/usr/include/oce/SelectMgr_ViewerSelector.hxx is in liboce-visualization-dev 0.17.2-2.
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// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _SelectMgr_ViewerSelector_HeaderFile
#define _SelectMgr_ViewerSelector_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_SelectMgr_ViewerSelector.hxx>
#include <SelectMgr_DataMapOfIntegerSensitive.hxx>
#include <SelectMgr_DataMapOfSelectionActivation.hxx>
#include <Standard_Boolean.hxx>
#include <Standard_Real.hxx>
#include <SelectBasics_SortAlgo.hxx>
#include <Bnd_Box2d.hxx>
#include <Standard_Integer.hxx>
#include <SelectMgr_IndexedDataMapOfOwnerCriterion.hxx>
#include <Handle_TColStd_HArray1OfInteger.hxx>
#include <TColStd_SequenceOfInteger.hxx>
#include <SelectBasics_PickArgs.hxx>
#include <MMgt_TShared.hxx>
#include <Handle_SelectMgr_Selection.hxx>
#include <Handle_SelectMgr_SelectableObject.hxx>
#include <Handle_SelectMgr_EntityOwner.hxx>
#include <SelectMgr_StateOfSelection.hxx>
#include <Standard_OStream.hxx>
#include <Handle_SelectBasics_SensitiveEntity.hxx>
class TColStd_HArray1OfInteger;
class SelectMgr_SelectionManager;
class SelectMgr_Selection;
class SelectMgr_SelectableObject;
class Bnd_Box2d;
class TColgp_Array1OfPnt2d;
class SelectMgr_EntityOwner;
class TColStd_ListOfInteger;
class TCollection_AsciiString;
class SelectBasics_SensitiveEntity;
class SelectMgr_DataMapOfIntegerSensitive;
class gp_Lin;
//! A framework to define finding, sorting the sensitive
//! primitives in a view. Services are also provided to
//! define the return of the owners of those primitives
//! selected. The primitives are sorted by criteria such
//! as priority of the primitive or its depth in the view
//! relative to that of other primitives.
//! This framework is undefined for either 2D or 3D,
//! and is consequently used by both
//! StdSelect_ViewerSelector2d and
//! StdSelect_ViewerSelector3d, which inherit it, and
//! which in turn, return 2D and 3D owners of sensitive
//! primitives respectively.
//! Note that in 3D, the inheriting framework
//! StdSelect_ViewerSelector3d is only to be used
//! if you do not want to use the services provided by
//! AIS. In 2D, you will, however, need the services
//! provided by the StdSelect_ViewerSelector2d.
//! Two tools are available to find and select objects
//! found at a given position in the view. If you want to
//! select the owners of all the objects detected at
//! point x,y, you use the Init - More - Next - Picked
//! loop. If, on the other hand, you want to select only
//! one object detected at that point, you use the Init -
//! More - OnePicked loop. In this iteration, More is
//! used to see if an object was picked and
//! OnePicked, to get the object closest to the pick position.
//! Viewer selectors are driven by
//! SelectMgr_SelectionManager, and manipulate
//! the SelectMgr_Selection objects given to them by
//! the selection manager.
class SelectMgr_ViewerSelector : public MMgt_TShared
{
public:
//! to be redefined if conversion is necessary for SensitiveEntities...
Standard_EXPORT virtual void Convert (const Handle(SelectMgr_Selection)& aSelection) ;
//! Empties all the tables, removes all selections...
Standard_EXPORT void Clear() ;
//! converts all the sensitive entities ;
Standard_EXPORT void UpdateConversion() ;
//! changes the Sensitivity of picking
//! Input value is Real.
Standard_EXPORT void SetSensitivity (const Standard_Real aTol) ;
//! returns the Sensitivity of picking
Standard_Real Sensitivity() const;
//! sets the clipping limits of dynamic picking
//! input value are Real
Standard_EXPORT void SetClipping (const Standard_Real Xc, const Standard_Real Yc, const Standard_Real Height, const Standard_Real Width) ;
//! sets the clipping limits of dynamic picking
//! input value are Real
Standard_EXPORT void SetClipping (const Bnd_Box2d& aRectangle) ;
//! Performs a pick action. Xr, Yr are the real 2D mouse
//! coordinates in the view. The selector looks for areas
//! and owners that are touched.
Standard_EXPORT void InitSelect (const Standard_Real Xr, const Standard_Real Yr) ;
//! Performs a pick action. aRect is a Box2d (real
//! coordinates) for the selection. The selector looks for
//! areas and owners that are touched.
