/usr/include/oce/VrmlConverter_Drawer.hxx is in liboce-visualization-dev 0.17.2-2.
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// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _VrmlConverter_Drawer_HeaderFile
#define _VrmlConverter_Drawer_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_VrmlConverter_Drawer.hxx>
#include <Handle_VrmlConverter_IsoAspect.hxx>
#include <Standard_Integer.hxx>
#include <Standard_Boolean.hxx>
#include <Handle_VrmlConverter_LineAspect.hxx>
#include <Handle_VrmlConverter_ShadingAspect.hxx>
#include <Quantity_Length.hxx>
#include <Aspect_TypeOfDeflection.hxx>
#include <Standard_Real.hxx>
#include <Handle_VrmlConverter_PointAspect.hxx>
#include <MMgt_TShared.hxx>
class VrmlConverter_IsoAspect;
class VrmlConverter_LineAspect;
class VrmlConverter_ShadingAspect;
class VrmlConverter_PointAspect;
//! qualifies the aspect properties for
//! the VRML conversation of a specific kind of object.
//! This includes for example color, maximal chordial deviation, etc...
class VrmlConverter_Drawer : public MMgt_TShared
{
public:
Standard_EXPORT VrmlConverter_Drawer();
//! by default: TOD_Relative; however, except for the shapes,
//! the drawing will be made using the absolute deviation.
Standard_EXPORT void SetTypeOfDeflection (const Aspect_TypeOfDeflection aTypeOfDeflection) ;
Standard_EXPORT Aspect_TypeOfDeflection TypeOfDeflection() const;
//! Defines the maximal chordial deviation when drawing any curve;
//! If this value is one of the obvious parameters of methods,
//! current value from Drawer won't be used.
//! This value is used by:
//!
//! VrmlConverter_DeflectionCurve
//! VrmlConverter_WFDeflectionRestrictedFace
//! VrmlConverter_WFDeflectionShape
Standard_EXPORT void SetMaximalChordialDeviation (const Quantity_Length aChordialDeviation) ;
//! returns the maximal chordial deviation.
//! Default value: 0.1
Standard_EXPORT Quantity_Length MaximalChordialDeviation() const;
//! default 0.001
Standard_EXPORT void SetDeviationCoefficient (const Standard_Real aCoefficient) ;
Standard_EXPORT Standard_Real DeviationCoefficient() const;
//! default: 17 points.
//! Defines the Discretisation (myNbPoints) when drawing any curve;
//! If this value is one of the obvious parameters of methods,
//! current value from Drawer won't be used.
//! This value is used by:
//!
//! VrmlConverter_Curve
//! VrmlConverter_WFRestrictedFace
//! VrmlConverter_WFShape
Standard_EXPORT void SetDiscretisation (const Standard_Integer d) ;
Standard_EXPORT Standard_Integer Discretisation() const;
//! defines the maximum value allowed for the first and last
//! parameters of an infinite curve.
//! Default value: 500.
//! VrmlConverter_Curve
//! VrmlConverter_WFRestrictedFace
//! VrmlConverter_WFShape
Standard_EXPORT void SetMaximalParameterValue (const Standard_Real Value) ;
Standard_EXPORT Standard_Real MaximalParameterValue() const;
//! enables the drawing of isos on planes.
//! By default there are no isos on planes.
Standard_EXPORT void SetIsoOnPlane (const Standard_Boolean OnOff) ;
//! returns True if the drawing of isos on planes is enabled.
Standard_EXPORT Standard_Boolean IsoOnPlane() const;
//! Defines the attributes which are used when drawing an
//! U isoparametric curve of a face. Defines the number
//! of U isoparametric curves to be drawn for a single face.
//! The default values are the same default values from Vrml package.
//!
//! These attributes are used by the following algorithms:
//! VrmlConverter_WFRestrictedFace
//! VrmlConverter_WFDeflectionRestrictedFace
Standard_EXPORT Handle(VrmlConverter_IsoAspect) UIsoAspect() ;
Standard_EXPORT void SetUIsoAspect (const Handle(VrmlConverter_IsoAspect)& anAspect) ;
//! Defines the attributes which are used when drawing an
//! V isoparametric curve of a face. Defines the number
//! of V isoparametric curves to be drawn for a single face.
//! The default values are the same default values from Vrml package.
//!
//! These attributes are used by the following algorithms:
//! VrmlConverter_WFRestrictedFace
//! VrmlConverter_WFDeflectionRestrictedFace
Standard_EXPORT Handle(VrmlConverter_IsoAspect) VIsoAspect() ;
Standard_EXPORT void SetVIsoAspect (const Handle(VrmlConverter_IsoAspect)& anAspect) ;
//! The default values are the same default values from Vrml package.
//! These attributes are used by the following algorithms:
//! VrmlConverter_WFShape
//! VrmlConverter_WFDeflectionShape
Standard_EXPORT Handle(VrmlConverter_LineAspect) FreeBoundaryAspect() ;
Standard_EXPORT void SetFreeBoundaryAspect (const Handle(VrmlConverter_LineAspect)& anAspect) ;
//! enables the drawing the free boundaries
//! By default the free boundaries are drawn.
