/usr/include/oce/Vrml_Transform.hxx is in liboce-visualization-dev 0.17.2-2.
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// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _Vrml_Transform_HeaderFile
#define _Vrml_Transform_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <gp_Vec.hxx>
#include <Vrml_SFRotation.hxx>
#include <Standard_OStream.hxx>
class gp_Vec;
class Vrml_SFRotation;
//! defines a Transform of VRML specifying transform
//! properties.
//! This node defines a geometric 3D transformation consisting of (in order)
//! a (possibly) non-uniform scale about an arbitrary point, a rotation about
//! an arbitrary point and axis and translation.
//! By default :
//! myTranslation (0,0,0)
//! myRotation (0,0,1,0)
//! myScaleFactor (1,1,1)
//! myScaleOrientation (0,0,1,0)
//! myCenter (0,0,0)
class Vrml_Transform
{
public:
DEFINE_STANDARD_ALLOC
Standard_EXPORT Vrml_Transform();
Standard_EXPORT Vrml_Transform(const gp_Vec& aTranslation, const Vrml_SFRotation& aRotation, const gp_Vec& aScaleFactor, const Vrml_SFRotation& aScaleOrientation, const gp_Vec& aCenter);
Standard_EXPORT void SetTranslation (const gp_Vec& aTranslation) ;
Standard_EXPORT gp_Vec Translation() const;
Standard_EXPORT void SetRotation (const Vrml_SFRotation& aRotation) ;
Standard_EXPORT Vrml_SFRotation Rotation() const;
Standard_EXPORT void SetScaleFactor (const gp_Vec& aScaleFactor) ;
Standard_EXPORT gp_Vec ScaleFactor() const;
Standard_EXPORT void SetScaleOrientation (const Vrml_SFRotation& aScaleOrientation) ;
Standard_EXPORT Vrml_SFRotation ScaleOrientation() const;
Standard_EXPORT void SetCenter (const gp_Vec& aCenter) ;
Standard_EXPORT gp_Vec Center() const;
Standard_EXPORT Standard_OStream& Print (Standard_OStream& anOStream) const;
protected:
private:
gp_Vec myTranslation;
Vrml_SFRotation myRotation;
gp_Vec myScaleFactor;
Vrml_SFRotation myScaleOrientation;
gp_Vec myCenter;
};
#endif // _Vrml_Transform_HeaderFile
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