( osg::BoundingSphered& bs );

    InputStream& operator>>( osg::Image*& img ) { img = readImage(); return *this; }
    InputStream& operator>>( osg::Array*& a ) { if (_fileVersion>=112) a = readObjectOfType<osg::Array>(); else a = readArray(); return *this; }
    InputStream& operator>>( osg::PrimitiveSet*& p ) { if (_fileVersion>=112) p = readObjectOfType<osg::PrimitiveSet>(); else p = readPrimitiveSet(); return *this; }
    InputStream& operator>>( osg::Object*& obj ) { obj = readObject(); return *this; }

    InputStream& operator>>( osg::ref_ptr<osg::Image>& ptr ) { ptr = readImage(); return *this; }
    InputStream& operator>>( osg::ref_ptr<osg::Array>& ptr ) { if (_fileVersion>=112) ptr = readObjectOfType<osg::Array>(); else ptr = readArray(); return *this; }
    InputStream& operator>>( osg::ref_ptr<osg::PrimitiveSet>& ptr ) { if (_fileVersion>=112) ptr = readObjectOfType<osg::PrimitiveSet>(); else ptr = readPrimitiveSet(); return *this; }

    template<typename T> InputStream& operator>>( osg::ref_ptr<T>& ptr )
    { ptr = static_cast<T*>(readObject()); return *this; }

    // Convenient methods for reading
    bool matchString( const std::string& str ) { return _in->matchString(str); }
    void advanceToCurrentEndBracket() { _in->advanceToCurrentEndBracket(); }
    void readWrappedString( std::string& str ) { _in->readWrappedString(str); checkStream(); }
    void readCharArray( char* s, unsigned int size ) { _in->readCharArray(s, size); }
    void readComponentArray( char* s, unsigned int numElements, unsigned int numComponentsPerElements, unsigned int componentSizeInBytes) { _in->readComponentArray( s, numElements, numComponentsPerElements, componentSizeInBytes); }

    // readSize() use unsigned int for all sizes.
    unsigned int readSize() { unsigned int size; *this>>size; return size; }

    // Global reading functions
    osg::Array* readArray();
    osg::PrimitiveSet* readPrimitiveSet();
    osg::Image* readImage(bool readFromExternal=true);

    template<typename T>
    T* readObjectOfType()
    {
        osg::ref_ptr<osg::Object> obj = readObject();
        T* ptr = dynamic_cast<T*>(obj.get());
        if (ptr) { obj.release(); return ptr; }
        else return 0;
    }

    osg::Object* readObject( osg::Object* existingObj=0 );


    osg::Object* readObjectFields( const std::string& className, unsigned int id, osg::Object* existingObj=0);

    /// set an input iterator, used directly when not using InputStream with a traditional file releated stream.
    void setInputIterator( InputIterator* ii ) { _in = ii; }

    /// start reading from InputStream treating it as a traditional file releated stream, handles headers and versioning
    ReadType start( InputIterator* );

    void decompress();

    // Schema handlers
    void readSchema( std::istream& fin );
    void resetSchema();

    // Exception handlers
    inline void throwException( const std::string& msg );
    const InputException* getException() const { return _exception.get(); }

    // Property & mask variables
    ObjectProperty PROPERTY;
    ObjectMark BEGIN_BRACKET;
    ObjectMark END_BRACKET;

protected:
    inline void checkStream();
    void setWrapperSchema( const std::string& name, const std::string& properties );

    template<typename T>
    void readArrayImplementation( T* a, unsigned int numComponentsPerElements, unsigned int componentSizeInBytes );

    ArrayMap _arrayMap;
    IdentifierMap _identifierMap;

    typedef std::map<std::string, int> VersionMap;
    VersionMap _domainVersionMap;
    int _fileVersion;
    bool _useSchemaData;
    bool _forceReadingImage;
    std::vector<std::string> _fields;
    osg::ref_ptr<InputIterator> _in;
    osg::ref_ptr<InputException> _exception;
    osg::ref_ptr<const osgDB::Options> _options;

    // object to used to read field properties that will be discarded.
    osg::ref_ptr<osg::Object> _dummyReadObject;

    // store here to avoid a new and a leak in InputStream::decompress
    std::stringstream* _dataDecompress;
};

void InputStream::throwException( const std::string& msg )
{
    _exception = new InputException(_fields, msg);
}

void InputStream::checkStream()
{
    _in->checkStream();
    if ( _in->isFailed() )
        throwException( "InputStream: Failed to read from stream." );
}

}

#endif