This file is indexed.

/usr/include/oce/V3d_LayerMgr.hxx is in liboce-visualization-dev 0.17.2-2.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _V3d_LayerMgr_HeaderFile
#define _V3d_LayerMgr_HeaderFile

#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_V3d_LayerMgr.hxx>

#include <V3d_ViewPointer.hxx>
#include <Handle_Visual3d_Layer.hxx>
#include <Handle_V3d_ColorScale.hxx>
#include <Handle_V3d_ColorScaleLayerItem.hxx>
#include <MMgt_TShared.hxx>
#include <Handle_V3d_View.hxx>
#include <Standard_Boolean.hxx>
#include <Handle_Aspect_ColorScale.hxx>
class Visual3d_Layer;
class V3d_ColorScale;
class V3d_ColorScaleLayerItem;
class V3d_View;
class Aspect_ColorScale;


//! Class to manage layers
class V3d_LayerMgr : public MMgt_TShared
{

public:

  
  Standard_EXPORT V3d_LayerMgr(const Handle(V3d_View)& aView);
  
     const  Handle(Visual3d_Layer)& Overlay()  const;
  
      Handle(V3d_View) View()  const;
  
  Standard_EXPORT   void ColorScaleDisplay() ;
  
  Standard_EXPORT   void ColorScaleErase() ;
  
  Standard_EXPORT   Standard_Boolean ColorScaleIsDisplayed()  const;
  
  Standard_EXPORT   Handle(Aspect_ColorScale) ColorScale()  const;
  
  //! Recompute layer with objects
  Standard_EXPORT   void Compute() ;
  
  Standard_EXPORT   void Resized() ;




  DEFINE_STANDARD_RTTI(V3d_LayerMgr)

protected:

  
  //! Begin layers recomputation
  Standard_EXPORT virtual   Standard_Boolean Begin() ;
  
  //! Perform layers recomputation
  Standard_EXPORT virtual   void Redraw() ;
  
  //! End layers recomputation
  Standard_EXPORT virtual   void End() ;

  V3d_ViewPointer myView;
  Handle(Visual3d_Layer) myOverlay;
  Handle(V3d_ColorScale) myColorScale;
  Handle(V3d_ColorScaleLayerItem) myColorScaleLayerItem;


private: 




};


#include <V3d_LayerMgr.lxx>





#endif // _V3d_LayerMgr_HeaderFile