/usr/include/oce/StdSelect.hxx is in liboce-visualization-dev 0.17.2-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 | // This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _StdSelect_HeaderFile
#define _StdSelect_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <Handle_Select3D_Projector.hxx>
#include <Handle_V3d_View.hxx>
#include <Handle_SelectMgr_Selection.hxx>
#include <Handle_Prs3d_Drawer.hxx>
class Select3D_Projector;
class V3d_View;
class SelectMgr_Selection;
class Prs3d_Drawer;
class StdSelect_ViewerSelector3d;
class StdSelect_BRepSelectionTool;
class StdSelect_BRepOwner;
class StdSelect_EdgeFilter;
class StdSelect_FaceFilter;
class StdSelect_ShapeTypeFilter;
class StdSelect_Prs;
class StdSelect_Shape;
class StdSelect_IndexedDataMapOfOwnerPrs;
class StdSelect_IndexedDataMapNodeOfIndexedDataMapOfOwnerPrs;
//! The StdSelect package provides the following services
//! - the definition of selection modes for topological shapes
//! - the definition of several concrete filtertandard
//! Selection2d.ap classes
//! - 2D and 3D viewer selectors.
//! Note that each new Interactive Object must have all
//! its selection modes defined.
//! Standard Classes is useful to build
//! 3D Selectable Objects, and to process
//! 3D Selections:
//!
//! - Implementation of View Selector for dynamic selection
//! in Views from V3d.
//!
//! - Implementation of Tool class to decompose 3D BRep Objects
//! into sensitive Primitives for every desired mode of selection
//! (selection of vertex,edges,wires,faces,...)
//!
//! - Implementation of dedicated Sensitives Entities:
//! Text for 2D Views (linked to Specific 2D projectors.)
class StdSelect
{
public:
DEFINE_STANDARD_ALLOC
//! Returns the 3D projector for the view aView.
Standard_EXPORT static Handle(Select3D_Projector) GetProjector (const Handle(V3d_View)& aView) ;
//! puts The same drawer in every BRepOwner Of SensitivePrimitive
//! Used Only for hilight Of BRepOwner...
Standard_EXPORT static void SetDrawerForBRepOwner (const Handle(SelectMgr_Selection)& aSelection, const Handle(Prs3d_Drawer)& aDrawer) ;
protected:
private:
friend class StdSelect_ViewerSelector3d;
friend class StdSelect_BRepSelectionTool;
friend class StdSelect_BRepOwner;
friend class StdSelect_EdgeFilter;
friend class StdSelect_FaceFilter;
friend class StdSelect_ShapeTypeFilter;
friend class StdSelect_Prs;
friend class StdSelect_Shape;
friend class StdSelect_IndexedDataMapOfOwnerPrs;
friend class StdSelect_IndexedDataMapNodeOfIndexedDataMapOfOwnerPrs;
};
#endif // _StdSelect_HeaderFile
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