/usr/include/oce/Vrml_Cone.hxx is in liboce-visualization-dev 0.17.2-2.
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// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _Vrml_Cone_HeaderFile
#define _Vrml_Cone_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <Vrml_ConeParts.hxx>
#include <Standard_Real.hxx>
#include <Standard_OStream.hxx>
//! defines a Cone node of VRML specifying geometry shapes.
//! This node represents a simple cone, whose central axis is aligned
//! with the y-axis. By default , the cone is centred at (0,0,0)
//! and has size of -1 to +1 in the all three directions.
//! the cone has a radius of 1 at the bottom and height of 2,
//! with its apex at 1 and its bottom at -1. The cone has two parts:
//! the sides and the bottom
class Vrml_Cone
{
public:
DEFINE_STANDARD_ALLOC
Standard_EXPORT Vrml_Cone(const Vrml_ConeParts aParts = Vrml_ConeALL, const Standard_Real aBottomRadius = 1, const Standard_Real aHeight = 2);
Standard_EXPORT void SetParts (const Vrml_ConeParts aParts) ;
Standard_EXPORT Vrml_ConeParts Parts() const;
Standard_EXPORT void SetBottomRadius (const Standard_Real aBottomRadius) ;
Standard_EXPORT Standard_Real BottomRadius() const;
Standard_EXPORT void SetHeight (const Standard_Real aHeight) ;
Standard_EXPORT Standard_Real Height() const;
Standard_EXPORT Standard_OStream& Print (Standard_OStream& anOStream) const;
protected:
private:
Vrml_ConeParts myParts;
Standard_Real myBottomRadius;
Standard_Real myHeight;
};
#endif // _Vrml_Cone_HeaderFile
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