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/*M///////////////////////////////////////////////////////////////////////////////////////
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//  copy or use the software.
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//
//                          License Agreement
//                For Open Source Computer Vision Library
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// are permitted provided that the following conditions are met:
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//     this list of conditions and the following disclaimer.
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#ifndef __OPENCV_STITCHING_WARPER_CREATORS_HPP__
#define __OPENCV_STITCHING_WARPER_CREATORS_HPP__

#include "opencv2/stitching/detail/warpers.hpp"

namespace cv {

class WarperCreator
{
public:
    virtual ~WarperCreator() {}
    virtual Ptr<detail::RotationWarper> create(float scale) const = 0;
};


class PlaneWarper : public WarperCreator
{
public:
    Ptr<detail::RotationWarper> create(float scale) const { return new detail::PlaneWarper(scale); }
};


class CylindricalWarper: public WarperCreator
{
public:
    Ptr<detail::RotationWarper> create(float scale) const { return new detail::CylindricalWarper(scale); }
};


class SphericalWarper: public WarperCreator
{
public:
    Ptr<detail::RotationWarper> create(float scale) const { return new detail::SphericalWarper(scale); }
};

class FisheyeWarper : public WarperCreator
{
public:
    Ptr<detail::RotationWarper> create(float scale) const { return new detail::FisheyeWarper(scale); }
};

class StereographicWarper: public WarperCreator
{
public:
    Ptr<detail::RotationWarper> create(float scale) const { return new detail::StereographicWarper(scale); }
};

class CompressedRectilinearWarper: public WarperCreator
{
    float a, b;
public:
    CompressedRectilinearWarper(float A = 1, float B = 1)
    {
        a = A; b = B;
    }
    Ptr<detail::RotationWarper> create(float scale) const { return new detail::CompressedRectilinearWarper(scale, a, b); }
};

class CompressedRectilinearPortraitWarper: public WarperCreator
{
    float a, b;
public:
    CompressedRectilinearPortraitWarper(float A = 1, float B = 1)
    {
        a = A; b = B;
    }
    Ptr<detail::RotationWarper> create(float scale) const { return new detail::CompressedRectilinearPortraitWarper(scale, a, b); }
};

class PaniniWarper: public WarperCreator
{
    float a, b;
public:
    PaniniWarper(float A = 1, float B = 1)
    {
        a = A; b = B;
    }
    Ptr<detail::RotationWarper> create(float scale) const { return new detail::PaniniWarper(scale, a, b); }
};

class PaniniPortraitWarper: public WarperCreator
{
    float a, b;
public:
    PaniniPortraitWarper(float A = 1, float B = 1)
    {
        a = A; b = B;
    }
    Ptr<detail::RotationWarper> create(float scale) const { return new detail::PaniniPortraitWarper(scale, a, b); }
};

class MercatorWarper: public WarperCreator
{
public:
    Ptr<detail::RotationWarper> create(float scale) const { return new detail::MercatorWarper(scale); }
};

class TransverseMercatorWarper: public WarperCreator
{
public:
    Ptr<detail::RotationWarper> create(float scale) const { return new detail::TransverseMercatorWarper(scale); }
};



class PlaneWarperGpu: public WarperCreator
{
public:
    Ptr<detail::RotationWarper> create(float scale) const { return new detail::PlaneWarperGpu(scale); }
};


class CylindricalWarperGpu: public WarperCreator
{
public:
    Ptr<detail::RotationWarper> create(float scale) const { return new detail::CylindricalWarperGpu(scale); }
};


class SphericalWarperGpu: public WarperCreator
{
public:
    Ptr<detail::RotationWarper> create(float scale) const { return new detail::SphericalWarperGpu(scale); }
};

} // namespace cv

#endif // __OPENCV_STITCHING_WARPER_CREATORS_HPP__