/usr/include/oce/VrmlConverter_WFDeflectionRestrictedFace.hxx is in liboce-visualization-dev 0.17.2-2.
This file is owned by root:root, with mode 0o644.
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// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _VrmlConverter_WFDeflectionRestrictedFace_HeaderFile
#define _VrmlConverter_WFDeflectionRestrictedFace_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <Standard_OStream.hxx>
#include <Handle_BRepAdaptor_HSurface.hxx>
#include <Handle_VrmlConverter_Drawer.hxx>
#include <Standard_Boolean.hxx>
#include <Quantity_Length.hxx>
#include <Standard_Integer.hxx>
class BRepAdaptor_HSurface;
class VrmlConverter_Drawer;
//! WFDeflectionRestrictedFace - computes the
//! wireframe presentation of faces with
//! restrictions by displaying a given number of U
//! and/or V isoparametric curves, converts his
//! into VRML objects and writes (adds) them into
//! anOStream. All requested properties of the
//! representation are specify in aDrawer of Drawer
//! class (Prs3d). This kind of the presentation
//! is converted into IndexedFaceSet and
//! IndexedLineSet ( VRML ).
class VrmlConverter_WFDeflectionRestrictedFace
{
public:
DEFINE_STANDARD_ALLOC
Standard_EXPORT static void Add (Standard_OStream& anOStream, const Handle(BRepAdaptor_HSurface)& aFace, const Handle(VrmlConverter_Drawer)& aDrawer) ;
Standard_EXPORT static void AddUIso (Standard_OStream& anOStream, const Handle(BRepAdaptor_HSurface)& aFace, const Handle(VrmlConverter_Drawer)& aDrawer) ;
Standard_EXPORT static void AddVIso (Standard_OStream& anOStream, const Handle(BRepAdaptor_HSurface)& aFace, const Handle(VrmlConverter_Drawer)& aDrawer) ;
Standard_EXPORT static void Add (Standard_OStream& anOStream, const Handle(BRepAdaptor_HSurface)& aFace, const Standard_Boolean DrawUIso, const Standard_Boolean DrawVIso, const Quantity_Length Deflection, const Standard_Integer NBUiso, const Standard_Integer NBViso, const Handle(VrmlConverter_Drawer)& aDrawer) ;
protected:
private:
};
#endif // _VrmlConverter_WFDeflectionRestrictedFace_HeaderFile
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