/usr/include/oce/Select3D_SensitiveBox.hxx is in liboce-visualization-dev 0.17.2-2.
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// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _Select3D_SensitiveBox_HeaderFile
#define _Select3D_SensitiveBox_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_Select3D_SensitiveBox.hxx>
#include <Bnd_Box.hxx>
#include <Bnd_Box2d.hxx>
#include <Select3D_SensitiveEntity.hxx>
#include <Handle_SelectBasics_EntityOwner.hxx>
#include <Standard_Real.hxx>
#include <Handle_Select3D_Projector.hxx>
#include <Handle_Select3D_SensitiveEntity.hxx>
#include <Standard_Boolean.hxx>
#include <SelectBasics_PickArgs.hxx>
#include <Standard_OStream.hxx>
class SelectBasics_EntityOwner;
class Bnd_Box;
class Select3D_Projector;
class SelectBasics_ListOfBox2d;
class Select3D_SensitiveEntity;
class TopLoc_Location;
class TColgp_Array1OfPnt2d;
class Bnd_Box2d;
class gp_Lin;
//! A framework to define selection by a sensitive box.
class Select3D_SensitiveBox : public Select3D_SensitiveEntity
{
public:
//! Constructs a sensitive box object defined by the
//! owner OwnerId, and the bounding box BoundingBox.
Standard_EXPORT Select3D_SensitiveBox(const Handle(SelectBasics_EntityOwner)& OwnerId, const Bnd_Box& BoundingBox);
//! Constructs a sensitive box object defined by the
//! owner OwnerId, and the coordinates Xmin, YMin, ZMin, XMax, YMax, ZMax.
//! Xmin, YMin and ZMin define the minimum point in
//! the front lower left hand corner of the box,
//! and XMax, YMax and ZMax define the maximum
//! point in the back upper right hand corner of the box.
Standard_EXPORT Select3D_SensitiveBox(const Handle(SelectBasics_EntityOwner)& OwnerId, const Standard_Real XMin, const Standard_Real YMin, const Standard_Real ZMin, const Standard_Real XMax, const Standard_Real YMax, const Standard_Real ZMax);
//! projection of the sensitive primitive in order to
//! get 2D boxes for the Sort Algorithm
Standard_EXPORT void Project (const Handle(Select3D_Projector)& aProjector) ;
//! gives the 2D boxes which represent the Box in the
//! selection process...
Standard_EXPORT void Areas (SelectBasics_ListOfBox2d& boxes) ;
Standard_EXPORT Handle(Select3D_SensitiveEntity) GetConnected (const TopLoc_Location& aLocation) ;
//! Checks whether the sensitive entity matches the picking
//! detection area (close to the picking line).
//! For details please refer to base class declaration.
Standard_EXPORT Standard_Boolean Matches (const SelectBasics_PickArgs& thePickArgs, Standard_Real& theMatchDMin, Standard_Real& theMatchDepth) ;
Standard_EXPORT Standard_Boolean Matches (const Standard_Real XMin, const Standard_Real YMin, const Standard_Real XMax, const Standard_Real YMax, const Standard_Real aTol) ;
Standard_EXPORT virtual Standard_Boolean Matches (const TColgp_Array1OfPnt2d& Polyline, const Bnd_Box2d& aBox, const Standard_Real aTol) ;
Standard_EXPORT Standard_Real ComputeDepth (const gp_Lin& EyeLine) const;
Standard_EXPORT virtual void Dump (Standard_OStream& S, const Standard_Boolean FullDump = Standard_True) const;
//! Returns the sensitive 3D box used at the time of construction.
const Bnd_Box& Box() const;
DEFINE_STANDARD_RTTI(Select3D_SensitiveBox)
protected:
private:
Standard_EXPORT void ProjectBox (const Handle(Select3D_Projector)& aPrj, const Bnd_Box& aBox) ;
Bnd_Box mybox3d;
Bnd_Box2d mybox2d;
};
#include <Select3D_SensitiveBox.lxx>
#endif // _Select3D_SensitiveBox_HeaderFile
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