/usr/include/oce/MeshVS_MeshEntityOwner.hxx is in liboce-visualization-dev 0.17.2-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 | // This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _MeshVS_MeshEntityOwner_HeaderFile
#define _MeshVS_MeshEntityOwner_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_MeshVS_MeshEntityOwner.hxx>
#include <Standard_Address.hxx>
#include <MeshVS_EntityType.hxx>
#include <Standard_Integer.hxx>
#include <Standard_Boolean.hxx>
#include <SelectMgr_EntityOwner.hxx>
#include <SelectMgr_SOPtr.hxx>
#include <Handle_PrsMgr_PresentationManager.hxx>
#include <PrsMgr_PresentationManager3d.hxx>
#include <Quantity_NameOfColor.hxx>
class PrsMgr_PresentationManager;
//! The custom owner. This class provides methods to store owner information:
//! 1) An address of element or node data structure
//! 2) Type of node or element owner assigned
//! 3) ID of node or element owner assigned
class MeshVS_MeshEntityOwner : public SelectMgr_EntityOwner
{
public:
Standard_EXPORT MeshVS_MeshEntityOwner(const SelectMgr_SOPtr& SelObj, const Standard_Integer ID, const Standard_Address MeshEntity, const MeshVS_EntityType& Type, const Standard_Integer Priority = 0, const Standard_Boolean IsGroup = Standard_False);
//! Returns an address of element or node data structure
Standard_EXPORT Standard_Address Owner() const;
//! Returns type of element or node data structure
Standard_EXPORT MeshVS_EntityType Type() const;
//! Returns ID of element or node data structure
Standard_EXPORT Standard_Integer ID() const;
//! Returns true if owner represents group of nodes or elements
Standard_EXPORT Standard_Boolean IsGroup() const;
//! Returns true if owner is hilighted
Standard_EXPORT virtual Standard_Boolean IsHilighted (const Handle(PrsMgr_PresentationManager)& PM, const Standard_Integer Mode = 0) const;
//! Hilights owner
Standard_EXPORT virtual void Hilight() ;
//! Hilights owner
Standard_EXPORT virtual void Hilight (const Handle(PrsMgr_PresentationManager)& PM, const Standard_Integer Mode = 0) ;
//! Hilights owner with the certain color
Standard_EXPORT virtual void HilightWithColor (const Handle(PrsMgr_PresentationManager3d)& PM, const Quantity_NameOfColor theColor, const Standard_Integer Mode = 0) ;
//! Strip hilight of owner
Standard_EXPORT virtual void Unhilight (const Handle(PrsMgr_PresentationManager)& PM, const Standard_Integer Mode = 0) ;
Standard_EXPORT virtual void Clear (const Handle(PrsMgr_PresentationManager)& PM, const Standard_Integer Mode = 0) ;
DEFINE_STANDARD_RTTI(MeshVS_MeshEntityOwner)
protected:
private:
Standard_Address myAddr;
MeshVS_EntityType myType;
Standard_Integer myID;
Standard_Boolean myIsGroup;
};
#endif // _MeshVS_MeshEntityOwner_HeaderFile
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