/usr/include/oce/Vrml_Cube.hxx is in liboce-visualization-dev 0.17.2-2.
This file is owned by root:root, with mode 0o644.
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// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _Vrml_Cube_HeaderFile
#define _Vrml_Cube_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <Standard_Real.hxx>
#include <Standard_OStream.hxx>
//! defines a Cube node of VRML specifying geometry shapes.
//! This node represents a cuboid aligned with the coordinate axes.
//! By default , the cube is centred at (0,0,0) and measures 2 units
//! in each dimension, from -1 to +1.
//! A cube's width is its extent along its object-space X axis, its height is
//! its extent along the object-space Y axis, and its depth is its extent along its
//! object-space Z axis.
class Vrml_Cube
{
public:
DEFINE_STANDARD_ALLOC
Standard_EXPORT Vrml_Cube(const Standard_Real aWidth = 2, const Standard_Real aHeight = 2, const Standard_Real aDepth = 2);
Standard_EXPORT void SetWidth (const Standard_Real aWidth) ;
Standard_EXPORT Standard_Real Width() const;
Standard_EXPORT void SetHeight (const Standard_Real aHeight) ;
Standard_EXPORT Standard_Real Height() const;
Standard_EXPORT void SetDepth (const Standard_Real aDepth) ;
Standard_EXPORT Standard_Real Depth() const;
Standard_EXPORT Standard_OStream& Print (Standard_OStream& anOStream) const;
protected:
private:
Standard_Real myWidth;
Standard_Real myHeight;
Standard_Real myDepth;
};
#endif // _Vrml_Cube_HeaderFile
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