Standard_EXPORT void InitSelect (const Bnd_Box2d& aRect) ;
//! Performs a pick action
//! - Xmin, Ymin define the coordinates of the minimum
//! point in the lower left hand corner of the selection
//! box, and XMax, YMax define the coordinates of
//! the maximum point in the upper right hand corner
//! of the selection box. The selector looks for areas
//! and owners that are touched.
Standard_EXPORT void InitSelect (const Standard_Real Xmin, const Standard_Real Ymin, const Standard_Real Xmax, const Standard_Real Ymax) ;
//! pick action - input values of a polyline selection for selection.
Standard_EXPORT void InitSelect (const TColgp_Array1OfPnt2d& Polyline) ;
//! Sorts the detected entites by priority and distance.
//! to be redefined if other criterion are used...
Standard_EXPORT virtual void SortResult() ;
//! Begins an iteration scanning for the owners detected at a position in the view.
void Init() ;
//! Continues the interation scanning for the owners
//! detected at a position in the view, or
//! - continues the iteration scanning for the owner
//! closest to the position in the view.
Standard_EXPORT Standard_Boolean More() ;
//! Returns the next owner found in the iteration. This is
//! a scan for the owners detected at a position in the view.
void Next() ;
//! Returns the current selected entity detected by the selector;
Standard_EXPORT Handle(SelectMgr_EntityOwner) Picked() const;
//! Returns the picked element with the highest priority,
//! and which is the closest to the last successful mouse position.
Standard_EXPORT Handle(SelectMgr_EntityOwner) OnePicked() ;
//! Set preference of selecting one object for OnePicked() method:
//! - If True, objects with less depth (distance fron the view plane) are
//! preferred regardless of priority (priority is used then to choose among
//! objects with similar depth),
//! - If False, objects with higher priority are preferred regardless of the
//! depth which is used to choose among objects of the same priority.
void SetPickClosest (const Standard_Boolean preferClosest) ;
//! Returns the number of owners found at a position in
//! the view by the Init - More - Next - Picked iteration.
Standard_EXPORT Standard_Integer NbPicked() const;
//! Returns the entity which is at rank <aRank>
//! in the list of stored ones.
Standard_EXPORT Handle(SelectMgr_EntityOwner) Picked (const Standard_Integer aRank) const;
//! Returns True if a successful pick was stored,
//! i.e. LastPosition method means something...
Standard_EXPORT Standard_Boolean HasStored() ;
//! Gives the last successful pick position;
//! is useful to get objects really picked
Standard_EXPORT void LastPosition (Standard_Real& Xr, Standard_Real& Yr) const;
Standard_EXPORT Standard_Boolean Contains (const Handle(SelectMgr_SelectableObject)& aSelectableObject) const;
//! Returns the list of selection modes ModeList found in
//! this selector for the selectable object aSelectableObject.
//! Returns true if aSelectableObject is referenced inside
//! this selector; returns false if the object is not present
//! in this selector.
Standard_EXPORT Standard_Boolean Modes (const Handle(SelectMgr_SelectableObject)& aSelectableObject, TColStd_ListOfInteger& ModeList, const SelectMgr_StateOfSelection WantedState = SelectMgr_SOS_Any) const;
//! Returns true if the selectable object
//! aSelectableObject having the selection mode aMode
//! is active in this selector.
Standard_EXPORT Standard_Boolean IsActive (const Handle(SelectMgr_SelectableObject)& aSelectableObject, const Standard_Integer aMode) const;
//! Returns true if the selectable object
//! aSelectableObject having the selection mode aMode
//! is in this selector.
Standard_EXPORT Standard_Boolean IsInside (const Handle(SelectMgr_SelectableObject)& aSelectableObject, const Standard_Integer aMode) const;
//! Returns the selection status Status of the selection aSelection.
Standard_EXPORT SelectMgr_StateOfSelection Status (const Handle(SelectMgr_Selection)& aSelection) const;
Standard_EXPORT void Dump (Standard_OStream& S) const;
Standard_EXPORT TCollection_AsciiString Status (const Handle(SelectMgr_SelectableObject)& aSelectableObject) const;
//! gives general information about the Selector
Standard_EXPORT TCollection_AsciiString Status() const;
Standard_EXPORT void UpdateSort() ;
Standard_EXPORT Handle(SelectBasics_SensitiveEntity) Primitive (const Standard_Integer Rank) const;
const SelectMgr_DataMapOfIntegerSensitive& Primitives() const;
Standard_EXPORT void SetUpdateSortPossible (const Standard_Boolean possible) ;
Standard_EXPORT Standard_Boolean IsUpdateSortPossible() const;
const SelectBasics_PickArgs& LastPickingArguments() const;
friend class SelectMgr_SelectionManager;
DEFINE_STANDARD_RTTI(SelectMgr_ViewerSelector)
protected:
Standard_EXPORT SelectMgr_ViewerSelector();
Standard_EXPORT virtual void LoadResult() ;
Standard_EXPORT virtual void LoadResult (const Bnd_Box2d& aBox) ;
Standard_EXPORT virtual void LoadResult (const TColgp_Array1OfPnt2d& Polyline) ;
//! Returns picking line along which the depth value should be
//! computed. Override this method to compute picking line by the same
//! which is used for projecting sensitive entities to selection space.