Standard_EXPORT void SetFreeBoundaryDraw (const Standard_Boolean OnOff) ;
//! returns True if the drawing of the free boundaries is enabled.
Standard_EXPORT Standard_Boolean FreeBoundaryDraw() const;
//! The default values are the same default values from Vrml package.
//! These attributes are used by the following algorithms:
//! VrmlConverter_WFShape
//! VrmlConverter_WFDeflectionShape
Standard_EXPORT Handle(VrmlConverter_LineAspect) WireAspect() ;
Standard_EXPORT void SetWireAspect (const Handle(VrmlConverter_LineAspect)& anAspect) ;
//! enables the drawing the wire
//! By default the wire are drawn.
Standard_EXPORT void SetWireDraw (const Standard_Boolean OnOff) ;
//! returns True if the drawing of the wire is enabled.
Standard_EXPORT Standard_Boolean WireDraw() const;
//! The default values are the same default values from Vrml package.
//! These attributes are used by the following algorithms:
//! VrmlConverter_WFShape
//! VrmlConverter_WFDeflectionShape
Standard_EXPORT Handle(VrmlConverter_LineAspect) UnFreeBoundaryAspect() ;
Standard_EXPORT void SetUnFreeBoundaryAspect (const Handle(VrmlConverter_LineAspect)& anAspect) ;
//! enables the drawing the unfree boundaries
//! By default the unfree boundaries are drawn.
Standard_EXPORT void SetUnFreeBoundaryDraw (const Standard_Boolean OnOff) ;
//! returns True if the drawing of the unfree boundaries is enabled.
Standard_EXPORT Standard_Boolean UnFreeBoundaryDraw() const;
//! The default values are the same default values from Vrml package.
Standard_EXPORT Handle(VrmlConverter_LineAspect) LineAspect() ;
Standard_EXPORT void SetLineAspect (const Handle(VrmlConverter_LineAspect)& anAspect) ;
Standard_EXPORT Handle(VrmlConverter_PointAspect) PointAspect() ;
Standard_EXPORT void SetPointAspect (const Handle(VrmlConverter_PointAspect)& anAspect) ;
//! The default values are the same default values from Vrml package.
Standard_EXPORT Handle(VrmlConverter_ShadingAspect) ShadingAspect() ;
Standard_EXPORT void SetShadingAspect (const Handle(VrmlConverter_ShadingAspect)& anAspect) ;
//! returns Standard_True if the hidden lines are to be drawn.
//! By default the hidden lines are not drawn.
Standard_EXPORT Standard_Boolean DrawHiddenLine() const;
//! sets DrawHiddenLine = Standard_True - the hidden lines are drawn.
Standard_EXPORT void EnableDrawHiddenLine() ;
//! sets DrawHiddenLine = Standard_False - the hidden lines are not drawn.
Standard_EXPORT void DisableDrawHiddenLine() ;
//! returns LineAspect for the hidden lines.
//! The default values are the same default values from Vrml package.
Standard_EXPORT Handle(VrmlConverter_LineAspect) HiddenLineAspect() ;
//! sets LineAspect for the hidden lines.
Standard_EXPORT void SetHiddenLineAspect (const Handle(VrmlConverter_LineAspect)& anAspect) ;
//! returns LineAspect for the seen lines.
//! The default values are the same default values from Vrml package.
Standard_EXPORT Handle(VrmlConverter_LineAspect) SeenLineAspect() ;
//! sets LineAspect for the seen lines.
Standard_EXPORT void SetSeenLineAspect (const Handle(VrmlConverter_LineAspect)& anAspect) ;
DEFINE_STANDARD_RTTI(VrmlConverter_Drawer)
protected:
private:
Handle(VrmlConverter_IsoAspect) myUIsoAspect;
Handle(VrmlConverter_IsoAspect) myVIsoAspect;
Standard_Integer myNbPoints;
Standard_Boolean myIsoOnPlane;
Handle(VrmlConverter_LineAspect) myFreeBoundaryAspect;
Standard_Boolean myFreeBoundaryDraw;
Handle(VrmlConverter_LineAspect) myUnFreeBoundaryAspect;
Standard_Boolean myUnFreeBoundaryDraw;
Handle(VrmlConverter_LineAspect) myWireAspect;
Standard_Boolean myWireDraw;
Handle(VrmlConverter_LineAspect) myLineAspect;
Handle(VrmlConverter_ShadingAspect) myShadingAspect;
Quantity_Length myChordialDeviation;
Aspect_TypeOfDeflection myTypeOfDeflection;
Standard_Real myMaximalParameterValue;
Standard_Real myDeviationCoefficient;
Handle(VrmlConverter_PointAspect) myPointAspect;
Standard_Boolean myDrawHiddenLine;
Handle(VrmlConverter_LineAspect) myHiddenLineAspect;
Handle(VrmlConverter_LineAspect) mySeenLineAspect;
};
#endif // _VrmlConverter_Drawer_HeaderFile
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