/usr/include/oce/PrsMgr_Prs.hxx is in liboce-visualization-dev 0.17.2-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 | // This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _PrsMgr_Prs_HeaderFile
#define _PrsMgr_Prs_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_PrsMgr_Prs.hxx>
#include <PrsMgr_PresentationPointer.hxx>
#include <Prs3d_Presentation.hxx>
#include <Handle_Graphic3d_StructureManager.hxx>
#include <PrsMgr_TypeOfPresentation3d.hxx>
#include <Handle_Graphic3d_Structure.hxx>
#include <Handle_Graphic3d_DataStructureManager.hxx>
class Graphic3d_StructureManager;
class Graphic3d_Structure;
class Graphic3d_DataStructureManager;
class TColStd_Array2OfReal;
class PrsMgr_Prs : public Prs3d_Presentation
{
public:
Standard_EXPORT PrsMgr_Prs(const Handle(Graphic3d_StructureManager)& theStructManager, const PrsMgr_PresentationPointer& thePresentation, const PrsMgr_TypeOfPresentation3d theTypeOfPresentation3d);
Standard_EXPORT void Compute() ;
Standard_EXPORT Handle(Graphic3d_Structure) Compute (const Handle(Graphic3d_DataStructureManager)& aProjector) ;
//! the "degenerated" Structure is displayed with
//! a transformation defined by <AMatrix>
//! which is not a Pure Translation.
//! We have to take in account this Transformation
//! in the computation of hidden line removal...
//! returns a filled Graphic Structure.
Standard_EXPORT Handle(Graphic3d_Structure) Compute (const Handle(Graphic3d_DataStructureManager)& aProjector, const TColStd_Array2OfReal& AMatrix) ;
//! No need to return a structure, just to fill
//! <ComputedStruct> ....
Standard_EXPORT void Compute (const Handle(Graphic3d_DataStructureManager)& aProjector, Handle(Graphic3d_Structure)& ComputedStruct) ;
//! No Need to return a Structure, just to
//! Fill <aStructure>. The Trsf has to be taken in account
//! in the computation (Rotation Part....)
Standard_EXPORT void Compute (const Handle(Graphic3d_DataStructureManager)& aProjector, const TColStd_Array2OfReal& AMatrix, Handle(Graphic3d_Structure)& aStructure) ;
DEFINE_STANDARD_RTTI(PrsMgr_Prs)
protected:
private:
PrsMgr_PresentationPointer myPresentation3d;
};
#endif // _PrsMgr_Prs_HeaderFile
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