/usr/include/oce/MeshVS_TwoNodes.hxx is in liboce-visualization-dev 0.17.2-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 | // Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef __TWO_NODES_STRUCT_HEADER__
#define __TWO_NODES_STRUCT_HEADER__
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif
//! Structure containing two IDs (of nodes) for using as a key in a map
//! (as representation of a mesh link)
//!
struct MeshVS_TwoNodes
{
Standard_Integer First, Second;
MeshVS_TwoNodes (Standard_Integer aFirst=0, Standard_Integer aSecond=0)
: First(aFirst), Second(aSecond) {}
};
//================================================================
// Function : HashCode
// Purpose :
//================================================================
inline Standard_Integer HashCode( const MeshVS_TwoNodes& obj,
const Standard_Integer Upper )
{
// symmetrical with respect to obj.First and obj.Second
const Standard_Integer aKey = obj.First + obj.Second;
return HashCode (aKey, Upper);
}
//================================================================
// Function : operator ==
// Purpose :
//================================================================
inline Standard_Boolean operator==( const MeshVS_TwoNodes& obj1,
const MeshVS_TwoNodes& obj2 )
{
return ( ( obj1.First == obj2.First ) && ( obj1.Second == obj2.Second ) ) ||
( ( obj1.First == obj2.Second ) && ( obj1.Second == obj2.First ) );
}
#endif
|