/usr/include/octave-4.0.3/octave/floatSCHUR.h is in liboctave-dev 4.0.3-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 | /*
Copyright (C) 1994-2015 John W. Eaton
This file is part of Octave.
Octave is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 3 of the License, or (at your
option) any later version.
Octave is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with Octave; see the file COPYING. If not, see
<http://www.gnu.org/licenses/>.
*/
#if !defined (octave_floatSCHUR_h)
#define octave_floatSCHUR_h 1
#include <iosfwd>
#include <string>
#include "fMatrix.h"
class
OCTAVE_API
FloatSCHUR
{
public:
FloatSCHUR (void) : schur_mat (), unitary_mat (), selector (0) { }
FloatSCHUR (const FloatMatrix& a, const std::string& ord,
bool calc_unitary = true)
: schur_mat (), unitary_mat (), selector (0)
{
init (a, ord, calc_unitary);
}
FloatSCHUR (const FloatMatrix& a, const std::string& ord, int& info,
bool calc_unitary = true)
: schur_mat (), unitary_mat (), selector (0)
{
info = init (a, ord, calc_unitary);
}
FloatSCHUR (const FloatSCHUR& a)
: schur_mat (a.schur_mat), unitary_mat (a.unitary_mat), selector (0)
{ }
FloatSCHUR (const FloatMatrix& s, const FloatMatrix& u);
FloatSCHUR& operator = (const FloatSCHUR& a)
{
if (this != &a)
{
schur_mat = a.schur_mat;
unitary_mat = a.unitary_mat;
}
return *this;
}
~FloatSCHUR (void) { }
FloatMatrix schur_matrix (void) const { return schur_mat; }
FloatMatrix unitary_matrix (void) const { return unitary_mat; }
friend std::ostream& operator << (std::ostream& os, const FloatSCHUR& a);
typedef octave_idx_type (*select_function) (const float&, const float&);
private:
FloatMatrix schur_mat;
FloatMatrix unitary_mat;
select_function selector;
octave_idx_type init (const FloatMatrix& a, const std::string& ord,
bool calc_unitary);
};
#endif
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