/usr/include/oce/Prs3d_Point.hxx is in liboce-visualization-dev 0.17.2-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _Prs3d_Point_H__
#define _Prs3d_Point_H__
#include <Graphic3d_ArrayOfPoints.hxx>
#include <Graphic3d_Vertex.hxx>
#include <Graphic3d_Group.hxx>
#include <Prs3d_Drawer.hxx>
#include <Prs3d_PointAspect.hxx>
#include <Prs3d_Root.hxx>
#include <Quantity_Length.hxx>
template <class AnyPoint, class PointTool>
class Prs3d_Point : Prs3d_Root
{
public:
DEFINE_STANDARD_ALLOC
private:
Standard_EXPORT static void DrawPoint
(const AnyPoint& thePoint,
const Handle(Graphic3d_Group) theGroup)
{
Quantity_Length aX,aY,aZ;
PointTool::Coord(thePoint,aX,aY,aZ);
Handle(Graphic3d_ArrayOfPoints) anArrayOfPoints = new Graphic3d_ArrayOfPoints (1);
anArrayOfPoints->AddVertex (aX, aY, aZ);
theGroup->AddPrimitiveArray (anArrayOfPoints);
}
public:
Standard_EXPORT static void Add
(const Handle (Prs3d_Presentation)& thePresentation,
const AnyPoint& thePoint,
const Handle (Prs3d_Drawer)& theDrawer)
{
Handle(Graphic3d_Group) aGroup = Prs3d_Root::CurrentGroup(thePresentation);
aGroup->SetPrimitivesAspect(theDrawer->PointAspect()->Aspect());
DrawPoint(thePoint, aGroup);
}
Standard_EXPORT static Standard_Boolean Match
(const AnyPoint& thePoint,
const Quantity_Length theX,
const Quantity_Length theY,
const Quantity_Length theZ,
const Quantity_Length theDistance)
{
Quantity_Length aX,aY,aZ;
PointTool::Coord(thePoint, aX, aY, aZ);
return Sqrt((theX - aX)*(theX - aX) + (theY - aY)*(theY - aY)
+ (theZ - aZ)*(theZ - aZ)) <= theDistance;
}
};
#endif
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