/usr/include/oce/Vrml_Cylinder.hxx is in liboce-visualization-dev 0.17.2-2.
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// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _Vrml_Cylinder_HeaderFile
#define _Vrml_Cylinder_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <Vrml_CylinderParts.hxx>
#include <Standard_Real.hxx>
#include <Standard_OStream.hxx>
//! defines a Cylinder node of VRML specifying geometry shapes.
//! This node represents a simple capped cylinder centred around the y-axis.
//! By default , the cylinder is centred at (0,0,0)
//! and has size of -1 to +1 in the all three dimensions.
//! The cylinder has three parts:
//! the sides, the top (y=+1) and the bottom (y=-1)
class Vrml_Cylinder
{
public:
DEFINE_STANDARD_ALLOC
Standard_EXPORT Vrml_Cylinder(const Vrml_CylinderParts aParts = Vrml_CylinderALL, const Standard_Real aRadius = 1, const Standard_Real aHeight = 2);
Standard_EXPORT void SetParts (const Vrml_CylinderParts aParts) ;
Standard_EXPORT Vrml_CylinderParts Parts() const;
Standard_EXPORT void SetRadius (const Standard_Real aRadius) ;
Standard_EXPORT Standard_Real Radius() const;
Standard_EXPORT void SetHeight (const Standard_Real aHeight) ;
Standard_EXPORT Standard_Real Height() const;
Standard_EXPORT Standard_OStream& Print (Standard_OStream& anOStream) const;
protected:
private:
Vrml_CylinderParts myParts;
Standard_Real myRadius;
Standard_Real myHeight;
};
#endif // _Vrml_Cylinder_HeaderFile
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