//! @param theX [in] the x picking coordinate.
//! @param theY [in] the y picking coordinate.
//! @return picking line.
Standard_EXPORT virtual gp_Lin PickingLine (const Standard_Real theX, const Standard_Real theY) const;
//! Returns global depth clipping limits applied to every sensitive.
//! Override this method to convert clippings defined by application into
//! selection space for mouse picking detection.
//! Default implementation returns infinite clip limits (no clipping).
//! @param theX [in] the x picking coordinate.
//! @param theY [in] the y picking coordinate.
//! @param theMin [out] the minimum depth. Default is RealFirst()
//! @param theMax [out] the maximum depth. Default is RealLast()
Standard_EXPORT virtual void DepthClipping (const Standard_Real theX, const Standard_Real theY, Standard_Real& theMin, Standard_Real& theMax) const;
//! Returns depth clipping limits applied to sensitives of
//! entity owner. Override this method to convert clippings defined by
//! application owners into selection space for mouse picking detection.
//! Default implementation returns infinite clip limits (no clipping).
//! @param theX [in] the x picking coordinate.
//! @param theY [in] the y picking coordinate.
//! @param theOwner [in] the sensitive owner.
//! @param theMin [out] the minimum depth. Default is RealFirst()
//! @param theMax [out] the maximum depth. Default is RealLast()
Standard_EXPORT virtual void DepthClipping (const Standard_Real theX, const Standard_Real theY, const Handle(SelectMgr_EntityOwner)& theOwner, Standard_Real& theMin, Standard_Real& theMax) const;
//! Returns True if the owner provides clipping by depth
//! for its sensitives. Override this method to tell the selector
//! to use the DepthClipping method for the owner.
//! Default implementation returns False for every owner.
//! @param theOwner [in] the onwer to check.
//! @return True if owner provides depth limits for sensitive clipping.
Standard_EXPORT virtual Standard_Boolean HasDepthClipping (const Handle(SelectMgr_EntityOwner)& theOwner) const;
SelectMgr_DataMapOfIntegerSensitive myentities;
SelectMgr_DataMapOfSelectionActivation myselections;
Standard_Boolean toupdate;
Standard_Boolean tosort;
Standard_Boolean preferclosest;
Standard_Real mytolerance;
SelectBasics_SortAlgo myselector;
Bnd_Box2d myclip;
SelectMgr_IndexedDataMapOfOwnerCriterion mystored;
private:
Standard_EXPORT void Activate (const Handle(SelectMgr_Selection)& aSelection, const Standard_Boolean AutomaticProj = Standard_True) ;
Standard_EXPORT void Deactivate (const Handle(SelectMgr_Selection)& aSelection) ;
//! Desactivates all the objects of the view;
//! no object in this view will be selectable;
Standard_EXPORT void Sleep() ;
//! reactivates all the selection which were sleeping....
Standard_EXPORT void Awake (const Standard_Boolean AutomaticProj = Standard_True) ;
Standard_EXPORT void Sleep (const Handle(SelectMgr_SelectableObject)& anObject) ;
Standard_EXPORT void Awake (const Handle(SelectMgr_SelectableObject)& anObject, const Standard_Boolean AutomaticProj = Standard_True) ;
//! removes a Selection from the Selector
Standard_EXPORT void Remove (const Handle(SelectMgr_Selection)& aSelection) ;
Standard_EXPORT Standard_Integer NbBoxes() ;
Standard_Integer myactivenb;
Handle(TColStd_HArray1OfInteger) myIndexes;
TColStd_SequenceOfInteger myprim;
Standard_Integer myCurRank;
SelectBasics_PickArgs myLastPickArgs;
Standard_Real lastx;
Standard_Real lasty;
Standard_Boolean myUpdateSortPossible;
};
#include <SelectMgr_ViewerSelector.lxx>
#endif // _SelectMgr_ViewerSelector_HeaderFile
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