/usr/include/oce/OpenGl_BVHClipPrimitiveSet.hxx is in liboce-visualization-dev 0.17.2-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 | // Created on: 2013-12-25
// Created by: Varvara POSKONINA
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _OpenGl_BVHClipPrimitiveSet_HeaderFile
#define _OpenGl_BVHClipPrimitiveSet_HeaderFile
#include <BVH_PrimitiveSet.hxx>
#include <NCollection_Array1.hxx>
#include <NCollection_Sequence.hxx>
#include <OpenGl_Vec.hxx>
#include <OpenGl_Structure.hxx>
typedef NCollection_Sequence<const OpenGl_Structure*> OpenGl_SequenceOfStructure;
typedef NCollection_Array1<OpenGl_SequenceOfStructure> OpenGl_ArrayOfStructure;
//! Set of OpenGl_Structures for building BVH tree.
class OpenGl_BVHClipPrimitiveSet : public BVH_PrimitiveSet<Standard_ShortReal, 4>
{
protected:
using BVH_PrimitiveSet<Standard_ShortReal, 4>::Box;
public:
//! Creates an empty primitive set for BVH clipping.
OpenGl_BVHClipPrimitiveSet();
//! Returns total number of structures.
virtual Standard_Integer Size() const;
//! Returns AABB of a structure.
virtual Graphic3d_BndBox4f Box (const Standard_Integer theIdx) const;
//! Calculates center of the AABB projection onto given axis.
virtual Standard_ShortReal Center (const Standard_Integer theIdx,
const Standard_Integer theAxis) const;
//! Swaps given AABBs.
virtual void Swap (const Standard_Integer theIdx1,
const Standard_Integer theIdx2);
//! Replaces the set by the given array taking into account
//! if each structure is cullable or not.
void Assign (const OpenGl_ArrayOfStructure& theStructs);
//! Adds structure theStruct to the set.
void Add (const OpenGl_Structure* theStruct);
//! Removes the given OpenGl_Structure from the set.
void Remove (const OpenGl_Structure* theStruct);
//! Cleans the whole primitive set.
void Clear();
//! Returns the structure corresponding to the given id.
const OpenGl_Structure* GetStructureById (Standard_Integer theId);
private:
NCollection_Sequence<const OpenGl_Structure*> myStructs; //!< Sequence of structures
};
#endif // _OpenGl_BVHClipPrimitiveSet_HeaderFile
|